Čerenkov radiation: Difference between revisions
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During transitions from Slipspace to normal space, or vice versa, the glow of Cherenkov radiation emitted by a ships fissile materials, such as [[plutonium]], can give its presence away to enemy forces.<ref>''[[Halo: Ghosts of Onyx]]''</ref> It also seems that components of the [[MJOLNIR armor]] produce Cherenkov radiation, as the [[Mark VI MJOLNIR Powered Assault Armor/R variant]]'s design specifically reduced the amount of radiation emitted for stealth purposes<ref>''[[Halo 3]]''</ref>. | During transitions from Slipspace to normal space, or vice versa, the glow of Cherenkov radiation emitted by a ships fissile materials, such as [[plutonium]], can give its presence away to enemy forces.<ref>''[[Halo: Ghosts of Onyx]]''</ref> It also seems that components of the [[MJOLNIR armor]] produce Cherenkov radiation, as the [[Mark VI MJOLNIR Powered Assault Armor/R variant]]'s design specifically reduced the amount of radiation emitted for stealth purposes<ref>''[[Halo 3]]''</ref>. | ||
== | ==Contradictions== | ||
Cherenkov radiation only occurs in a medium such as air or water because the speed of light in the medium is slowed. An electron cannot go faster the the speed of light in a vacuum, so this phenomena cannot happen in space as mentioned in the book Halo: Ghosts Of Onyx | Cherenkov radiation only occurs in a medium such as air or water because the speed of light in the medium is slowed. An electron cannot go faster the the speed of light in a vacuum, so this phenomena cannot happen in space as mentioned in the book Halo: Ghosts Of Onyx | ||