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{{Ratings}} | |||
{{real world}}{{Book Info | |||
|name= ''The Art of Halo'' | |||
|image=Art_of_Halo_Front_Cover.jpg | |||
|Author= [[Eric S. Trautmann]] | |||
|Publisher= [[Del Rey Books]] | |||
|Date Released= November 9, 2004 | |||
|Length= 176 Pages | |||
|List Price= $24.95 (US) | |||
|ISBN= 0345475860 | |||
|ISBN-13= 978-0345475862 | |||
|Availability= Hardback | |||
|US Price=$24.95 | |||
|Can Price=$32.00 | |||
|UK Price=£13.99 | |||
|Amazon=http://www.amazon.com/exec/obidos/ISBN=0345475860 | |||
|Availability= Paperback | |||
|Product Dimensions= 10.8 x 8.4 x 0.4 inches | |||
|Product Dimensions Metric=27.4 x 21.4 x 1 cm | |||
|Shipping Weight= 1.5 pounds | |||
|Shipping Mass= 663 g | |||
}}'''''The Art of Halo''''' is a collection of concept art used for making the games, along with commentary by [[Eric S. Trautmann]]. The book includes a foreword by [[Jason Jones]] and a preface by [[Marcus R. Lehto]]. | |||
==Content== | |||
The majority of the book focuses on the development of the major aspects of ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', from the [[:Category:Weapons|Weapons]], the games environments and the [[Character]] designs. There are many early sketches and concept art for these things, much of it by [[Shi Kai Wang]] and the [[Bungie]] art team. Certain sections show the influence of earlier [[Bungie]] games on ''Halo'''s design. One section shows a timeline of Bungie's history. The ideas are shown as they evolved, from a series of sketches to storyboards and their amazing animation. Finally, some screen shots are included to show how the ideas were eventually incorporated into the ''[[Halo]]'' games. | |||
There are also many explanations for the processes and the development. Some of these explain things to [[Halo]] fans that we haven't been aware of...like the role of [[Grunt Ultra|Grunt Ultras]]. They also explain what the intentions were for many of the ideas and how they changed over time. | |||
The final section of the book contains a few full-page pinups of various concept art. Including some scenes in the levels of ''[[Halo]]'' and ideas of new characters. | |||
==Trivia== | |||
*While the book shows ranks of certain species within the [[Covenant]] the Elites' section is missing the ranks of [[Ultra Elite|Ultra]] and [[Councilor]], probably because these rank models did not appear until Halo 2. | |||
*There are several images of character design from when ''Halo'' was going to be an RTS game. | |||
*There are many errors in this book, such as a caption pointing at a [[Plasma Grenade]], but pointing it out as an Assault Bomb. However, the Assault Bomb was on this page. Another mistake consisted of calling the [[Prophet of Mercy]] the [[Prophet of Truth]]. | |||
*This book shows the Easter egg on the Assault Bomb, where it has writing on it. | |||
==Related Links== | |||
===Internal Links=== | |||
===External Links=== | |||
*[http://www.amazon.com/gp/reader/0345475860/ref=sib_dp_pt/102-0953428-8608155#reader-link See the first few pages of the book] | |||
{{Clear}} | |||
{{Books}} | |||
[[Category:Books|Art of Halo, The]] | [[Category:Books|Art of Halo, The]] |
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