High Charity (Structure): Difference between revisions
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{{Era|H2|H3|FS|GOO}} | {{Era|H2|H3|FS|GOO}} | ||
{{Cleanup}} | {{Cleanup}} | ||
<center>''Looking for [[High Charity (Level)|High Charity]], the level?''</center> | <center>''Looking for [[High Charity (Level)|High Charity]], the level?''</center> | ||
{{High Charity Locations}} | {{High Charity Locations}} | ||
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It is capable of [[Slipspace]] jumps, like any other Covenant capital ships. The city houses the majority of structures sacred to the Covenant, such as the [[Council Chamber]], the [[Mausoleum of the Arbiter]], and the [[Sanctum of the Hierarchs]]. | It is capable of [[Slipspace]] jumps, like any other Covenant capital ships. The city houses the majority of structures sacred to the Covenant, such as the [[Council Chamber]], the [[Mausoleum of the Arbiter]], and the [[Sanctum of the Hierarchs]]. | ||
== | == Exterior == | ||
The exterior of ''High Charity'' is similar in appearance to a mushroom. It is from the apex of this "mushroom" that the Forerunner Ship is launched from at the end of [[Halo 2]]. This is best seen on the [[:Image:High Charity wallpaper.jpg|High Charity Wallpaper]]. | |||
== Interior == | |||
The interior of ''High Charity'' is effectively a massive city. In the center of the city is a [[Forerunner Ship]] | The interior of ''High Charity'' is effectively a massive city. In the center of the city is a [[Forerunner Ship]] | ||
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''High Charity'''s city is similar to the ''[[Unyielding Hierophant]]'' in that although it appears to be completely artificial, it contains courtyards and other "natural" seeming locations throughout the city. It also boasts a great deal of the Covenant's unique architecture. | ''High Charity'''s city is similar to the ''[[Unyielding Hierophant]]'' in that although it appears to be completely artificial, it contains courtyards and other "natural" seeming locations throughout the city. It also boasts a great deal of the Covenant's unique architecture. | ||
''High Charity'' has a cell block with fifteen [[Holding Chambers]]. There are three floors in the cell block, with five hallways on each floor; each hallway contains six Holding Chambers, three on each side. | |||
== History == | == History == |