Major League Gaming: Difference between revisions

From Halopedia, the Halo wiki

m (Fixed the first sentence.)
(Rewrote the entire article and added a link.)
Line 2: Line 2:
{{Ratings}}
{{Ratings}}
{{GoH Improvement}}
{{GoH Improvement}}
[[Image:Mlg logo.jpg|thumb|300px|MLG Logo]]
[[Image:Mlg logo.jpg|thumb|300px|The MLG Logo]]


==Major League Gaming==
Note: this article only focuses on the Halo games MLG uses.
Commonly referred to by their acronym '''MLG''', Major League Gaming is the largest organized league for international competive gaming for a number of console video games. Founded in New York City in 2002, MLG focuses on creating rosters, holding tournaments and defining professional competitive gaming for over 28 countries worldwide. MLG operates on a series of media outlets such as television, and more importantly, the internet. Gamers can visit [http://mlgpro.com MLG], and access much content from past tournaments, to tips and tricks and more. Some of the games MLG currently caters to are: ''Gears of War'', ''Rainbow Six: Vegas'', ''Shadowrun'', ''Call of Duty 4'', ''[[Halo 2]]'' and ''[[Halo 3]]''.


Every year MLG holds a tournament called the "MLG Pro Circuit". At MLG tournaments, players do not need to bring any equipment such as: televisions or game systems;the only exeption being their controller. Although some players bring their gaming systems to practice their chosen game prior to the tournament. MLG is fully sponsored, and thus provides all players with the necessary equipment, some of which was previously mentioned, such as: 20" flat screen televisions, necessary networking equipment and cables, and video gaming systems. Typically, each MLG event is held over the course of a weekend (Friday through Sunday) in a major city throughout the United States. The only exception is the Playoffs/Championship, which occurs over a period of four days. The MLG gametypes tend to require more personal skill and team communication than default settings.
==Overview==
Major League Gaming (MLG) is the largest organized league for worldwide professional competitive gaming and tournaments. The privately held company was founded in New York City in 2002, and has now attracted competitors from over 28 countries worldwide. MLG uses several media outlets to popularize their tournaments such as television. However, the internet is much more useful to fans, as MLG posts videos, tactics, leaderboards, tips from professional gamers, and much more. Fans can visit [http://mlgpro.com MLG's website] to upload their videos to the site, and to access the content of their favorite game that MLG currently uses, some of which are: ''Gears of War'', ''Rainbow Six: Vegas'', ''Shadowrun'', ''Call of Duty 4'', and ''[[Halo 3]]''. MLG also runs a video series in partnership with ESPN called MLG/ESPN Top Ten, in which ten short clips of unusual or exceptional Halo 3 multiplayer matches of the week are presented in a quick, concise manner. Fans can submit their videos for consideration to be included in the MLG/ESPN Top Ten at [http://mlgpro.com/topten http://mlgpro.com/topten]


==Playlist==
===MLG Playlist===
On March 12, 2008 MLG announced that an MLG playlist would replace Team Hardcore in matchmaking.
On March 12, 2008, MLG announced that an MLG playlist would replace Team Hardcore in matchmaking for Halo 3.
The MLG playlist was released online as a ranked playlist on March 31st[http://www.bungie.net/News/content.aspx?type=news&cid=13432]
The MLG playlist was released online as a ranked playlist on March 31, 2008. [http://www.bungie.net/News/content.aspx?type=news&cid=13432]


===MLG players start out with:===
==Tournaments==
*[[Battle Rifle]]
MLG's main function is to organize tournaments and competitions and present leaderboards of the top competitors of a game. MLG's most famous tournament series is the MLG Pro Circut. This is an annual series of tournaments held by MLG in which competitors of all games compete at various locations, usually a major city, in the United States. The current Pro Circut is the MLG Pro Circut 2008 which runs from April 11 to November 3, and has 6 tournaments including the championship. Because MLG is fully sponsored, players competing in an MLG tournament are provided with all necessary equipment such as televisions and video game systems, except game controllers. However, some players may choose to bring equipment anyway to practice their game before the competition. Typically, each MLG tournament is held over the course of a weekend (Friday through Sunday) with the only exception being the Playoffs/Championship, which occurs over a period of four days. MLG has tweaked the gametypes and, in the case of Halo 3, the maps to provide highly competitive yet balanced gameplay for a wide variety of basic gametypes such as: Capture the Flag, Team Slayer, and Team King of the Hill. The MLG gametypes tend to require more skill, communication, and strategy than default settings. The current official MLG gametypes and settings (version 5) can be found  [http://www.mlgpro.com/content/page/192918/Official-MLG-Halo-3-Settings-v5 here].
*[[Fragmentation Grenade]]s
[[Image:Mlgplayers.jpg|right|thumb|200px|MLG gamers in action.]]
*110% Speed
*110% Damage
*90% Shield Recharge Rate
 
