High Ground: Difference between revisions

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Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.
Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.


Their is an artillary weapon to the rear of the defending base, firing mortar shells towards the beach.
Their is an artillary weapon to the rear of the defending base, firing mortar shells towards the beach.

Revision as of 09:50, November 11, 2006

File:High Ground.jpg
An assault on the fort.
File:High Ground 2.jpg
Inside fort on High Ground.

High Ground is a multiplayer level in Halo 3. It is an assymetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of Zanzibar. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and a massive, yet captureable fort, where the defending team spawns.

Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.



Their is an artillary weapon to the rear of the defending base, firing mortar shells towards the beach.

File:H3 map.jpg
A map of High Ground.
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