Chris Barrett: Difference between revisions

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==Biography==
==Biography==
'''Chris Barrett''' is an employee at [[Bungie Studios]].  
'''Chris Barrett''' is an employee at [[Bungie Studios]].  
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*Fake Weapon: Classified
*Fake Weapon: Classified
*Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo and Halo 2.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett]</ref>
*Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo and Halo 2.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett]</ref>
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Revision as of 18:27, April 4, 2008

Template:Realworld Template:Ratings Template:Bstaff

Biography

Chris Barrett is an employee at Bungie Studios.

In 1999, when Halo: Combat Evolved was released, Barrett was credited as an artist on Bungie's team. When Halo 2 was released, Barrett was working as a level designer.

He worked on the level Metropolis in Halo 2, and is most known from his personal Easter Egg; Tterrab Industries.

Games

Bungie.net Profile

  • Nickname: Barry
  • Classification: GrizzledAncients
  • Current Job: Environment Art Director
  • Origin: Burlington, VT
  • Blood Type: Classified
  • Age: Classified
  • Weight: Classified
  • Height: Classified
  • Girth: Classified
  • First Job: Classified
  • Hobby: Classified
  • Ultimate Halo Match: Classified
  • Ultimate Snack: Classified
  • Ultimate Website: Classified
  • Mode of Transport: Classified
  • Fake Weapon: Classified
  • Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo and Halo 2.[1]

link title

  1. ^ [1]