Bastion of the Brutes: Difference between revisions

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The '''Bastion of the Brutes'''<ref>''[[The Official Halo 2 Strategy Guide]]''</ref> was a major [[Covenant]] [[Jiralhanae]] (Brute) base.
The '''Bastion of the Brutes'''<ref>''[[The Official Halo 2 Strategy Guide]]''</ref> was a major [[Covenant Empire|Covenant]] [[Covenant Loyalists|Loyalist]] base during the [[Battle of Installation 05]], located in a [[Forerunner]] complex near the [[Installation 05|Installation]]'s [[Control Room]].<ref>''[[Halo 2]] level [[The Great Journey (Level)|The Great Journey]]''</ref>


==Layout==
==Layout==
The Bastion of the Brutes consisted of six sections:
The Bastion of the Brutes consisted of six sections:
*Entrance tunnels
*Two-leveled room
*Massive indoor bridge
*Massive outdoor bridge
*Prison facility
*Landing pad


#Entrance tunnels
== History ==
#Two-leveled room with a [[Shielded Plasma Cannon]]
During the Battle of Installation 05, he Jiralhanae had taken control of a network of Forerunner tunnels and structures in the region near the [[Control Room]]. After being [[Teleportation Grid|teleported]] in the area by the [[Gravemind]], the [[Arbiter (Title)|Arbiter]] [[Thel 'Vadam]] discovered the [[Great Schism|civil war]] that had broken out between his kind and the Jiralhanae, and assisted by his fellow Sangheili and several other Covenant loyal to them, made his way through a series of Jiralahane-occupied caverns and Forerunner structures towars the Control Room.<ref>''[[Halo 2]] level [[Uprising (Level)|Uprising]]''</ref> After regrouping with the [[Special Operations Commander of the Covenant|SpecOps Commander]] [[Rtas 'Vadum]], they assaulted the Bastion of the Brutes in order to take control of the [[Type-47 Ultra Heavy Assault Platform|Scarab]], which they intended to use to gain access to the Control Room, locked by the Jiralhanae who were intending to activate the installation.
#Massive indoor bridge
#Massive outdoor bridge
#Prison facility
#Landing pad
 
===Entrance Tunnels===
A series of tunnels from which the Arbiter entered. The Arbiter joined with a [[Special Operations Elite]] and a pair of [[Hunter]]s that would aid his attack on the Bastion of the Brutes. There was also an upturned [[Cargo/Gun Crate]] with  [[plasma rifles]]. Further on there was another of such crates, this with a pair of fully-charged [[Particle Beam Rifle]]s.
 
===Turret Room===
The Arbiter and his allies stormed this room from the entrance tunnels, emerging on the first floor from the tunnels, charging up the ramp and seizing the second floor by force. A Brute-operated [[Shielded Plasma Cannon]] was on the second floor, as well with Brutes armed with [[Brute Shots]] and [[Carbines]]. After the Arbiter and his allies wrested control from the small Brute force stationed there, two further waves of Brutes came to contest their control over the Turret Room from the Indoor Bridge.
 
On the first floor in an out-of-the-way position, there was a Cargo/Gun Crate with a pair of Carbines.
 
===Indoor Bridge===
The Indoor Bridge consisted of two wide platforms on opposite sides of a cave, a yawning maw before them. On the far right side, there was a bridge strewn with [[Gas Container]]s and a Brute-controlled Shielded Plasma Cannon.  


The Arbiter came from the Turret Room onto one of the platforms of this cavern, where there were several Brutes stationed and a [[Battery Crate]]. He then took the bridge, and assailed the far side. On the far platform, there were Brutes armed with Brute Shots and Carbines, and [[Jackals]] armed with Particle Beam Rifles and [[Plasma Pistol]]s. There were also extensive numbers of Battery Crates on the far platform.
The Arbiter entered through a series of tunnels leading to the complex. Here, the Arbiter joined with a [[Special Operations Sangheili]] and a pair of [[Mgalekgolo|Hunters]] that would aid his attack on the Bastion of the Brutes. The Arbiter and his allies stormed the turret room from the entrance tunnels, emerging on the first floor from the tunnels, charging up the ramp and seizing the second floor by force. A Brute-operated [[Type-26 Anti-Infantry Stationary Gun|Shielded Plasma Cannon]] was on the second floor, as well with Brutes armed with [[Type-25 Grenade Launcher|Brute Shots]] and [[Type-51 Carbine|Carbines]]. After the Arbiter and his allies wrested control from the small Brute force stationed there, two further waves of Brutes came to contest their control over the Turret Room from the Indoor Bridge.
===Outdoor Bridge===
The outdoor bridge is guarded by many Jackals, one with a Beam Rifle and a swarm of [[Drones]]. A [[Phantom]] would come when one went across. There is a crate with two Beam Rifles to the right as one comes onto the bridge, there is another crate at the other side of the bridge with two [[Needlers]] and two Plasma Pistols.


