Slipspace COM launcher: Difference between revisions
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The '''Slipspace Communications (COM) Launcher''' is an experimental piece of technology | {{ratings}} | ||
The '''Slipspace Communications (COM) Launcher''' is an experimental piece of technology invented by the [[UNSC]]. | |||
A Communications probe launched by an underground gauss accelerator and then a [[Shaw-Fujikawa Slipspace Drive]] creates a Slipspace rent in high orbit so that the COM probe goes through Slipspace like a "bullet" on an ultra-precise trajectory. It rips through the laws of known human physics and drops back into normal space at some very distant coordinates<ref>[[Halo: Ghosts of Onyx]] page 105.</ref>. The probe actually navigates through [[Slipspace]] and traverses as far and as fast as any UNSC ship. | A Communications probe launched by an underground gauss accelerator and then a [[Shaw-Fujikawa Slipspace Drive]] creates a Slipspace rent in high orbit so that the COM probe goes through Slipspace like a "bullet" on an ultra-precise trajectory. It rips through the laws of known human physics and drops back into normal space at some very distant coordinates<ref>[[Halo: Ghosts of Onyx]] page 105.</ref>. The probe actually navigates through [[Slipspace]] and traverses as far and as fast as any UNSC ship. |
Revision as of 00:58, April 7, 2008
Template:Ratings The Slipspace Communications (COM) Launcher is an experimental piece of technology invented by the UNSC.
A Communications probe launched by an underground gauss accelerator and then a Shaw-Fujikawa Slipspace Drive creates a Slipspace rent in high orbit so that the COM probe goes through Slipspace like a "bullet" on an ultra-precise trajectory. It rips through the laws of known human physics and drops back into normal space at some very distant coordinates[1]. The probe actually navigates through Slipspace and traverses as far and as fast as any UNSC ship.
The technology would revolutionize long-distance communication. Far faster than conventional radio communication, if each ship were outfitted with such a device, messages could be delivered without requiring a ship to travel through space to manually give the message, especially when the ship is further delayed by the Cole Protocol.
Unfortunately, the cost to build a Shaw-Fujikawa ultra-precise low-mass launcher is comparable to a fleet of ships, and even a single probe is worth the value of a capital city on an outlying colony. Therefore, there are only three known launchers: one on Earth, one on Reach, and a secret one on Onyx, though the Onyx and Reach launchers were likely destroyed in The Battle of Reach and The Battle of Onyx, respectively.
Sources
- ^ Halo: Ghosts of Onyx page 105.