Vehicles: Difference between revisions

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#REDIRECT [[:Category:Vehicles]]
{{ratings}}
{{Era|H1|H2|H3|HW}}
 
:''For the full list of vehicles see [[:Category:Vehicles]]''
 
 
The '''Vehicles''' from the [[Halo universe]], available in campaign and [[multiplayer]] gameplay, add an element of excitement and are usually available when traveling long distances, or when speed is vital to cut through enemy-held territory.
 
A small number of very unique vehicles are available during gameplay, most operating in a similar fashion, allowing driving and control of mounted [[Weapons|weaponry]]. Such weapons usually have unlimited ammunition available, whether [[UNSC Weapons|Human]] (bullet-based) or [[Covenant Weapons|Alien]] (plasma-based).
 
==Availability==
Since [[:Category:UNSC Vehicles|UNSC Vehicles]] are rarely available within campaign levels, it is a common practice to kill the driver of [[:Category:Covenant Vehicles|Covenant Vehicles]] in order to hijack them. Vehicles that have been stopped by sheer firepower, destroying or disabling them, cannot be taken control of.
 
==Types==
Vehicles come in two broad types, ground and air-based.
 
==Factions==
The player is allowed to use vehicles from either of the two primary races, [[UNSC|Human]] or [[Covenant|Alien]], often turning the Covenant's sometimes superior firepower against itself.
 
Human vehicles are typically grounded and unable to fly. Almost every alien vehicle has the capability to defeat gravity, and hover or fly around.

Revision as of 19:45, April 14, 2009

Template:Ratings

For the full list of vehicles see Category:Vehicles


The Vehicles from the Halo universe, available in campaign and multiplayer gameplay, add an element of excitement and are usually available when traveling long distances, or when speed is vital to cut through enemy-held territory.

A small number of very unique vehicles are available during gameplay, most operating in a similar fashion, allowing driving and control of mounted weaponry. Such weapons usually have unlimited ammunition available, whether Human (bullet-based) or Alien (plasma-based).

Availability

Since UNSC Vehicles are rarely available within campaign levels, it is a common practice to kill the driver of Covenant Vehicles in order to hijack them. Vehicles that have been stopped by sheer firepower, destroying or disabling them, cannot be taken control of.

Types

Vehicles come in two broad types, ground and air-based.

Factions

The player is allowed to use vehicles from either of the two primary races, Human or Alien, often turning the Covenant's sometimes superior firepower against itself.

Human vehicles are typically grounded and unable to fly. Almost every alien vehicle has the capability to defeat gravity, and hover or fly around.