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{{Title|The Pillar of Autumn}} | {{Title|The Pillar of Autumn}} | ||
{{ | {{Status|Gameplay}} | ||
{{Center|''For more articles of the same name, see [[The Pillar of Autumn|The Pillar of Autumn (disambiguation)]].''}} | {{Center|''For more articles of the same name, see [[The Pillar of Autumn|The Pillar of Autumn (disambiguation)]].''}} | ||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=CE | |pagegamelabel=CE | ||
|prev=''[[Lone Wolf]]'' {{C| | |prev=''[[Lone Wolf]]'' {{C|''[[Halo: The Master Chief Collection|MCC]]''}} | ||
|next=''[[Halo (Halo: Combat Evolved level)|Halo]]'' | |next=''[[Halo (Halo: Combat Evolved level)|Halo]]'' | ||
|name='''''The Pillar of Autumn''''' | |name='''''The Pillar of Autumn''''' | ||
|image=[[File:HCEA PillarOfAutumn Loadscreen.png |300px]] | |image=[[File:HCEA PillarOfAutumn Loadscreen.png|300px]] | ||
|game=''[[Halo: Combat Evolved]]'' | |game=''[[Halo: Combat Evolved]]'' {{C|''[[Halo: Combat Evolved Anniversary|Anniversary]]''}} | ||
|player=[[ | |devname=<code>a10</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\a10\a10.scenario}} | ||
|player=[[Master_Chief_(gameplay)#Halo:_Combat_Evolved|Master Chief]] | |||
|date=[[2552#September 19, 2552|September 19, 2552]] | |date=[[2552#September 19, 2552|September 19, 2552]] | ||
|place=Aboard the {{UNSCShip|Pillar of Autumn}}, in orbit of [[Installation 04]] in [[Soell system]] | |place=Aboard the {{UNSCShip|Pillar of Autumn}}, in orbit of [[Installation 04]] in [[Soell system]] | ||
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''Keyes examines the main screen, pulls his pipe out of his mouth and shakes some ash off it. He closes his eyes wearily.'' | ''Keyes examines the main screen, pulls his pipe out of his mouth and shakes some ash off it. He closes his eyes wearily.'' | ||
*'''Cortana''': "But I've isolated approach signatures from multiple [[ | *'''Cortana''': "But I've isolated approach signatures from multiple [[Ket-pattern battlecruiser|CCS-class]] battle groups, make it three capital ships per group. And in about 90 seconds they'll be all over us." | ||
*'''Keyes''': "Well, that's it then. Bring the ship back up to Combat Alert Alpha. I want everyone at their stations." | *'''Keyes''': "Well, that's it then. Bring the ship back up to Combat Alert Alpha. I want everyone at their stations." | ||
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*'''Johnson''': ''([[Normal]])'' "Once again, it is our job to finish what the flyboys started. We are leaving this ship, platoon, and engaging the [[Covenant]] on solid ground. When we meet the enemy, we will rip their skulls from their spines, and toss 'em away, laughin'!" ''(turns around)'' "''Am I right, Marines?''" | *'''Johnson''': ''([[Normal]])'' "Once again, it is our job to finish what the flyboys started. We are leaving this ship, platoon, and engaging the [[Covenant]] on solid ground. When we meet the enemy, we will rip their skulls from their spines, and toss 'em away, laughin'!" ''(turns around)'' "''Am I right, Marines?''" | ||
[[File:HCEA Johnson&Marines.jpg|thumb | [[File:HCEA Johnson&Marines.jpg|thumb|300px|Johnson giving his speech]] | ||
*'''Johnson''': ''([[Heroic]])'' "Men, here is where we show those [[Sangheili|split-chin squid-head sons-of-bitches]] that they could not have picked a worse enemy than the [[human]] race! We are going to blow the hell out of those dumb bugs, until we don't have anything left to shoot 'em with! And then we are going to strangle them with their ''own-living-guts!''" ''(turns around)'' "''Am I right, Marines?''" | *'''Johnson''': ''([[Heroic]])'' "Men, here is where we show those [[Sangheili|split-chin squid-head sons-of-bitches]] that they could not have picked a worse enemy than the [[human]] race! We are going to blow the hell out of those dumb bugs, until we don't have anything left to shoot 'em with! And then we are going to strangle them with their ''own-living-guts!''" ''(turns around)'' "''Am I right, Marines?''" | ||
