Timberland: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 16: Line 16:
<center>{{Article Quote|An Enemy Behind Every Tree}}
<center>{{Article Quote|An Enemy Behind Every Tree}}
''4-16 players, Supports vehicles''</center>
''4-16 players, Supports vehicles''</center>


'''Timberland''' is a level unique to [[Halo PC]]/Mac's [[multiplayer]]. It features two, two-story bases separated by steep hills, trees, and a small creek. This map (and [[Coagulation]]) is what looks like the inspiration for the [[Halo 3]] multiplayer map [[Valhalla]]. In general the map is very symmetric, which makes Timberland one of Halo PC's best maps to play [[CTF]] or [[Assault]] on.
'''Timberland''' is a level unique to [[Halo PC]]/Mac's [[multiplayer]]. It features two, two-story bases separated by steep hills, trees, and a small creek. This map (and [[Coagulation]]) is what looks like the inspiration for the [[Halo 3]] multiplayer map [[Valhalla]]. In general the map is very symmetric, which makes Timberland one of Halo PC's best maps to play [[CTF]] or [[Assault]] on.
Line 22: Line 21:
The map has several control points and many aspects which suit it for competitive games. Along with overshield in the middle sitting on an island in the creek, it has an active camouflage on either side and one inside the small waterfall. The symmetry of Timberland makes it a balanced map. In terms of weapons with the gametype weapon settings on normal, four [[sniper rifles]] spawn, two [[rocket launchers]], and two [[fuel rod guns]] each of these weapons spawn opposite to their counterparts with respect to the overshield in the center of the map.
The map has several control points and many aspects which suit it for competitive games. Along with overshield in the middle sitting on an island in the creek, it has an active camouflage on either side and one inside the small waterfall. The symmetry of Timberland makes it a balanced map. In terms of weapons with the gametype weapon settings on normal, four [[sniper rifles]] spawn, two [[rocket launchers]], and two [[fuel rod guns]] each of these weapons spawn opposite to their counterparts with respect to the overshield in the center of the map.


<youtube>-DR4BTHwZzA</youtube>


<div class="thumbcaption">Gameplay on ''Timberland''</div>
== Strategies ==
<youtube width="200" height="200">-DR4BTHwZzA</youtube>


==Strategies==
In just about every Timberland multiplayer game, there are 3 types of strategies that are played out all of the time. There are the people who charge right at the other base, people who run around the perimiter of the map, to take the enemy from the side, and there is almost always a sniper in the bases (built similarly to the bases in Sidewinder) or behind specially placed rocks on the hills.
In just about every Timberland multiplayer game, there are 3 types of strategies that are played out all of the time. There are the people who charge right at the other base, people who run around the perimiter of the map, to take the enemy from the side, and there is almost always a sniper in the bases (built similarly to the bases in Sidewinder) or behind specially placed rocks on the hills.


==Eggs and Glitches==
== Eggs and Glitches ==
===Egg #1===  
 
=== Egg #1 ===
 
DMM 2003: This egg is kind of hard to get. On team slayer, with friendly fire off, get in a ghost and go up the hill on the left of blue base. Get out of the ghost and let a teammate get it. Then, have the teammate drive into you. You should go past the invisible wall. Then go left towards the corner of the area, behind some trees is DMM 2003. You can also do this by yourself. Just head up one of the hills and when you reach the invisible wall, get out of the ghost straight away. It takes a long time but you can get past the wall if you do it correctly. DMM 2003 stands for [[David M. Mertz]] (DMM) and the year [[Halo PC]] came out (2003).
DMM 2003: This egg is kind of hard to get. On team slayer, with friendly fire off, get in a ghost and go up the hill on the left of blue base. Get out of the ghost and let a teammate get it. Then, have the teammate drive into you. You should go past the invisible wall. Then go left towards the corner of the area, behind some trees is DMM 2003. You can also do this by yourself. Just head up one of the hills and when you reach the invisible wall, get out of the ghost straight away. It takes a long time but you can get past the wall if you do it correctly. DMM 2003 stands for [[David M. Mertz]] (DMM) and the year [[Halo PC]] came out (2003).




===The Laugh===
=== The Laugh ===
Incredibly easy to find. Stop moving (works best when playing yourself) and listen to the ambience. Eventually, you will hear a child laugh.


Incredibly easy to find. Stop moving (works best when playing yourself) and listen to the ambience. Eventually, you will hear a child laugh.


=== Glitch #1===  
=== Glitch #1===  
This is pretty easy to get. Go to the end of the stream. Let a teammate ram you into the cave in a warthog. (The cave is at the end of the stream) Friendly fire MUST be off.  
This is pretty easy to get. Go to the end of the stream. Let a teammate ram you into the cave in a warthog. (The cave is at the end of the stream) Friendly fire MUST be off.  


{{MpStub}}
{{MpStub}}


 
{{Level}}
{{level}}


[[Category:Extra Multiplayer Levels]]
[[Category:Extra Multiplayer Levels]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Multiplayer Levels]]
[[Category:Multiplayer Levels]]

Revision as of 20:53, February 19, 2008

Template:Multiplayer Map Infobox

Template:Article Quote 4-16 players, Supports vehicles

Timberland is a level unique to Halo PC/Mac's multiplayer. It features two, two-story bases separated by steep hills, trees, and a small creek. This map (and Coagulation) is what looks like the inspiration for the Halo 3 multiplayer map Valhalla. In general the map is very symmetric, which makes Timberland one of Halo PC's best maps to play CTF or Assault on.

The map has several control points and many aspects which suit it for competitive games. Along with overshield in the middle sitting on an island in the creek, it has an active camouflage on either side and one inside the small waterfall. The symmetry of Timberland makes it a balanced map. In terms of weapons with the gametype weapon settings on normal, four sniper rifles spawn, two rocket launchers, and two fuel rod guns each of these weapons spawn opposite to their counterparts with respect to the overshield in the center of the map.

<youtube>-DR4BTHwZzA</youtube>

Strategies

In just about every Timberland multiplayer game, there are 3 types of strategies that are played out all of the time. There are the people who charge right at the other base, people who run around the perimiter of the map, to take the enemy from the side, and there is almost always a sniper in the bases (built similarly to the bases in Sidewinder) or behind specially placed rocks on the hills.

Eggs and Glitches

Egg #1

DMM 2003: This egg is kind of hard to get. On team slayer, with friendly fire off, get in a ghost and go up the hill on the left of blue base. Get out of the ghost and let a teammate get it. Then, have the teammate drive into you. You should go past the invisible wall. Then go left towards the corner of the area, behind some trees is DMM 2003. You can also do this by yourself. Just head up one of the hills and when you reach the invisible wall, get out of the ghost straight away. It takes a long time but you can get past the wall if you do it correctly. DMM 2003 stands for David M. Mertz (DMM) and the year Halo PC came out (2003).


The Laugh

Incredibly easy to find. Stop moving (works best when playing yourself) and listen to the ambience. Eventually, you will hear a child laugh.

Glitch #1

This is pretty easy to get. Go to the end of the stream. Let a teammate ram you into the cave in a warthog. (The cave is at the end of the stream) Friendly fire MUST be off.

Template:MpStub

Template:Level