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A '''Cryo-chamber''' is a chamber that allows all [[UNSC]] non-essential personnel to be frozen for long periods of time. They are basically large metal pods with form-fitting gel beds where the personnel are frozen until they are | A '''Cryo-chamber''' is a chamber that allows all [[UNSC]] non-essential personnel to be frozen for long periods of time. They are basically large metal pods with form-fitting gel beds where the personnel are frozen until they are needed. An example of this is the only surviving SPARTAN-II super soldier from when the [[Covenant]] made a surprising attack on the human military base on the planet Reach. This is the [[John-117|Master Chief]], who was stored in a cryo-chamber aboard the ship [[UNSC Pillar of Autumn]] and later Tech Chief [[Thom Shephard]] along with Tech Officer Sam Marcus, unhatched the Master Chief from the cryosleep chamber at the beginning of [[Halo: Combat Evolved]]. | ||
[[Image:CairoPlace.jpg|right|thumb|200px|The Halcyon Standard Cryo Tube]] | [[Image:CairoPlace.jpg|right|thumb|200px|The Halcyon Standard Cryo Tube]] | ||
The cryo-chambers are usually stored in their own areas of the ship. Each cryo-chamber will hold an individual for as long as necessary, provided they use a [[Bronchial Surfactant]], and can be ejected prior to a ship landing, thus saving some crew from harm to be recovered later. [[Spartan-058]], after being severely injured during the [[First Battle of Reach|fall of Reach]], was placed in a cryo-chamber in the [[UNSC Pillar of Autumn]]. Prior to the ship's landing on [[Installation 04]], her cryo-chamber was ejected, and she was picked up by the Master Chief at a later date. | The cryo-chambers are usually stored in their own areas of the ship. Each cryo-chamber will hold an individual for as long as necessary, provided they use a [[Bronchial Surfactant]], and can be ejected prior to a ship landing, thus saving some crew from harm to be recovered later. [[Spartan-058]], after being severely injured during the [[First Battle of Reach|fall of Reach]], was placed in a cryo-chamber in the [[UNSC Pillar of Autumn]]. Prior to the ship's landing on [[Installation 04]], her cryo-chamber was ejected, and she was picked up by the Master Chief at a later date. | ||
Cryo-chambers are monitored by the Ship's [[Artificial Intelligence|AI]], and the AI can awaken crew members at a moment's notice. Cryo wake-up protocols demand that crew check each other to make sure everyone revives from cryo alright. There is usually a medical pod in cryogenics bays for emergency resuscitations. | Cryo-chambers are monitored by the Ship's [[Artificial Intelligence|AI]], and the AI can awaken crew members at a moment's notice. Cryo wake-up protocols demand that crew check each other to make sure everyone revives from cryo alright. There is usually a medical pod in cryogenics bays for emergency resuscitations. People are almost always stored in cryo-pods naked, as covered skin generally reacts badly to the cryo process, leaving skin raw and blistered.<ref>[[Halo: The Flood]], page 20</ref> | ||
However, in Halo: Combat Evolved, the Master Chief emerges from the cryo-pod completely fitted in his [[armor]], using [[SPARTAN-II Program|Spartan]] training to ignore the pain. His enhanced physiology presumably allows for a quick recovery from superficial pain and injury such as this.<ref>[[Halo: The Flood]], page 21</ref> | However, in Halo: Combat Evolved, the Master Chief emerges from the cryo-pod completely fitted in his [[armor]], using [[SPARTAN-II Program|Spartan]] training to ignore the pain. His enhanced physiology presumably allows for a quick recovery from superficial pain and injury such as this.<ref>[[Halo: The Flood]], page 21</ref> |
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