Optimatch: Difference between revisions

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The main advantage of Optimatch is that you have more control over what gametype you play. If you don't want to play [[Team Snipers|Team Snipers]], but you want to play [[BTB Skirmish|BTB Skirmish]], then you simply select BTB Skirmish.
The main advantage of Optimatch is that you have more control over what gametype you play. If you don't want to play [[Team Snipers|Team Snipers]], but you want to play [[BTB Skirmish|BTB Skirmish]], then you simply select BTB Skirmish.
Another advantage of Optimatch is, if you want to play a ranked gametype, then you simply enter Optimatch and choose which gametype you want to play.
Another advantage of Optimatch is, if you want to play a ranked gametype, then you simply enter Optimatch and choose which gametype you want to play.
== Steps ==
# Optimatch finds player that want to play the same play list.
# Optimatch uses multiple criteria to group you fairly with other players. (Takes the longest)
# Optimatch Organizes players into teams and configures the game settings.
# Optimatch gives a 10 second count down before the game starts.
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Revision as of 20:39, August 13, 2007

Optimatch is an option in Halo 2 Xbox Live matchmaking. Optimatch allows you to search the gametypes and select the one you want to play, instead of being put into a random gametype by using the Quickmatch option.

The main advantage of Optimatch is that you have more control over what gametype you play. If you don't want to play Team Snipers, but you want to play BTB Skirmish, then you simply select BTB Skirmish. Another advantage of Optimatch is, if you want to play a ranked gametype, then you simply enter Optimatch and choose which gametype you want to play.

Steps

  1. Optimatch finds player that want to play the same play list.
  2. Optimatch uses multiple criteria to group you fairly with other players. (Takes the longest)
  3. Optimatch Organizes players into teams and configures the game settings.
  4. Optimatch gives a 10 second count down before the game starts.

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