Eddie Smith: Difference between revisions

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==Background==
==Background==
The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. [[Marcus R. Lehto]] headed up the design of the [[humans]]. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had [[The Forerunners]].
Smith was a part of a 3-D artist team that worked on the Halo games that divided the races up so that each would have it's own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[Humans]]. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had the [[Forerunners]].


==Trivia==
==Trivia==

Revision as of 15:18, April 7, 2008

Template:Ratings Template:Realworld Template:Bstaff Eddie Smith is an artist that works at Bungie.

Background

Smith was a part of a 3-D artist team that worked on the Halo games that divided the races up so that each would have it's own unique architectural style. Marcus R. Lehto headed up the design of the Humans. Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.

Trivia

  • He is was one of the Bungie artists who worked on the Halo Graphic Novel.
  • Eddie designed the Mylar print which was sold as a limited signed edition with only 500 copies.

His Works

Gameography

  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
  • Halo 2 (2004), Microsoft Game Studios
  • The Mark of Kri (2002), SCEA
  • Allegiance (2000), Microsoft Games
  • MechWarrior 4: Vengeance (2000), Microsoft Game Studios
  • Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.