User:Postmortem/Sandbox: Difference between revisions
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{{Status|Canon}} | {{Status|Canon}} | ||
{{Navbox | |||
|name=Navbox/Dimensions | |||
|state={{#if:{{{1|}}}|plain|open}} | |||
|title=[[Known Dimensions]] | |||
|group1=Slipspace | |||
|group2=The Domain | |||
|group3=Other Realms | |||
|list1=[[Slipstream space]] {{*}} [[YED-4]] | |||
|list2=[[Domain]] {{*}} [[Gateway|The Gateway]] {{*}} [[Rift Valley|The Rift Valley]] {{*}} [[The Void]] | |||
|list3=[[Denial of locale]] {{*}} [[The Glow]] {{*}} [[Natal void]] {{*}} [[Shunspace]] {{*}} [[Trick geodetics]] | |||
}} | |||
[[File:H2A-Cell Eld.png|thumb|center|300px]] | [[File:H2A-Cell Eld.png|thumb|center|300px]] | ||
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==Numbers== | ==Numbers== | ||
* | *'''Didact's Number''' | ||
**''Fifth Permutation'' - The peaceful one is at war without and within. | |||
==The Twelve Laws of Making and Moving== | ==The Twelve Laws of Making and Moving== | ||
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# The Mantle knows all truth, so bear it in your own heart. | # The Mantle knows all truth, so bear it in your own heart. | ||
# The [[Domain]] is one with the Mantle. | # The [[Domain]] is one with the Mantle. | ||
# | # [unknown] | ||
# | # [unknown] | ||
# | # [unknown] | ||
# | # [unknown] | ||
==List of appearances== | ==List of appearances== |
Latest revision as of 00:47, November 24, 2024
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The Mantle of Responsibility
Although the Mantle of Responsibility was a wide-ranging belief interpreted in many forms by the Forerunner, and began as a more esoteric concept involving neural physics at the hands of the Precursors it did have some precepts that were put to writing. Those few have been collected here.
Numbers
- Didact's Number
- Fifth Permutation - The peaceful one is at war without and within.
The Twelve Laws of Making and Moving
The Twelve Laws of Making and Moving were another group of written teachings pertaining to the Mantle, especially as regards the higher rates of Forerunner who had the ability to influence worlds.
- The Mantle shelters all.
- All is of the Mantle, and Living Time.
- Preserve and protect all life, for all life has its place in Living Time.
- Living Time is the joy of life's interaction with the cosmos.
- Struggle and suffering is a part of Living Time.
- Living Time must not be exempt of suffering.
- The Mantle knows all truth, so bear it in your own heart.
- The Domain is one with the Mantle.
- [unknown]
- [unknown]
- [unknown]
- [unknown]
List of appearances
- Halo 3 (Terminals) (First appearance)
- Halo: Cryptum
- Halo: Primordium
- Halo: Silentium
- Halo: Point of Light
Sources
Sangheili sayings
Much like humans, the Sangheili had many sayings and proverbs that encapsulated their cultural wisdom.
Sayings
- "To spill blood outside of battle is a great dishonor."
- "The velithra can only walk the path one at a time."
"Those who always look to the sky never see what is right before them." -- Saying of the Sumai clan
Ceremonial curveblade inscriptions
Many ancient ceremonial curveblades were inscribed with Sangheili proverbs on the hilt. Some examples of such proverbs include:
- "Words are most powerful before blades are drawn."
- "The sun warms those who stand before those who kneel in their shadows."
- "Strength comes from recognizing another's weakness."
- "When night falls, even the greatest colo herder, will still smell like a colo"
- "Do not ignore the words of those who saw the sun before you."
- "No blade is sharp enough to cut an unknown enemy."[1]
List of appearances
- Halo: The Flood (First appearance)
- Halo 5: Guardians
Sources
Spartan Battle Signals
Spartan-II operatives developed their own unique battle language comprised of silent hand-signals and LED HUD sequences, which later came to be utilized by Spartan-IIIs and presumably some Spartan-IVs.
Hand Signals
Gesture | Meaning |
---|---|
Two fingers touching helmeted faceplate | Indicates a smile |
Status Light Signals
Spartan HUDs displayed LED status symbols for integrated members of a fireteam, capable of signaling in green, amber, and red. In addition to broadcasting a solid color, the status lights could be flashed in certain sequences to signal specific messages:
Sequence | Meaning |
---|---|
Double-green | "Go" |
List of appearances
- Halo: The Fall of Reach (First appearance)