Auto-aim: Difference between revisions
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'''Auto-Aim''' defines and outlines how far a bullet will "bend" in order to hit an enemy. This is also affected by the speed at which the bullet moves and impacts. | '''Auto-Aim''' defines and outlines how far a bullet will "bend" in order to hit an enemy. This is also affected by the speed at which the bullet moves and impacts. | ||
'''Magnetism''' simply assists and advocates in your face painting and your aim by creating a sticky effect between your [[reticule]] and your target when in range. Unlike Halo: Combat Evolved, it will not work without you moving your reticle entirely. | '''Magnetism''' simply assists and advocates in your face painting and your aim by creating a sticky effect between your [[reticule]] and your target when in range. Unlike [[Halo: Combat Evolved]], it will not work without you moving your reticle entirely. | ||
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==Aimbot== | ==Aimbot== | ||
In the Halo | In the Halo PC ports, users were able to hack the game to get an auto-aim known as "Aimbot". When this is turned on, whenever you press shift, the [[reticule]] immediately jumps to the closest target and sticks there for as long as you hold shift. However, aimbotting usually results in a ban from most servers. | ||
==See Also== | ==See Also== | ||
*[[Hit Box]] | *[[Hit Box]] | ||
[[Category:Terms and Phrases]] | [[Category:Terms and Phrases]] |
Revision as of 20:02, May 29, 2009
Template:Ratings Auto-Aiming is a technique used by Bungie in the Halo series to make targeting your opponent easier. This shifts the challenge from aiming to movement and strategy, unlike most FPSs. Other games use Auto-Aim to completely lock on to a target, while Halo simply makes it easier.
Face painting
Face painting is the most well known and used form of auto-aim. Utilizing this can give you a large advantage. It was implemented by Bungie to counter combat lag.
Assisted Aiming
There are two types of assisted aiming in Halo games, Auto-Aim and Magnetism.
Auto-Aim defines and outlines how far a bullet will "bend" in order to hit an enemy. This is also affected by the speed at which the bullet moves and impacts.
Magnetism simply assists and advocates in your face painting and your aim by creating a sticky effect between your reticule and your target when in range. Unlike Halo: Combat Evolved, it will not work without you moving your reticle entirely.
Attribute | Sentinel Beam | M6C | Needler | Plasma Pistol | Battle Rifle | Beam Rifle | Covenant Carbine | Plasma Rifle | Shotgun | SMG | Sniper Rifle | Rocket Launcher | Brute Shot |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto-Aim | 1° | 3° | 7° | 6° | 3° | 1° | 3° | 6° | 8° | 6° | 1° | 5° | 4° |
Magnetism | 9° | 6° | 9° | 9° | 6° | 4° | 6° | 9° | 16° | 12° | 4° | 10° | 6° |
Auto-Aim Range | 109.2 feet | 109.2 feet | 182 feet | 109.2 feet | 154.7 feet | 91 feet | 154.7 feet | 109.2 feet | 54.6 feet | 109.2 feet | 273 feet | 409.5 feet | 136.5 feet |
Magnetism Range | 163.8 feet | 145.6 feet | 182 feet | 145.6 feet | 191.1 feet | 127.4 feet | 191.1 feet | 163.8 feet | 54.6 feet | 163.8 feet | 127.4 feet | 227.5 feet | 227.5 feet |
Aimbot
In the Halo PC ports, users were able to hack the game to get an auto-aim known as "Aimbot". When this is turned on, whenever you press shift, the reticule immediately jumps to the closest target and sticks there for as long as you hold shift. However, aimbotting usually results in a ban from most servers.