Weapons (gameplay): Difference between revisions
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[[Image:H2_covweaponcache.jpg|right|thumb|150px|A Covenant weapons cache, holding two [[Covenant Carbine|Carbines]]]] | [[Image:H2_covweaponcache.jpg|right|thumb|150px|A Covenant weapons cache, holding two [[Covenant Carbine|Carbines]]]] | ||
Within campaign levels, the player's character ([[Master Chief]] or [[Thel 'Vadam|The Arbiter]]) usually begins with two weapons, and often has access to weapons lying around, either near corpses or within weapon caches and stores. or in secret areas in multiplayer | Within campaign levels, the player's character ([[Master Chief]] or [[Thel 'Vadam|The Arbiter]]) usually begins with two weapons, and often has access to weapons lying around, either near corpses or within weapon caches and stores. or in secret areas in multiplayer. The two weapons are the Carbine, and the battle rifle. | ||
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The Famine skull is a skull that makes dropped weapons have less or half the ammo it should have. | The Famine skull is a skull that makes dropped weapons have less or half the ammo it should have. | ||
===Trivia=== | ===Trivia=== |