===MLG maps contain:===
*[[Battle Rifle]]
*[[Covenant Carbine]]
*[[Fragmentation Grenades]]
*[[Mauler]]
*[[Plasma Grenade]]
*[[Plasma Pistol]]
*[[Rocket Launcher]]
*[[Sniper Rifle]]
*[[Custom Powerup]]
 
Exact list of special features can be found here: [http://www.mlgpro.com/node/192918 http://www.mlgpro.com/node/192918].
Many changes occurred based on previous information announced.
 
==List of Halo 3 maps used by MLG:==
*[[Construct (Level)|Construct]]- [[Team Slayer]], Team [[King of the Hill]].
*[[Guardian (Level)|Guardian]]- Team Slayer, Team [[Oddball]].
*[[Narrows (Level)|Narrows]]- Team Slayer, [[Multi Flag CTF]].
*[[The Pit (Level)|The Pit]]- Team Slayer, Team King of the Hill, Multi Flag.
*[[Onslaught]] - Multi Flag.
*Amplified - Team Slayer
 
==Halo 3==
MLG posts videos of their matches on [[Bungie]]'s Community Videos and are usually featured on Bungie Favorites. Also, there are the official gametypes (like MLG Slayer, MLG Capture the Flag, etc.) and maps (where item/weapon placement and duration are tweaked to make the game more competitive).
 
===The 2008 series goes as follows:===
#April 11-13, Meadowlands NJ
#June 13-15, San Diego CA
#July 11-13, Orlando FL
#August 22-24, Toronto Canada
#October 3-5, Dallas TX
#November 21-23, National Championships in Las Vegas, NV


===The current leaderboard is as follows:===
===Pro Circut Ladders===
Players wishing to participate in an MLG tournament compete in online tournaments called Pro Circut Ladders which, by winning, players may earn Pro Circut Rank Points.  These Pro Circut Rank Points determine seeding for the Pro Circut events, and often offer cash prizes.  The Pro Circut Ladder is split into two groups, the Ladder Competition, and the Playoff Bracket. Top teams in the Ladder Competition, who compete over several weeks of tournaments, earn a spot in the Playoff Bracket. The Playoff Bracket is a double-elimination tournament to determine an overall victor. To enter Pro Circut Ladders, players require MLG/Gamebattles Credits which can be purchased in the MLG online store.


===Current Leaderboard===
This is a current Leaderboard for the Halo 3 4v4 Bracket.
# Str8 Rippin (T Squared, Elamite Warrior, Legit, Snipedown)
# Str8 Rippin (T Squared, Elamite Warrior, Legit, Snipedown)
# Triggers Down (SK, Fearitself, Hysteria, Karma)
# Triggers Down (SK, Fearitself, Hysteria, Karma)
Line 72: Line 39:
# Active Rush (Icevayne, j0rdizzle, Swisha, Totz)
# Active Rush (Icevayne, j0rdizzle, Swisha, Totz)


==All Games==
==Halo 2 Pro Circuit ==
*Primary Weapon = Battle Rifle
Halo 2 is no longer included in the MLG Pro Circut, as Halo 3 replaced it; however, this section is included here to provide a list of gametypes and settings as used in the Halo 2 Pro Circut for anyone who might need it. The Halo 2 Pro Circuit featured a 4v4 bracket, where two teams of four players pitted themselves against each other in [[Team Slayer]], [[Team Ball]], [[CTF]], and [[Neutral Bomb|Assault]], and a Free For All (FFA) bracket where players took to the game solo. The tournament was split up into six major events; five regular season events and the Playoffs/National Championship.  
*Shield Recharge Rate = 90%
*Damage Modifier = 110%
*Player Speed = 110%
*Motion Tracker Mode = Off
*Suicide Penalty = None
*Betrayal Penalty = None
*Team Changing = Not Allowed
*Custom Powerup Traits:
#Duration = 3 Seconds
#Damage Resistance = Invulnerable
#Shield Multiplier = 3X Overshields
#Shield Recharge Rate = 200%
 
