Plasma weaponry: Difference between revisions
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'''Plasma Weaponry''' refers to [[Directed Energy Weapon]]ry that uses [[Plasma]]. The [[Covenant Empire|Covenant]] employ always follows a distinct pattern regardless of the specific gun; it is stabilized using magnetic fields. Without the field, the plasma dissipates too quickly to be of any real use. The field controls and contains the plasma, without interfering with firing. The [[plasma sword]] is an example of this technology, as the magnetic field holds the blade together while allowing it to cut through objects. This is also how the [[plasma pistol]]'s overcharge shot works. A small magnetic generator is installed in the hilt of the pistol and, when fired, the bolt tracks its target using a very simple motion tracking system built into the magnetic generator which alters the field to make the plasma move. A larger version of this effect is seen in the plasma torpedoes of Covenant cruisers. | |||
This information was obtained by [[Cortana]], a [[UNSC]] [[AI]], while she was in direct contact with a Covenant ship's data core.<ref>''[[Halo: First Strike]]''</ref> | |||
== Starship Weaponry == | |||
*[[Plasma Torpedo]] | |||
*[[Plasma Turret]] | |||
*[[Plasma Charge]] | |||
== Vehicular Weaponry == | |||
=== Vehicles === | |||
*[[Scarab]] | |||
*[[Seraph]] | |||
*[[Banshee]] | |||
*[[Wraith]] | |||
*[[Spectre]] | |||
*[[Phantom]] | |||
*[[Ghosts|Ghost]] | |||
*[[Type-52 Anti-Aircraft Artillery|AA Wraith]] | |||
*[[M-145D Rhino|Rhino]] (Prototype UNSC plasma artillery) | |||
*[[Locust]] | |||
=== Weapons === | |||
*[[Type-52 Directed Energy Support Weapon|Automated Plasma Cannon]] | |||
*[[Plasma Mortar]] | |||
*[[Twin Plasma Cannons]] | |||
*[[Plasma Beam]] | |||
== Ground Weaponry == | |||
=== Explosives === | |||
*[[Plasma Grenade]] | |||
=== Firearms === | |||
*[[Energy Sword]] | |||
*[[Plasma Rifle]] | |||
*[[Plasma Pistol]] | |||
*[[Brute Plasma Rifle]] | |||
*[[Fuel Rod Gun]] | |||
=== Turrets === | |||
*[[Shade]] | |||
*[[Plasma Cannon]] | |||
== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:The Covenant]] | [[Category:The Covenant]] | ||
[[Category:Technology]] | [[Category:Technology]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 01:45, February 10, 2010
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Plasma Weaponry refers to Directed Energy Weaponry that uses Plasma. The Covenant employ always follows a distinct pattern regardless of the specific gun; it is stabilized using magnetic fields. Without the field, the plasma dissipates too quickly to be of any real use. The field controls and contains the plasma, without interfering with firing. The plasma sword is an example of this technology, as the magnetic field holds the blade together while allowing it to cut through objects. This is also how the plasma pistol's overcharge shot works. A small magnetic generator is installed in the hilt of the pistol and, when fired, the bolt tracks its target using a very simple motion tracking system built into the magnetic generator which alters the field to make the plasma move. A larger version of this effect is seen in the plasma torpedoes of Covenant cruisers.
This information was obtained by Cortana, a UNSC AI, while she was in direct contact with a Covenant ship's data core.[1]
Starship Weaponry
Vehicular Weaponry
Vehicles
- Rhino (Prototype UNSC plasma artillery)