High Ground: Difference between revisions
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Following information is presented to LEVEL by Bungie: | Following information is presented to LEVEL by Bungie: | ||
*Weapons: Turrets, Shotgun, MA5B Assault rifle. | *'''Weapons:''' [[Turrets]], [[Shotgun]], [[MA5B Assault rifle]]. | ||
*Vehicles: Ghost, Warthog. | *'''Vehicles:''' [[Ghost]], [[Warthog]]. | ||
*Size and shape: N/A | *'''Size and shape:''' N/A | ||
{{stub}} | {{stub}} |
Revision as of 20:40, November 7, 2006
High Ground is a multiplayer level in Halo 3. It is an assymetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of Zanzibar. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and far up on the hill, the defending team spawns.
Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, most reachable for the defending team.
Following information is presented to LEVEL by Bungie:
- Weapons: Turrets, Shotgun, MA5B Assault rifle.
- Vehicles: Ghost, Warthog.
- Size and shape: N/A
- This article is a stub. You can help Halopedia by expanding it.