 
===GB CTF Nar v4===
*Sudden Death = 30 Seconds
*Flag At Home to Score = Enabled
*Flag Return Time = 3 Seconds
*Flag Reset Time = 15 Seconds
*Flag Carrier Traits, Damage Modifier = 50%
*Time Limit = 15 Minutes
 
===GB CTF Ons v5===
*Captures to Win = 5
*Sudden Death = 30 Seconds
*Flag At Home to Score = Enabled
*Flag Return Time = 3 Seconds
*Flag Reset Time = 15 Seconds
*Flag Carrier Traits = Damage Modifier = 50%
*Time Limit = 15 Minutes
 
===GB CTF Pit v5===
#Sudden Death = 30 Seconds
#Flag Return Time = Disabled
#Flag Reset Time = 15 Seconds
#Flag Carrier Traits, Damage Modifier = 50%
#Time Limit = 15 Minutes
 
===MLG Ball v5===
#Score to Win = 250
#Ball Carrier Traits, Damage Modifier = 50%
#Time Limit = 15 Minutes
 
 
===MLG King v5===
#Score to Win = 250
#Hill Movement = 2 Minutes
#Hill Movement Order = Sequence
#Time Limit = 15 Minutes
#Respawn Time = 10 Seconds
 
===MLG TS v5===
#Time Limit = 15 Minutes
#Vehicle Set = No Vehicles
 
== Pro Circuit ==
The Halo 2 Pro Circuit features a 4v4 bracket, where two teams of four players pit themselves against each other in [[Team Slayer]], [[Team Ball]], [[CTF]], and [[Neutral Bomb|Assault]], or a Free For All (FFA) bracket where players take to the game solo. The tournament is split up into six major events; five regular season events and playoffs/national championship.  


The open 4v4 tournament consists of a 192-team double elimination bracket. Teams that lose once move to the Loser's bracket and still have a chance to finish first by playing the winners of the Winner's bracket. If a team loses twice, then they are eliminated. The championship 4v4 event is similar to the open 4v4, except it consists of on 32 teams. Each match in the bracket is a best-of-5 games match, where the first team to win three games will win the match. The top eight teams by final placement in the championship 4v4 will win prize money, but the 32 teams in the championship event will also earn rank points for that season.
The open 4v4 tournament consisted of an 192-team, double-elimination bracket. Teams that lost once moved to the Loser's Bracket but still had a chance to finish first by playing the winners of the Winner's Bracket. If a team lost twice, then they were eliminated. The championship 4v4 event is similar to the open 4v4, except it consists of 32 teams. Each match in the bracket is a best-of-5 games match, and the first team to win three games will win the match. The top eight teams by final placement in the championship 4v4 won prize money, but the 32 teams in the championship event also earned rank points for that season.


Comparable in nature to the 4v4 tournament, the FFA is individual based where no more than 1024 players can join. This is a single elimination tournament consisting of 8 players per game. Advancement from the open FFA to the championship FFA is granted to sixteen players regardless of status or seed. The championship FFA consists of a 32-player Round Robin tournament and a final championship game, in which each competitor will play against all other competitors at least once, regardless of winning or losing a game. The final championship game will be a standard FFA game, where all eight players will earn prize money determined by where they place in the game.
Comparable in nature to the 4v4 tournament, the FFA was individual based, and no more than 1024 players could join. This was a single elimination tournament consisting of 8 players per game. Advancement from the open FFA to the championship FFA was granted to sixteen players regardless of status or seed. The championship FFA consisted of a 32-player Round Robin tournament and a final championship game, in which each competitor played against all other competitors at least once, regardless of winning or losing a game. The final championship game was a standard FFA game, and all eight players earned prize money determined by where they placed in the game.


