Talk:Kerel-pattern assault carrier: Difference between revisions

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Sorry i get to much into this type of stuff (Punches self in face) [[User talk:Alertfiend|Alertfiend]] 06:52, March 17, 2010 (UTC)
Sorry i get to much into this type of stuff (Punches self in face) [[User talk:Alertfiend|Alertfiend]] 06:52, March 17, 2010 (UTC)
:This is...weird. As it turns out, you're both kind of wrong. This room has already been discussed before. It is a room outside the standard level bsp of The Ark level. It is where the shipmaster and clan meetings occur in the cutscenes. Cutscenes are rendered in real time so it is neccessary to hide the architecture models in the level you're playing.
:So yes, it's the bridge. The table and chair aren't there because they are rendered as scenery objects, things that only show up when they're called for in the programing (i.e. cutscenes only). Level bsp, on the other hand, is mostly constant. However, even though he worded it poorly and approached it with the absolutely wrong kind of attitude, Alertfiend is right when he says that the room is ALSO the skull room in High Charity. For whatever reasons, Bungie decided to save time and use the same room over again. Maybe they wouldn't think people would notice?--[[User talk:Nerfherder1428|Nerfherder1428]] 10:34, March 17, 2010 (UTC)