Auto-aim: Difference between revisions
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'''Auto-Aiming''' is a technique used by [[Bungie]] to make targeting your opponent easier. This shifts the challenge from aiming to movement and strategy, unlike most FPSs. Other games using Auto-Aim completely lock on to a target, while Halo simply makes it easier. | '''Auto-Aiming''' is a technique used by [[Bungie]] in [[Halo 2]] and [[Halo 2 Vista]] while using a controller, to make targeting your opponent easier. This shifts the challenge from aiming to movement and strategy, unlike most FPSs. Other games using Auto-Aim completely lock on to a target, while Halo simply makes it easier. | ||
== Face painting == | == Face painting == | ||
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|+ '''Weapon Auto-Aim Statistics''' (Note: range calculation is rough, and based on | |+ '''Weapon Auto-Aim Statistics''' (Note: range calculation is rough, and based on Spartans and Elites being 7 foot tall) | ||
! Attribute !! Sentinel Beam !! Magnum !! Needler !! Plasma Pistol !! BR !! Beam Rifle !! Carbine !! Plasma Rifle !! Shotgun !! SMG !! Sniper !! Rockets !! Brute Shot | ! Attribute !! Sentinel Beam !! Magnum !! Needler !! Plasma Pistol !! BR !! Beam Rifle !! Carbine !! Plasma Rifle !! Shotgun !! SMG !! Sniper !! Rockets !! Brute Shot | ||
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Revision as of 22:46, September 7, 2007
Template:Realworld Auto-Aiming is a technique used by Bungie in Halo 2 and Halo 2 Vista while using a controller, to make targeting your opponent easier. This shifts the challenge from aiming to movement and strategy, unlike most FPSs. Other games using Auto-Aim completely lock on to a target, while Halo simply makes it easier.
Face painting
Face painting is the most well known and used form of auto-aim. Utilizing this can give you a large advantage. It was implemented by Bungie to combat lag.
Assisted Aiming
There are two types of assisted aiming in Halo games, Auto-Aim and Magnetism.
Auto-Aim defines how far a bullet will "bend" in order to hit an enemy. This is also affected by the speed at which the bullet moves.
Magnetism simply assists your aim by creating a sticky effect between your reticule and your target when in range. Unlike Halo 1, it will not work without you moving your reticle.
Attribute | Sentinel Beam | Magnum | Needler | Plasma Pistol | BR | Beam Rifle | Carbine | Plasma Rifle | Shotgun | SMG | Sniper | Rockets | Brute Shot |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto-Aim | 1° | 3° | 7° | 6° | 3° | 1° | 3° | 6° | 8° | 6° | 1° | 5° | 4° |
Magnetism | 9° | 6° | 9° | 9° | 6° | 4° | 6° | 9° | 16° | 12° | 4° | 10° | 6° |
Auto-Aim Range | 109.2 feet | 109.2 feet | 182 feet | 109.2 feet | 154.7 feet | 91 feet | 154.7 feet | 109.2 feet | 54.6 feet | 109.2 feet | 273 feet | 409.5 feet | 136.5 feet |
Magnetism Range | 163.8 feet | 145.6 feet | 182 feet | 145.6 feet | 191.1 feet | 127.4 feet | 191.1 feet | 163.8 feet | 54.6 feet | 163.8 feet | 127.4 feet | 227.5 feet | 227.5 feet |