Battle Creek: Difference between revisions

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==Hints==  
==Hints==  
*To access the roofs of either base, a player can jump onto small ledges located on one side of the base (a boulder at red base) and a wedge of concrete debris at blue base. Once there, a player will have a commanding view of the map, but is exposed to enemy fire.
*To access the roofs of either base, a player can jump onto small ledges located at the right of each base, a boulder at red base and a wedge of concrete debris at blue base. Once there, a player will have a commanding view of the map, but is exposed to enemy fire.


*Camping in the little rocket launcher alcove is not a good idea on this map because of the multitude of needlers and pistols. Get the rocket launcher then jump down and give them hell.
*Camping in the little rocket launcher alcove is not a good idea on this map because of the multitude of needlers and pistols. Get the rocket launcher then jump down and give them hell.
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*It is possible to stand in some of the trees located around the map by jumping down into them from the two sniper ledges located at each base.
*It is possible to stand in some of the trees located around the map by jumping down into them from the two sniper ledges located at each base.


*If you pick up the Active Camouflage, go to the other side, crouch, and walk in. You will be in a small cave under the water. Players will barely be able to see you, so you can throw grenades and give them a nasty surprise. When it wears off, they can see you only a little bit, but they'd have to be looking straight down into the cave.  
*If you pick up the Active Camouflage by the river, go to the other side, crouch, and walk in. You will be in a small cave under the water. Players will barely be able to see you, so you can throw grenades and give them a nasty surprise. When it wears off, they can see you only a little bit, but they'd have to be looking straight down into the cave.  


*If you are being chased, run into one of the bases entrances and lob a grenade at the walls. The enemy will lose their shields, and give you a chance to finish them off or run away.
*If you are being chased, run into one of the bases entrances and lob a grenade at the walls. The enemy will lose their shields, and give you a chance to finish them off or run away.


*The Rocket Launcher and Sniper Rifle are key weapons on this map.  The Needler is also very effective when fired from the roof, giving you a wide area of fire and little cover for the enemy.
*The [[Rocket Launcher]] and [[Assault Rifle]] are key weapons on this map.  The Needler is also very effective when fired from the roof, giving you a wide area of fire and little cover for the enemy.
 
*Plasma Rifles spawn on the "rocks" side of each base.  Use the Plasma Rifle near the teleporters to keep opponents stunned and finish them off with a quick melee.
*Plasma Rifles spawn on the "rocks" side of each base.  Use the Plasma Rifle near the teleporters to keep opponents stunned and finish them off with a quick melee.


*If your opponents are holding position on top of the bases, find other ways to get up there.  Stand on a teammate's head and jump on top of the base from the Teleporter, or, throw a grenade down and jump up to boost you that little bit extra (remember, on this one, TIMING IS KEY!).
*If your opponents are holding position on top of the bases, find other ways to get up there.  Stand on a teammate's head and jump on top of the base from the Teleporter, or do a grenade jump (remember, on this one, TIMING IS KEY!).


*On the farther back sides of the bases high up there are little holes (one on each side) which goes to the main flag room. If shields are not in the game, simply throwing grenades through these holes can lead to several kills, especially if friendly fire is off and a teammate is getting the flag in CTF.
*On the farther back sides of the bases high up there are little holes (one on each side) which goes to the main flag room. If shields are not in the game, simply throwing grenades through these holes can lead to several kills, especially if friendly fire is off and a teammate is getting the flag in CTF.