*'''Johnson''': ''([[Legendary]])'': "Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their ''filthy'' claws on [[Earth]] | *'''Johnson''': ''([[Legendary]])'': "Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their ''filthy'' claws on [[Earth]], but we stumbled onto somethin' they're so hot for that they're scramblin' over each other to get it. Well, I don't care if it's [[Forerunner|God]]'s own anti-[[Flood|son-of-a-bitch]] machine or a giant hula hoop, we're not gonna let 'em have it! What we ''will'' let 'em have...is a belly full of lead and a pool of their own blood to drown in!" ''(turns around)'' "''Am I right, Marines?''" | ||
*'''Marines:''' "Sir, yes sir!" | *'''Marines:''' "Sir, yes sir!" | ||
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*'''Johnson''': "All you greenhorns who wanted to see Covenant up close...this is gonna be your lucky day." | *'''Johnson''': "All you greenhorns who wanted to see Covenant up close...this is gonna be your lucky day." | ||
[[File:ChiefThawing.png|thumb | [[File:ChiefThawing.png|thumb|300px|Technicians awakening the Master Chief.]] | ||
''Cut to a computer screen.'' | ''Cut to a computer screen.'' | ||
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===Reveille=== | ===Reveille=== | ||
[[File:MasterChiefExitCryoPod.jpg|thumb | [[File:MasterChiefExitCryoPod.jpg|thumb|300px|The Master Chief exits his cryo pod.]] | ||
''Note: Testing only happens in single-player, on Easy and Normal difficulties.'' | ''Note: Testing only happens in single-player, on Easy and Normal difficulties.'' | ||
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''When the Chief faces Shephard and stands on the square:'' | ''When the Chief faces Shephard and stands on the square:'' | ||
[[File:HCEA Targeting test.png|thumb | [[File:HCEA Targeting test.png|thumb|300px|The targeting test.]] | ||
*'''Shephard''': "I know the ordnance techs usually take care of your targeting sensors, but we're short of time, Chief. Just look at each of the flashing panels to target them. When you lock on, it'll change color." | *'''Shephard''': "I know the ordnance techs usually take care of your targeting sensors, but we're short of time, Chief. Just look at each of the flashing panels to target them. When you lock on, it'll change color." | ||
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''If Chief does not stand on the square'' | ''If Chief does not stand on the square'' | ||
*''' | *'''Shephard''': "Stand on the yellow square. This'll just take a second." | ||
''The Chief steps into the square.'' | ''The Chief steps into the square.'' | ||
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''The Chief approaches Keyes.'' | ''The Chief approaches Keyes.'' | ||
[[File:2817468-gallery.jpg|thumb | [[File:2817468-gallery.jpg|thumb|300px|The Chief and Captain Keyes, discussing the situation.]] | ||
[http://www.youtube.com/watch?v=v3HHf3TQw3E '''{''Original Cutscene''}'''] | [http://www.youtube.com/watch?v=v3HHf3TQw3E '''{''Original Cutscene''}'''] | ||
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''Cortana looks around the bridge for one last time, then sighs.'' | ''Cortana looks around the bridge for one last time, then sighs.'' | ||
[[File:KeyesChipCEA.png|thumb | [[File:KeyesChipCEA.png|thumb|300px|Captain Keyes gives Cortana's data chip to the Chief.]] | ||
*'''Cortana''': "Yank me." | *'''Cortana''': "Yank me." | ||
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===AI Constructs and Cyborgs First!=== | ===AI Constructs and Cyborgs First!=== | ||
''Keyes hands his [[M6D magnum|pistol]] to the Chief.'' | ''Keyes hands his [[M6D magnum|pistol]] to the Chief.'' | ||
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*'''Cortana''': "Those Marines could use some help, Chief! Do what you do best!" | *'''Cortana''': "Those Marines could use some help, Chief! Do what you do best!" | ||
