Era-rw.png
BungieEra.png

Eddie Smith: Difference between revisions

From Halopedia, the Halo wiki

(cleanup)
No edit summary
Line 8: Line 8:
==Gameography==
==Gameography==
*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios
*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios
*''[[Halo 2]]'' (2004), Microsoft Game Studios
*''[[Halo 2]]'' ([[2004]]), Microsoft Game Studios
*''The Mark of Kri'' (2002), SCEA
*''The Mark of Kri'' (2002), SCEA
*''Allegiance'' (2000), Microsoft Games
*''Allegiance'' (2000), Microsoft Games
*''MechWarrior 4: Vengeance'' (2000), Microsoft Game Studios
*''MechWarrior 4: Vengeance'' (2000), Microsoft Game Studios
*''Carmen Sandiego Word Detective'' (1997), Brøderbund Software, Inc.
*''Carmen Sandiego Word Detective'' ([[1997]]), Brøderbund Software, Inc.


==Trivia==
==Trivia==
Line 29: Line 29:
==Sources==
==Sources==
<references/>
<references/>
[[Category:People]]
[[Category:People]]

Revision as of 22:10, February 23, 2010

Template:Ratings Eddie Smith is an artist who works at Bungie.

Background

Smith was a part of a 3-D artist team that worked on the Halo games that divided the races up so that each would have it's own unique architectural style. Marcus R. Lehto headed up the design of the Humans. Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.

Gameography

  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • The Mark of Kri (2002), SCEA
  • Allegiance (2000), Microsoft Games
  • MechWarrior 4: Vengeance (2000), Microsoft Game Studios
  • Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.

Trivia

  • He was one of the Bungie artists who worked on the Halo Graphic Novel.
  • Eddie designed the Mylar print, which was sold as a limited signed edition, with only 500 copies.

Works

External links

Sources