Elite Major (gameplay): Difference between revisions

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{{Title|Elite Major}}
{{Status|Gameplay}}
{{Status|Gameplay}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
{{Under construction}}
{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
|name=Elite Major
|name=Elite Major
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{{Clear}}
{{Clear}}


==''Halo: Combat Evolved''==
==''Halo: Combat Evolved'' and ''Halo: Combat Evolved Anniversary''==
{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
|name=Elite Major
|name=Elite Major
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{{Clear}}
{{Clear}}


==''Halo 2''==
==''Halo 2'' and ''Halo 2: Anniversary''==
{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
|name=Elite Major
|name=Elite Major
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|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|tagname=<code>elite_major</code>
|tagname=<code>elite_major</code>
{{Ref/File|Id=H2EKEliteMajor|H2EK|tags\objects\characters\elite_major\ai\elite_major.character}}
{{Ref/File|Id=H2EKEliteMajor|H2EK|tags\objects\characters\elite\ai\elite_major.character}}
}}
}}


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|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[melee]], [[dual wielding]]
|tagname=<code>elite_major</code>
|tagname=<code>elite_major</code>
{{Ref/File|Id=H3EKEliteMajor|H3EK|tags\objects\characters\elite_major\ai\elite_major.character}}
{{Ref/File|Id=H3EKEliteMajor|H3EK|tags\objects\characters\elite\ai\elite_major.character}}
}}
}}


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|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]], [[dual wielding]]
|tagname=<code>elite_officer</code>
|tagname=<code>elite_officer</code>
{{Ref/File|Id=HREKEliteMajor|HREK|tags\objects\characters\elite_officer\ai\elite_officer.character}}
{{Ref/File|Id=HREKEliteMajor|HREK|tags\objects\characters\elite\ai\elite_officer.character}}
}}
}}


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|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]]
|tagname=<code>storm_elite_officer</code>
|tagname=<code>storm_elite_officer</code>
{{Ref/File|Id=H4EKEliteMajor|H4EK|tags\objects\characters\storm_elite_officer\ai\storm_elite_officer.character}}
{{Ref/File|Id=H4EKEliteMajor|H4EK|tags\objects\characters\storm_elite\ai\storm_elite_officer.character}}
}}
}}
===Campaign and ''[[Spartan Ops]]''===
===Campaign and ''[[Spartan Ops]]''===
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{{Expand-section}}
{{Expand-section}}


===Changes from ''Halo 5: Guardians'' to [[Campaign Balance Update]]===
===Changes from ''Halo 5: Guardians'' to ''[[Memories of Reach|Campaign Balance Update]]''===
*Normal health increased from 40 to 85.
*Normal health increased from 40 to 85.
*Legendary shields from 110 to 155.
*Legendary shields from 110 to 155.
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|minor=[[Elite_(NPC)#Halo_Infinite|Elite Mercenary]]
|minor=[[Elite_(NPC)#Halo_Infinite|Elite Mercenary]]
|major=[[Elite Warlord]]
|major=[[Elite Warlord]]
|health=Normal: 180
|health=Normal: 180 <br>12s delay, 20s recharge
{{Clear}}
{{Clear}}
Legendary: 250
Legendary: 250 <br>12s delay, 20s recharge
{{Clear}}
85% recharge fraction
|healthtype=
|healthtype=
|shields=Normal: 320
|shields=Normal: 320 <br>12s delay, 1s recharge
{{Clear}}
{{Clear}}
Legendary: 370
Legendary: 370 <br>12s delay, 1s recharge
|shieldtype=
|shieldtype=
|weapons=[[pulse carbine]], any picked up
|weapons=[[pulse carbine]], any picked up
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===Campaign===
===Campaign===
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Production notes==
===[[Multiplayer]] and Firefight===
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Trivia==
==''Halo Wars 2''==
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center>
{{Infobox/RTS/Gameplay
|name=Elite Enforcer
|image=
|faction=[[Banished]]
|type=Anti-Building
|leader=The Arbiter
|build=Raid Camp
|pop={{HW2Pop|4}}
|tier=Tier 0
|cost={{HW2Supplies|110}}<br>{{HW2Power|60}}
|time=
|squad=3
|health=
|armor=
|attack=
|ability=Stasis Grenade Throw
|power=
|damage=
|range=
|speed=
|unique=
|combat=
|special=
*Arbiter's Champion
|super=
|economy=
}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Gallery==
==''Halo Spartan Assault'' and ''Halo Spartan Strike''==
===Concept art===
{{Infobox/Character/Gameplay
<gallery>
|name=Elite Major
</gallery>
|image=
|weapons=[[focus rifle]]
|actions=''Assault'': [[melee]], [[grenade|grenades]]
{{Clear}}
''Strike'': [[melee]], [[grenade|grenades]], [[bubble shield]]
|below=test
}}
{{Main|Twin-stick shooter}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


===Renders===
==''Halo: Fireteam Raven''==
<gallery>
{{Infobox/Character/Gameplay
</gallery>
|name=Elite Major
{{Expand-section}}
|image=
 
|weapons=[[plasma rifle]], [[energy sword]]
===Screenshots===
|actions=
<gallery>
}}
</gallery>
{{Main|Halo: Fireteam Raven}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==List of appearances==
==List of appearances==
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*''[[Halo 4]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
**''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Wars 2]]''
*''[[Halo Wars 2]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Navbox/Characters/Gameplay}}
{{Navbox/Characters/Gameplay|Covenant|Banished}}
{{Navbox/Characters/Gameplay/Engine}}
{{Navbox/RTS/Gameplay/Units|HW2}}