Chris Barrett: Difference between revisions
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==Biography== | ==Biography== | ||
In [[ | In [[2001]], when [[Halo: Combat Evolved]] was released, Barrett was credited as an artist on [[Bungie]]'s team. When ''[[Halo 2]]'' was released, Barrett was working as a level designer. | ||
He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]]. | He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]]. |
Revision as of 22:04, December 12, 2009
Template:Ratings Christopher (Chris) Barrett is an employee at Bungie Studios.
Biography
In 2001, when Halo: Combat Evolved was released, Barrett was credited as an artist on Bungie's team. When Halo 2 was released, Barrett was working as a level designer.
He worked on the level Metropolis in Halo 2, and is most known from his personal Easter Egg; Tterrab Industries.
Games
- Myth II: Soulblighter - Multiplayer Artist
- Myth II: Chimera - Project Lead
- Halo: Combat Evolved - Artist
- Halo 2 - Lead Environment Artist
- Halo 3 - Campaign Environment Lead
Bungie.net Profile
- Nickname: Barry
- Classification: GrizzledAncients
- Current Job: Environment Art Director
- Origin: Burlington, VT
- Blood Type: Classified
- Age: Classified
- Weight: Classified
- Height: Classified
- Girth: Classified
- First Job: Classified
- Hobby: Classified
- Ultimate Halo Match: Classified
- Ultimate Snack: Classified
- Ultimate Website: Classified
- Mode of Transport: Classified
- Fake Weapon: Classified
- Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo: Combat Evolved and Halo 2.[1]