Asteroidea anti-personnel mine: Difference between revisions
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Anti-personnel mines are a form of mines designed for use against humans as opposed to anti-tank mines, which are designed for use against vehicles. | Anti-personnel mines are a form of mines designed for use against humans as opposed to anti-tank mines, which are designed for use against vehicles. | ||
Anti-personnel mines are a form of mines designed for use against Covenant ground forces as opposed to anti-tank mines, which are designed for use against vehicles. | Anti-personnel mines are a form of mines designed for use against Covenant ground forces as opposed to anti-tank mines, which are designed for use against vehicles. | ||
This type designed to injure—as opposed to killing—as many enemies as possible in order to increase the logistical (mostly medical) support required by such an enemy force. Some types of anti-personnel mines can also damage the tracks on | This type designed to injure—as opposed to killing—as many enemies as possible in order to increase the logistical (mostly medical) support required by such an enemy force. Some types of anti-personnel mines can also damage the tracks on armored vehicles or the tires of wheeled vehicles. | ||
The mines can be classified into blast mines or fragmentation mines, the latter of which is often designed to be a bounding mine. | The mines can be classified into blast mines or fragmentation mines, the latter of which is often designed to be a bounding mine. | ||
Revision as of 19:36, May 29, 2008
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The Asteroidea Anti-Personnel Mine is an explosive device used primarily by the UNSC. Asteroidea mines have eight arms and pressure triggers. They can be thrown through the air easily and explode producing shrapnel similar to the Fragmentation Grenade.[1] Anti-personnel mines are a form of mines designed for use against humans as opposed to anti-tank mines, which are designed for use against vehicles. Anti-personnel mines are a form of mines designed for use against Covenant ground forces as opposed to anti-tank mines, which are designed for use against vehicles. This type designed to injure—as opposed to killing—as many enemies as possible in order to increase the logistical (mostly medical) support required by such an enemy force. Some types of anti-personnel mines can also damage the tracks on armored vehicles or the tires of wheeled vehicles. The mines can be classified into blast mines or fragmentation mines, the latter of which is often designed to be a bounding mine.
Sources
- ^ Halo: Ghosts of Onyx, page 37.