LAU-65D/SGM-151 missile pod: Difference between revisions
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Reverted edits by 72.77.137.60 (Talk); changed back to last version by Scienced
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== Operation == | == Operation == | ||
The Missile Pod can only carry eight rounds. Once picked up the player will appear in third-person view. Due to the weapon's weight, the user will run at a slower pace.<ref>[http://youtube.com/watch?v=otoYq1jkmvE Youtube Gameplay Video]</ref> It is also harder to aim in this mode. This weapon is capable of tracking vehicles. [[Frank O'Connor]] has stated that the Missile Pod will replace the ''[[Halo 2]]'' SPNKrs's ability to lock on to vehicles, since the [[Rocket Launcher]] no longer has this capability. But the ability of tracking vehicles comes at a cost; there is little splash damage to | The Missile Pod can only carry eight rounds. Once picked up the player will appear in third-person view. Due to the weapon's weight, the user will run at a slower pace.<ref>[http://youtube.com/watch?v=otoYq1jkmvE Youtube Gameplay Video]</ref> It is also harder to aim in this mode. This weapon is capable of tracking vehicles. [[Frank O'Connor]] has stated that the Missile Pod will replace the ''[[Halo 2]]'' SPNKrs's ability to lock on to vehicles, since the [[Rocket Launcher]] no longer has this capability. But the ability of tracking vehicles comes at a cost; there is little splash damage to humans. | ||
== Trivia == | == Trivia == |