''The Chief steps over a body of a dead Marine and picks up an [[MA5B | ''The Chief steps over a body of a dead Marine and picks up an [[MA5B assault rifle|Assault Rifle]].'' | ||
''From here to the end of the level, if Chief takes a hit with his shields down:'' | ''From here to the end of the level, if Chief takes a hit with his shields down:'' | ||
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*'''Marine #3''': "Move it! Back to the airlock!" | *'''Marine #3''': "Move it! Back to the airlock!" | ||
''An explosion comes from the airlock, caused by a [[ | ''An explosion comes from the airlock, caused by a [[Brhi Xur-pattern Leech|Covenant boarding vessel]] crashing into the ship, killing the two Marines standing guard next to it. Covenant troops pour into the corridor. The Chief and the Marines eliminate them. If John-117 enters the Covenant boarding craft:'' | ||
*'''Cortana''': "They're using ''our'' lifeboat airlocks to attach their boarding craft! We go out and they come in! Clever bastards..." | *'''Cortana''': "They're using ''our'' lifeboat airlocks to attach their boarding craft! We go out and they come in! Clever bastards..." | ||
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*'''Marine #3''': "Go on ahead, Chief. We'll secure this airlock." | *'''Marine #3''': "Go on ahead, Chief. We'll secure this airlock." | ||
[[File:ChiefEliteCEA.jpg|thumb | [[File:ChiefEliteCEA.jpg|thumb|300px|The Chief engages a [[Sangheili Minor]].]] | ||
''The Chief finds a trio of Marines fighting Covenant while taking cover behind [[Combat Barriers]].'' | ''The Chief finds a trio of Marines fighting Covenant while taking cover behind [[Combat Barriers]].'' | ||
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[http://www.youtube.com/watch?v=t628k8Bqv44 '''{Anniversary ''Cutscene''}'''] | [http://www.youtube.com/watch?v=t628k8Bqv44 '''{Anniversary ''Cutscene''}'''] | ||
[[File:AutumnDamagedCEA.png|thumb | [[File:AutumnDamagedCEA.png|thumb|300px|[[Bumblebee]] lifeboat [[Lima Foxtrot Alpha 43|LFA-43]] speeds away as the ''Autumn'' burns.]] | ||
''A Marine heads for the airlock, but is thrown to the ground by an explosion.'' | ''A Marine heads for the airlock, but is thrown to the ground by an explosion.'' | ||
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*'''Marine #6''': "We're gonna make it, aren't we, sir? I don't wanna die out here!" | *'''Marine #6''': "We're gonna make it, aren't we, sir? I don't wanna die out here!" | ||
[[File:LFA-43 Halo.png|thumb | [[File:LFA-43 Halo.png|thumb|300px|John-117's lifeboat approaches [[Installation 04]].]] | ||
''The Chief pats him on the shoulder.'' | ''The Chief pats him on the shoulder.'' | ||
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''The Chief dashes to the back of the lifeboat, and watches the ''Autumn''.'' | ''The Chief dashes to the back of the lifeboat, and watches the ''Autumn''.'' | ||
*'''Cortana''': "I knew it! The ''Autumn'' | *'''Cortana''': "I knew it! The ''Autumn's'' accelerating. Keyes is going in manually!" | ||
''The ''Autumn'' accelerates and flies over the | ''The ''Autumn'' accelerates and flies over the lifepod (past the pod's starboard side in ''Anniversary''). It is struck by multiple [[plasma torpedo]]es.'' | ||
[[File:BumblebeeAnniversary.png|thumb | [[File:BumblebeeAnniversary.png|thumb|300px|The Bumblebee enters Installation 04's atmosphere.]] | ||
*'''Bumblebee Pilot''': "Heads up, everyone, this is it! We're entering the ring's atmosphere in five!" | *'''Bumblebee Pilot''': "Heads up, everyone, this is it! We're entering the ring's atmosphere in five!" | ||
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|[[File:HTMCC HCEA Achievement Steam SkulltakerIron.jpg|center|64px]] | |[[File:HTMCC HCEA Achievement Steam SkulltakerIron.jpg|center|64px]] | ||
|<center>'''[[Skulltaker Halo: CE: Iron]]'''</center> | |<center>'''[[Skulltaker Halo: CE: Iron]]'''</center> | ||
|Find the [[Halo: Combat Evolved Anniversary | |Find the [[Halo: Combat Evolved Anniversary skulls#Iron|Iron Skull]] on The Pillar of Autumn. | ||
