King of the Hill: Difference between revisions
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== Summary == | == Summary == | ||
The point of the game is simple, hold the hill for the longest time or to the time requirement. Depending on if the game has a moving hill, you may need to search for the hill periodically. This game type may be played as a FFA or Team based game | The point of the game is simple, hold the hill for the longest time or to the time requirement. Depending on if the game has a moving hill, you may need to search for the hill periodically. This game type may be played as a FFA or Team based game | ||
=== Included Variants === | === Included Variants === | ||
'''King:''' Basic King of the Hill game | '''King:''' Basic King of the Hill game<br> | ||
'''Phantom King:''' All players have active camoflage. Hold the hill for one minute.<br> | '''Phantom King:''' All players have active camoflage. Hold the hill for one minute.<br> | ||
'''Crazy King:''' Hill's location moves on preset intervals. | '''Crazy King:''' Hill's location moves on preset intervals. |
Revision as of 05:10, August 1, 2006
Summary
The point of the game is simple, hold the hill for the longest time or to the time requirement. Depending on if the game has a moving hill, you may need to search for the hill periodically. This game type may be played as a FFA or Team based game
Included Variants
King: Basic King of the Hill game
Phantom King: All players have active camoflage. Hold the hill for one minute.
Crazy King: Hill's location moves on preset intervals.
Other Variants
No Way In Hell (NWIH): A variant meant for play on the midship level in multiplayer.