Infection: Difference between revisions
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[[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a confirmed [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It has been hypothesized that there is the Zombie team fighting the [[Human]] team | [[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a confirmed [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It has been hypothesized that there is the Zombie team fighting the [[Human]] team as in the Halo 2 game variant "Dawn of the Dead" The object for the humans is to survive the Zombie infection--a variation on the multiplayer game [[Zombies]], but enforced by rules instead of the honor system. | ||
The Zombie gametype pits a "zombie" or "infection" team against the "human" team. The goal of the human team is to survive to a time limit; the goal of the infection teams is to infect the humans, who respawn as members of the Zombie team. | The Zombie gametype pits a "zombie" or "infection" team against the "human" team. The goal of the human team is to survive to a time limit; the goal of the infection teams is to infect the humans, who respawn as members of the Zombie team. |
Revision as of 23:23, August 29, 2007
Infection is a confirmed multiplayer gametype in Halo 3, discovered by beta source code hackers. It has been hypothesized that there is the Zombie team fighting the Human team as in the Halo 2 game variant "Dawn of the Dead" The object for the humans is to survive the Zombie infection--a variation on the multiplayer game Zombies, but enforced by rules instead of the honor system.
The Zombie gametype pits a "zombie" or "infection" team against the "human" team. The goal of the human team is to survive to a time limit; the goal of the infection teams is to infect the humans, who respawn as members of the Zombie team.
Sources
- Halo 3 Beta- so far a gameplay found by beta hackers, however it is uncovered.
- September 2007 EGM page 73
- Bungie Studios Podcast: Forgetacular 8/28/2007