|<center>''[[Halo: The Master Chief Collection]]''</center> | |<center>''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
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==Production notes== | ==Production notes== | ||
{{Main|Development of Halo: Combat Evolved}} | {{Main|Development of Halo: Combat Evolved}} | ||
Bungie designer [[Jaime Griesemer]] led the gameplay design of ''The Pillar of Autumn'', while artist [[Paul Russel]] was | Bungie designer [[Jaime Griesemer]] led the gameplay design of ''The Pillar of Autumn'',{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}} while artist [[Paul Russel]] was led the design for the level environment.{{Ref/Book|AoH|Page=75}} Russel's art design for the interiors was inspired by the work of artist [[Wikipedia:Ron Cobb|Ron Cobb]] on the films ''[[Wikipedia:Star Wars (film)|Star Wars]]'' and ''[[Wikipedia:Alien (film)|Alien]]''.{{Ref/Reuse|IGN}} | ||
In both the opening and ending cinematics, the ''Pillar of Autumn'' model remains static. Instead, the movement of surrounding objects and background matte painting forged an illusion that the ship was moving in space.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} | In both the opening and ending cinematics, the ''Pillar of Autumn'' model remains static. Instead, the movement of surrounding objects and background matte painting forged an illusion that the ship was moving in space.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} | ||
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===Glitches=== | ===Glitches=== | ||
{{Main|Glitches}} | {{Main|Glitches}} | ||
*It's possible to save Thom (the crewman who runs the diagnostics tests) from being killed by the malfunctioning door down the hall, just after exiting the first room. It requires the player to stand in front of the door and absorb the damage. If Thom survives, his character model will freeze. | |||
*There is a glitch which allows the player to get back into the cryo chamber. The player must jump inside the tube and crouch before the cover closes. Once inside, the player will be able to see [[Headless Master Chief|an apparently decapitated copy of the Master Chief]], but once the cover closes, the player will be trapped inside and must load the last checkpoint or restart the level. | *There is a glitch which allows the player to get back into the cryo chamber. The player must jump inside the tube and crouch before the cover closes. Once inside, the player will be able to see [[Headless Master Chief|an apparently decapitated copy of the Master Chief]], but once the cover closes, the player will be trapped inside and must load the last checkpoint or restart the level. | ||
*It's possible to stand outside of the energy shield test station while the test is running. Just move carefully into the square and when it starts, the machine will push the player out, freezing the player in place until the process is done. | *It's possible to stand outside of the energy shield test station while the test is running. Just move carefully into the square and when it starts, the machine will push the player out, freezing the player in place until the process is done. | ||
*There is a glitch in the level that allows the player to [[Three | *There is a glitch in the level that allows the player to [[Three weapons glitch|carry three weapons]] instead of only two. Get off the bridge very fast after Keyes gives the player the pistol. | ||
*There is also another glitch that allows the player to exit the ''Pillar of Autumn''. If the player goes to the spot where 3 Unggoy stand near the 3 launched lifepod stations, the player can crouch on the window looking out into space and, still crouching, slowly move out of the ship. | *There is also another glitch that allows the player to exit the ''Pillar of Autumn''. If the player goes to the spot where 3 Unggoy stand near the 3 launched lifepod stations, the player can crouch on the window looking out into space and, still crouching, slowly move out of the ship. | ||