===Prison Facility===
The Indoor Bridge consisted of two wide platforms on opposite sides of a cave, a yawning maw before them. On the far right side, there was a bridge strewn with [[Gas Container]]s and a Brute-controlled Shielded Plasma Cannon. The Arbiter came from the Turret Room onto one of the platforms of this cavern, where there were several Brutes stationed and a [[Battery Crate]]. He then took the bridge, and assailed the far side. On the far platform, there were Brutes armed with Brute Shots and Carbines, and [[Jackals]] armed with Particle Beam Rifles and [[Type-25 Directed Energy Pistol|Plasma Pistols]]. There were also extensive numbers of Battery Crates on the far platform.
As one enters the prison facility, if one goes up the ramp there would be a couple of boxes, one with two carbines and the other with two Needlers and there is an [[Energy Sword]] on the ground. There are two Hunters in one prison cell and two Councilor Elites in separate cells. The prison is guarded by a pack of Brutes and some Jackals. To free the prisoners just shoot at the plasma projector in front of the cells. More Brutes will come out of the door at the end of the prison.


===Landing Pad===
The outdoor bridge was guarded by many [[Kig-yar]], one with a Beam Rifle and a swarm of [[Yanme'e]]. A [[Type-52 Troop Carrier|Phantom]] appeared as the Arbiter went across. Upon entering the prison room, the Arbiter discovered two Hunters in one prison cell and two [[Councilor]] Elites in separate cells. The prison was guarded by a pack of Brutes and some Jackals. After freeing the prisoners, more Brutes came out of the door at the end of the prison.
From the exit of the Prison room, the landing pad is next. A [[Scarab]] is stationed there, as well as many weapon crates. The Pad has room to hold several [[Banshees]] and also might serve as an execution area, as the human prisoners were going to be killed there.


==References==
From the exit of the Prison room, the landing pad was next. A Scarab was stationed there, as well as many weapon crates. The pad had room to hold several [[Banshees]]. It also might have served as an execution area, as several [[UNSC Marine Corps|Marine]] prisoners were going to be killed there. After defeating the Jiralhanae in the pad, the Arbiter made an uneasy alliance with [[Avery Junior Johnson|Sergeant Avery Johnson]] who had gained control of the Scarab, in order to stop [[Tartarus]] from activating the installation.
<div class="references-small"><references/></div>


==Sources==
<references/>
[[Category:The Covenant]]
[[Category:The Covenant]]
[[Category:Places]]
[[Category:Places]]

Revision as of 14:02, November 25, 2009

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The Bastion of the Brutes[1] was a major Covenant Loyalist base during the Battle of Installation 05, located in a Forerunner complex near the Installation's Control Room.[2]

Layout

The Bastion of the Brutes consisted of six sections:

  • Entrance tunnels
  • Two-leveled room
  • Massive indoor bridge
  • Massive outdoor bridge
  • Prison facility
  • Landing pad

History

During the Battle of Installation 05, he Jiralhanae had taken control of a network of Forerunner tunnels and structures in the region near the Control Room. After being teleported in the area by the Gravemind, the Arbiter Thel 'Vadam discovered the civil war that had broken out between his kind and the Jiralhanae, and assisted by his fellow Sangheili and several other Covenant loyal to them, made his way through a series of Jiralahane-occupied caverns and Forerunner structures towars the Control Room.[3] After regrouping with the SpecOps Commander Rtas 'Vadum, they assaulted the Bastion of the Brutes in order to take control of the Scarab, which they intended to use to gain access to the Control Room, locked by the Jiralhanae who were intending to activate the installation.

The Arbiter entered through a series of tunnels leading to the complex. Here, the Arbiter joined with a Special Operations Sangheili and a pair of Hunters that would aid his attack on the Bastion of the Brutes. The Arbiter and his allies stormed the turret room from the entrance tunnels, emerging on the first floor from the tunnels, charging up the ramp and seizing the second floor by force. A Brute-operated Shielded Plasma Cannon was on the second floor, as well with Brutes armed with Brute Shots and Carbines. After the Arbiter and his allies wrested control from the small Brute force stationed there, two further waves of Brutes came to contest their control over the Turret Room from the Indoor Bridge.

The Indoor Bridge consisted of two wide platforms on opposite sides of a cave, a yawning maw before them. On the far right side, there was a bridge strewn with Gas Containers and a Brute-controlled Shielded Plasma Cannon. The Arbiter came from the Turret Room onto one of the platforms of this cavern, where there were several Brutes stationed and a Battery Crate. He then took the bridge, and assailed the far side. On the far platform, there were Brutes armed with Brute Shots and Carbines, and Jackals armed with Particle Beam Rifles and Plasma Pistols. There were also extensive numbers of Battery Crates on the far platform.

The outdoor bridge was guarded by many Kig-yar, one with a Beam Rifle and a swarm of Yanme'e. A Phantom appeared as the Arbiter went across. Upon entering the prison room, the Arbiter discovered two Hunters in one prison cell and two Councilor Elites in separate cells. The prison was guarded by a pack of Brutes and some Jackals. After freeing the prisoners, more Brutes came out of the door at the end of the prison.

From the exit of the Prison room, the landing pad was next. A Scarab was stationed there, as well as many weapon crates. The pad had room to hold several Banshees. It also might have served as an execution area, as several Marine prisoners were going to be killed there. After defeating the Jiralhanae in the pad, the Arbiter made an uneasy alliance with Sergeant Avery Johnson who had gained control of the Scarab, in order to stop Tartarus from activating the installation.

Sources