High Ground: Difference between revisions
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Following information is presented to LEVEL by Bungie: | |||
*'''Weapons:''' [[Gun Turret]], [[Shotgun]], [[Assault Rifle]]. | *'''Weapons:''' [[Gun Turret]], [[Shotgun]], [[Assault Rifle]]. | ||
*'''Vehicles:''' [[Ghost]], [[Warthog]]. | *'''Vehicles:''' [[Ghost]], [[Warthog]]. | ||
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'''High Ground''' is a multiplayer level in [[Halo 3]]. It is an assymetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of [[Zanzibar (Level)|Zanzibar]]. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and far up on the hill, the defending team spawns. | '''High Ground''' is a multiplayer level in [[Halo 3]]. It is an assymetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of [[Zanzibar (Level)|Zanzibar]]. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and far up on the hill, the defending team spawns. | ||
Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, | Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team. | ||
{{stub}} | {{stub}} |
Revision as of 13:24, November 8, 2006
Following information is presented to LEVEL by Bungie:
- Weapons: Gun Turret, Shotgun, Assault Rifle.
- Vehicles: Ghost, Warthog.
- Size and shape: N/A
High Ground is a multiplayer level in Halo 3. It is an assymetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of Zanzibar. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and far up on the hill, the defending team spawns.
Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.
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