Talk:Deutoros-pattern Scarab: Difference between revisions
→Halo 3 Scarab and Halo 2 Scarab are diffrent models confrimed.
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::::Yes, but remember: a complete revamp means it becomes a completely new model. Halo 2: Original Scarab. Halo 3: New Scarab. Also, considering that the Halo 3 Scarab is destructible, I'd like to tell you that invincibility>destructibility and considering that the new model takes about two seconds to kill a Spartan head on, whereas the original killed anything that glanced it, I'd hardly call that an upgrade. The only thing the new Scarab has over the old one is that it can climb over buildings and the like, but that probably isn't too important considering that the Halo 2 one could just walk over or destroy those buildings. -[[User:DinoBenn|<span style="color:red">DinoBenn says "Fight to the End,</span>]] [[User talk:DinoBenn|<span style="color:blue">Never Give In"</span>]] [[Image:S4.jpg|18px]] 23:11, October 27, 2009 (UTC) | ::::Yes, but remember: a complete revamp means it becomes a completely new model. Halo 2: Original Scarab. Halo 3: New Scarab. Also, considering that the Halo 3 Scarab is destructible, I'd like to tell you that invincibility>destructibility and considering that the new model takes about two seconds to kill a Spartan head on, whereas the original killed anything that glanced it, I'd hardly call that an upgrade. The only thing the new Scarab has over the old one is that it can climb over buildings and the like, but that probably isn't too important considering that the Halo 2 one could just walk over or destroy those buildings. -[[User:DinoBenn|<span style="color:red">DinoBenn says "Fight to the End,</span>]] [[User talk:DinoBenn|<span style="color:blue">Never Give In"</span>]] [[Image:S4.jpg|18px]] 23:11, October 27, 2009 (UTC) | ||
:::::Have you ever consider that that is purely to balance out the game? Also, please remember that the Scarab in H2 are part of a level/scenery and not an actual | :::::Have you ever consider that that is purely to balance out the game? Also, please remember that the Scarab in H2 are part of a level/scenery, doesn't have an AI and not an actual vehicle model whereas the ones in H3 actually has its very own model and also an AI. That being said, when it is part of the scenery, Bungie intended that scenery model to be destroyed at specific points of the location and by completing specific objectives whereas in H3, the model had an AI and is no longer part of the scenery, thus having its very own model which can freely move around the map and allowing the players to destroy it by using any methods they can think of.--<font face="century gothic"><font color="red">[[User:-Ascension-|<font color="#666666">Lol</font>]]@[[User talk:-Ascension-|<font color="#666666">Phailure</font>]]</font></font> 23:19, October 27, 2009 (UTC) |