Territories: Difference between revisions
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==Summary== | ==Summary== | ||
[[Image:Territories Icon.jpg|thumb|right|The Icon for Territories.]] | |||
Territories is a game type introduced in [[Halo 2]] and does not appear in [[Halo: Combat Evolved]]. It is a battle to control the map by reaching a certain point, taking it over, then you must keep it in your control for a certain amount of time. Most of the time you will need several areas under your control to win. In each map there are four areas to control but this number can be lowerered to one. | Territories is a game type introduced in [[Halo 2]] and does not appear in [[Halo: Combat Evolved]]. It is a battle to control the map by reaching a certain point, taking it over, then you must keep it in your control for a certain amount of time. Most of the time you will need several areas under your control to win. In each map there are four areas to control but this number can be lowerered to one. | ||
Revision as of 16:33, November 2, 2006
Summary
Territories is a game type introduced in Halo 2 and does not appear in Halo: Combat Evolved. It is a battle to control the map by reaching a certain point, taking it over, then you must keep it in your control for a certain amount of time. Most of the time you will need several areas under your control to win. In each map there are four areas to control but this number can be lowerered to one.
This is a team Objective Based Game.