== Game types ==
===Game types===
The game types for the 2007 Halo 2 Pro Circuit are as follows:
The game types for the 2007 Halo 2 Pro Circuit were as follows:


All preferences not listed below remain as default.
All preferences not listed below remain as default.


==FFA==
====FFA====


Slayer Settings
Slayer Settings
Line 157: Line 63:
[[Image:Nationalchampionshipwinning.jpg|right|thumb|250px|Team Carbon- 2006 Halo 2 4v4 Pro Circuit Champions]]
[[Image:Nationalchampionshipwinning.jpg|right|thumb|250px|Team Carbon- 2006 Halo 2 4v4 Pro Circuit Champions]]


==4v4==
===4v4===


===All Games===
====All Games====
# Resolve Ties = Off
# Resolve Ties = Off
# Suicide Penalty = None
# Suicide Penalty = None
Line 169: Line 75:
# Weapon Respawn = Double Time
# Weapon Respawn = Double Time


===Team Slayer (except Sanctuary)===
====Team Slayer (except Sanctuary)====
# Round Time Limit = 15 Minutes
# Round Time Limit = 15 Minutes
# Weapons on Map = No Duals
# Weapons on Map = No Duals
# No vehicles or turrets
# No vehicles or turrets


===Team Slayer Sanctuary===
====Team Slayer Sanctuary====
# Round Time Limit = 15 Minutes
# Round Time Limit = 15 Minutes
# Primary Turret = None
# Primary Turret = None
# No vehicles or turrets
# No vehicles or turrets


===Team Ball===
====Team Ball====
# Score to Win Round = 5 Minutes
# Score to Win Round = 5 Minutes
# Round Time Limit = 15 Minutes
# Round Time Limit = 15 Minutes
Line 185: Line 91:
# No vehicles or turrets
# No vehicles or turrets


===CTF Classic Sanctuary===
====CTF Classic Sanctuary====
# Round Time Limit = 30 Minutes
# Round Time Limit = 30 Minutes
# Flag at Home to Score = Off
# Flag at Home to Score = Off
Line 193: Line 99:


[[Image:Mlgplayers.jpg|right|thumb|200px|MLG gamers in action.]]
[[Image:Mlgplayers.jpg|right|thumb|200px|MLG gamers in action.]]
===CTF Classic Midship & Warlock===
====CTF Classic Midship & Warlock====
# Score to Win Round = 5
# Score to Win Round = 5
# Round Time Limit = 30 Minutes
# Round Time Limit = 30 Minutes
Line 201: Line 107:
# No vehicles or turrets
# No vehicles or turrets


===Neutral Bomb===
====Neutral Bomb====
# Number of Rounds = 1 Round
# Number of Rounds = 1 Round
# Score to Win Round = 3
# Score to Win Round = 3
Line 210: Line 116:
# No vehicles or turrets
# No vehicles or turrets


The only maps used for these game types are [[Lockout]], [[Midship]], [[Beaver Creek]], [[Sanctuary]] and [[Warlock]].
The only maps used for these game types are [[Lockout]], [[Midship]], [[Beaver Creek]], [[Sanctuary]], and [[Warlock]].


==External Links==
==External Links==
Line 216: Line 122:
*[http://en.wikipedia.org/wiki/Major_League_Gaming MLG in Wikipedia]
*[http://en.wikipedia.org/wiki/Major_League_Gaming MLG in Wikipedia]
*[http://h2.halowiki.net/p/MLG MLG in HaloWiki.Net]
*[http://h2.halowiki.net/p/MLG MLG in HaloWiki.Net]
*[http://www.bungie.net/News/content.aspx?type=topnews&cid=13368 MLG in Bungie.Net News]
*[http://www.bungie.net/News/content.aspx?type=topnews&cid=13368 MLG playlist in Bungie.Net News]
*[http://www.mlgpro.com/?q=node/200329 MLGpro Node]
*[http://www.mlgpro.com/?q=node/200329 MLGpro Node]
 
*[http://www.mlgpro.com/content/page/26938/Pro-Circuit-Archive The schedule for the 2008 Pro Circut.]


