TemplateDoc:Infobox/Weapon/Gameplay: Difference between revisions

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|dmgtype=
|dmgtype=
|projspeed=
|projspeed=
|hitscan=
|maxrange=
|maxrange=
|rof=
|rof=
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|tagname=
|tagname=
|generalvariants=
|generalvariants=
|hovariants=
|h5reqvariants=
|h5reqvariants=
|hinfvariants=
|hinfvariants=
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}}
}}
</pre>
</pre>
==Parameters==
{{Expand-section}}
{{Infobox/Weapon/Gameplay
|name=<code><nowiki>{{{name}}}</nowiki></code> - Weapon Name
|image=<code><nowiki>{{{image}}}</nowiki></code>
|caption=<code><nowiki>{{{caption}}}</nowiki></code>
|faction=<code><nowiki>{{{faction}}}</nowiki></code>
|tier=<code><nowiki>{{{tier}}}</nowiki></code>
|class=<code><nowiki>{{{class}}}</nowiki></code>
|type=<code><nowiki>{{{type}}}</nowiki></code> - Weapon Damage Type.
Example:
[[Weapon type#Kinetic|Kinetic]]
|mode=<code><nowiki>{{{mode}}}</nowiki></code>
|range=<code><nowiki>{{{range}}}</nowiki></code>
|counterparts=<code><nowiki>{{{counterparts}}}</nowiki></code> - Similar weapons.
Example:
* [[BR75]]
* [[MA40 assault rifle]]
|damage=<code><nowiki>{{{damage}}}</nowiki></code>
|aoedamage=<code><nowiki>{{{aoedamage}}}</nowiki></code>
|aoeradius=<code><nowiki>{{{aoeradius}}}</nowiki></code>
|supercombine=<code><nowiki>{{{supercombine}}}</nowiki></code> - Supercombines are when lots of projectiles hit the enemy (e.g. with Needlers)
|dmgtype=<code><nowiki>{{{dmgtype}}}</nowiki></code>
|projspeed=<code><nowiki>{{{projspeed}}}</nowiki></code> - How fast (in world units) the projectile travels.
|maxrange=<code><nowiki>{{{maxrange}}}</nowiki></code> - The maximum range (in world units) at which the sight still changes colour.
|rof=<code><nowiki>{{{rof}}}</nowiki></code>
Example:
* 12 rounds per second
|accuracy=<code><nowiki>{{{accuracy}}}</nowiki></code>
|spread=<code><nowiki>{{{spread}}}</nowiki></code>
|recoil=<code><nowiki>{{{recoil}}}</nowiki></code>
|mag=<code><nowiki>{{{mag}}}</nowiki></code>
|maxammo=<code><nowiki>{{{maxammo}}}</nowiki></code>
|heat=<code><nowiki>{{{heat}}}</nowiki></code>
|battery=<code><nowiki>{{{battery}}}</nowiki></code>
|zoom=<code><nowiki>{{{zoom}}}</nowiki></code>
|melee=<code><nowiki>{{{melee}}}</nowiki></code>
|tagname=<code><nowiki>{{{tagname}}}</nowiki></code>
|generalvariants=<code><nowiki>{{{generalvariants}}}</nowiki></code>
|hovariants=<code><nowiki>{{{hovariants}}}</nowiki></code>
|h5reqvariants=<code><nowiki>{{{h5reqvariants}}}</nowiki></code>
|hinfvariants=<code><nowiki>{{{hinfvariants}}}</nowiki></code> - Weapon Variants from Halo Infinite.
Example:
* [[BR75 Breacher]]
|scopes=<code><nowiki>{{{scopes}}}</nowiki></code>
|attachments=<code><nowiki>{{{attachments}}}</nowiki></code>
}}

Latest revision as of 03:34, November 17, 2024

This is a template documentation page!
You cannot edit the associated template from here. To do so, please see Template:Infobox/Weapon/Gameplay instead!
{{Infobox/Weapon/Gameplay
|name=
|image=
|faction=
|tier=
|class=
|type=
|mode=
|range=
|counterparts=
|damage=
|aoedamage=
|aoeradius=
|supercombine=
|dmgtype=
|projspeed=
|hitscan=
|maxrange=
|rof=
|accuracy=
|spread=
|recoil=
|mag=
|maxammo=
|heat=
|battery=
|zoom=
|melee=
|tagname=
|generalvariants=
|h5reqvariants=
|hinfvariants=
|scopes=
|attachments=
}}