Halo Editing Kit: Difference between revisions
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The '''Halo Editing Kit''', also known as the HEK, was released by [[Gearbox Software]] along with the [[Halo Custom Edition]]. It includes basic tags for bitmaps, [[vehicles]], weapons, bipeds, and other necessary elements of a Halo map. The kit comes with three programs which assisted in mapping. | The '''Halo Editing Kit''', also known as the HEK, was released by [[Gearbox Software]] along with the [[Halo Custom Edition]]. It includes basic tags for bitmaps, [[vehicles]], [[weapons]], bipeds, and other necessary elements of a Halo map. The kit comes with three programs which assisted in mapping. | ||
* The first is ''Tool''. Tool is both the backbone and the pain of CE. Although it works to do everything from [[bitmap]] creation to the final map-building, its old-style command prompt methods have driven at least a few mappers insane. | * The first is ''Tool''. Tool is both the backbone and the pain of CE. Although it works to do everything from [[bitmap]] creation to the final map-building, its old-style command prompt methods have driven at least a few mappers insane. | ||
* The second program is ''[[Guerilla]]''. Labeled with a gorilla (pun intended), this program opens tags, the files that make up all Halo maps, allowing the user to edit many aspects of them, and export them for use in a map. | * The second program is ''[[Guerilla]]''. Labeled with a gorilla (pun intended), this program opens tags, the files that make up all Halo maps, allowing the user to edit many aspects of them, and export them for use in a map. | ||
* The third program is ''[[Sapien]]''. Following the primate theme, sapien opens scenario tags (the early map files) and creates a visual representation of the final map. Mappers can insert | * The third program is ''[[Sapien]]''. Following the primate theme, sapien opens scenario tags (the early map files) and creates a visual representation of the final map. Mappers can insert vehicles and weapons, place spawn points, and make camera points for cutscenes. Everything that can be positioned in the map physically is done with Sapien. This is considered by most fans to be the easiest program, and is comparable to [[Forge]] in [[Halo 3]]. | ||
The HEK also includes the HEK tutorial, which is a step-by-step [[walkthrough]] of the making of the tutorial map. The tags that come with the kit are almost singularly made for this small map, include select bitmaps from the campaign and multiplayer maps. The combination of the tags, programs, and tutorial gives players a glimpse into the possibilities of the Custom Edition. | The HEK also includes the HEK tutorial, which is a step-by-step [[walkthrough]] of the making of the tutorial map. The tags that come with the kit are almost singularly made for this small map, include select bitmaps from the campaign and multiplayer maps. The combination of the tags, programs, and tutorial gives players a glimpse into the possibilities of the Custom Edition. |