[[Category:Websites]]
[[Category:Websites]]
[[Category:Pro Gaming]]
[[Category:Pro Gaming]]

Revision as of 16:22, October 30, 2008

Template:Ratings Template:GoH Improvement

The MLG Logo

Note: this article only focuses on the Halo games MLG uses.

Overview

Major League Gaming (MLG) is the largest organized league for worldwide professional competitive gaming and tournaments. The privately held company was founded in New York City in 2002, and has now attracted competitors from over 28 countries worldwide. MLG uses several media outlets to popularize their tournaments such as television. However, the internet is much more useful to fans, as MLG posts videos, tactics, leaderboards, tips from professional gamers, and much more. Fans can visit MLG's website to upload their videos to the site, and to access the content of their favorite game that MLG currently uses, some of which are: Gears of War, Rainbow Six: Vegas, Shadowrun, Call of Duty 4, and Halo 3. MLG also runs a video series in partnership with ESPN called MLG/ESPN Top Ten, in which ten short clips of unusual or exceptional Halo 3 multiplayer matches of the week are presented in a quick, concise manner. Fans can submit their videos for consideration to be included in the MLG/ESPN Top Ten at http://mlgpro.com/topten

MLG Playlist

On March 12, 2008, MLG announced that an MLG playlist would replace Team Hardcore in matchmaking for Halo 3. The MLG playlist was released online as a ranked playlist on March 31, 2008. [1]

Tournaments

MLG's main function is to organize tournaments and competitions and present leaderboards of the top competitors of a game. MLG's most famous tournament series is the MLG Pro Circut. This is an annual series of tournaments held by MLG in which competitors of all games compete at various locations, usually a major city, in the United States. The current Pro Circut is the MLG Pro Circut 2008 which runs from April 11 to November 3, and has 6 tournaments including the championship. Because MLG is fully sponsored, players competing in an MLG tournament are provided with all necessary equipment such as televisions and video game systems, except game controllers. However, some players may choose to bring equipment anyway to practice their game before the competition. Typically, each MLG tournament is held over the course of a weekend (Friday through Sunday) with the only exception being the Playoffs/Championship, which occurs over a period of four days. MLG has tweaked the gametypes and, in the case of Halo 3, the maps to provide highly competitive yet balanced gameplay for a wide variety of basic gametypes such as: Capture the Flag, Team Slayer, and Team King of the Hill. The MLG gametypes tend to require more skill, communication, and strategy than default settings. The current official MLG gametypes and settings (version 5) can be found here.

MLG gamers in action.

Pro Circut Ladders

Players wishing to participate in an MLG tournament compete in online tournaments called Pro Circut Ladders which, by winning, players may earn Pro Circut Rank Points. These Pro Circut Rank Points determine seeding for the Pro Circut events, and often offer cash prizes. The Pro Circut Ladder is split into two groups, the Ladder Competition, and the Playoff Bracket. Top teams in the Ladder Competition, who compete over several weeks of tournaments, earn a spot in the Playoff Bracket. The Playoff Bracket is a double-elimination tournament to determine an overall victor. To enter Pro Circut Ladders, players require MLG/Gamebattles Credits which can be purchased in the MLG online store.

Current Leaderboard

This is a current Leaderboard for the Halo 3 4v4 Bracket.

  1. Str8 Rippin (T Squared, Elamite Warrior, Legit, Snipedown)
  2. Triggers Down (SK, Fearitself, Hysteria, Karma)
  3. Final Boss (OGRE 1, OGRE 2, NEIGHBOR, StrongSide)
  4. Instinct (Roy, Lunchbox, Walshy, Soviet)
  5. Team Classic (Ant, Soldier187, Victory X, Mackeo)
  6. Carbon (Shockwave, Naded, Ghostayame, Cpt Anarchy)
  7. Ambush (Pistola, Nexus, Heinz, Cloud)
  8. Legendz (Gandhi, Best Man, LegendPimps, Defy)
  9. Breaking Point (Chiig, PowWow, Mudvayne, Ace)
  10. AntiGravity (Tizoxic, Severince, Eli, GunShot)
  11. Chilled Reality (Perplexity, CallMeGod, Frosty, Silent)
  12. Under the Influence v2 (Talent, Twylight, Lil Seb, ThuggishKilla)
  13. Time 2 Prove (TimeliestBrute, Bradfox, Batmayne, IntheClutch)
  14. Xit Wounds (Insaiyan, Luck, Samurai, Bonfire)
  15. Renegade (Acid, Assault, Woooly, Pilez)
  16. Active Rush (Icevayne, j0rdizzle, Swisha, Totz)

Halo 2 Pro Circuit

Halo 2 is no longer included in the MLG Pro Circut, as Halo 3 replaced it; however, this section is included here to provide a list of gametypes and settings as used in the Halo 2 Pro Circut for anyone who might need it. The Halo 2 Pro Circuit featured a 4v4 bracket, where two teams of four players pitted themselves against each other in Team Slayer, Team Ball, CTF, and Assault, and a Free For All (FFA) bracket where players took to the game solo. The tournament was split up into six major events; five regular season events and the Playoffs/National Championship.

The open 4v4 tournament consisted of an 192-team, double-elimination bracket. Teams that lost once moved to the Loser's Bracket but still had a chance to finish first by playing the winners of the Winner's Bracket. If a team lost twice, then they were eliminated. The championship 4v4 event is similar to the open 4v4, except it consists of 32 teams. Each match in the bracket is a best-of-5 games match, and the first team to win three games will win the match. The top eight teams by final placement in the championship 4v4 won prize money, but the 32 teams in the championship event also earned rank points for that season.

Comparable in nature to the 4v4 tournament, the FFA was individual based, and no more than 1024 players could join. This was a single elimination tournament consisting of 8 players per game. Advancement from the open FFA to the championship FFA was granted to sixteen players regardless of status or seed. The championship FFA consisted of a 32-player Round Robin tournament and a final championship game, in which each competitor played against all other competitors at least once, regardless of winning or losing a game. The final championship game was a standard FFA game, and all eight players earned prize money determined by where they placed in the game.

Game types

The game types for the 2007 Halo 2 Pro Circuit were as follows:

All preferences not listed below remain as default.

FFA

Slayer Settings

  1. Score to Win Round = Unlimited
  2. Round Time Limit = 15 Minutes
  3. Suicide Penalty = None
  4. Starting Weapon = Battle Rifle
  5. Weapons on Map = Human
  6. Map = Midship
File:Nationalchampionshipwinning.jpg
Team Carbon- 2006 Halo 2 4v4 Pro Circuit Champions

4v4

All Games

  1. Resolve Ties = Off
  2. Suicide Penalty = None
  3. Motion Sensor = Off
  4. Team Changing = Off
  5. Respawn Time Modifier = None
  6. Betrayal Penalty = None
  7. Starting Weapon = Battle Rifle
  8. Weapon Respawn = Double Time

Team Slayer (except Sanctuary)

  1. Round Time Limit = 15 Minutes
  2. Weapons on Map = No Duals
  3. No vehicles or turrets

Team Slayer Sanctuary

  1. Round Time Limit = 15 Minutes
  2. Primary Turret = None
  3. No vehicles or turrets

Team Ball

  1. Score to Win Round = 5 Minutes
  2. Round Time Limit = 15 Minutes
  3. Weapons on Map = No Duals
  4. No vehicles or turrets

CTF Classic Sanctuary

  1. Round Time Limit = 30 Minutes
  2. Flag at Home to Score = Off
  3. Flag Touch Return = Off
  4. Flag Reset Time = 10 Seconds
  5. Flag Indicator = Off
MLG gamers in action.

CTF Classic Midship & Warlock

  1. Score to Win Round = 5
  2. Round Time Limit = 30 Minutes
  3. Flag Reset Time = 15 Seconds
  4. Flag Indicator = Off
  5. Weapons on Map = No Duals
  6. No vehicles or turrets

Neutral Bomb

  1. Number of Rounds = 1 Round
  2. Score to Win Round = 3
  3. Round Time Limit = 30 Minutes
  4. Bomb Reset Time = 60 Seconds
  5. Bomb Arm Time = 5 Seconds
  6. Weapons on Map = No Duals
  7. No vehicles or turrets

The only maps used for these game types are Lockout, Midship, Beaver Creek, Sanctuary, and Warlock.

External Links