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*Captain Keyes wears the insignia of a [[Unified Ground Command|UNICOM]] [[Captain (ground forces)|captain]] when he should wear those of a [[Captain (Navy)|Navy captain]]. | *Captain Keyes wears the insignia of a [[Unified Ground Command|UNICOM]] [[Captain (ground forces)|captain]] when he should wear those of a [[Captain (Navy)|Navy captain]]. | ||
*If the one listens closely when Johnson and his Marines break formation and move out in the launch bay during the beginning cutscene, the sound of a Warthog crashing into a wall can be heard in the background. | *If the one listens closely when Johnson and his Marines break formation and move out in the launch bay during the beginning cutscene, the sound of a Warthog crashing into a wall can be heard in the background. | ||
*In the cinematic when the player goes to the bridge for the first time, the ''Pillar of Autumn'' is hit by an antimatter charge, and the bridge will shake. Captain Keyes and Master Chief will fall on the bridge, but the | *In the cinematic when the player goes to the bridge for the first time, the ''Pillar of Autumn'' is hit by an antimatter charge, and the bridge will shake. Captain Keyes and Master Chief will fall on the bridge, but the crewmen behind them are not affected in any way. | ||
*After Keyes puts his cigar in his mouth, his lip becomes permanently tilted as if the cigar was there, even when it has been removed. | *After Keyes puts his cigar in his mouth, his lip becomes permanently tilted as if the cigar was there, even when it has been removed. | ||
*Sometimes, in the cafeteria area, there are two Johnsons among the Marines. One of them comes out of the door where the Sangheili Minor is as normal. The other one is where the rest of the Covenant forces come out of the two doors at the other side of the cafeteria. The second Johnson is pointing his weapon at a pillar that's next to a table. He doesn't attack the Covenant or the player when the rest of the marines think of the player as a [[Treason|traitor]]. He won't budge unless the player or the Covenant kill him. He'll still do his speeches as normal. | *Sometimes, in the cafeteria area, there are two Johnsons among the Marines. One of them comes out of the door where the Sangheili Minor is as normal. The other one is where the rest of the Covenant forces come out of the two doors at the other side of the cafeteria. The second Johnson is pointing his weapon at a pillar that's next to a table. He doesn't attack the Covenant or the player when the rest of the marines think of the player as a [[Treason|traitor]]. He won't budge unless the player or the Covenant kill him. He'll still do his speeches as normal. | ||
*If one looks closely, the Master Chief's escape pod still has its rear hatch open when it launches. | *If one looks closely, the Master Chief's escape pod still has its rear hatch open when it launches. | ||
===Easter | ===Easter eggs=== | ||
{{Main|Easter | {{Main|Easter eggs}} | ||
*In ''Anniversary'', the introductory cutscene is more faithful to the original version on [[Legendary]] difficulty: camera angles for the ''Autumn''{{'}}s arrival, Johnson's speech, and the cryo tube's unsealing, as well as the music, | *In ''Anniversary'', the introductory cutscene is more faithful to the original version on [[Legendary]] difficulty: camera angles for the ''Autumn''{{'}}s arrival, Johnson's speech, and the cryo tube's unsealing, as well as the music, are nearly identical to the original ''Halo''. | ||
*"Keyes" on Captain Keyes' uniform says "[[Hellomyname Keyes|Hello my name]]" above it. The "is" is missing. This is probably due to the fact that it wouldn't fit. | *"Keyes" on Captain Keyes' uniform says "[[Hellomyname Keyes|Hello my name]]" above it. The "is" is missing. This is probably due to the fact that it wouldn't fit. | ||
*In ''Anniversary'', the [[Halo: Combat Evolved Anniversary | *In ''Anniversary'', the [[Halo: Combat Evolved Anniversary skulls#Iron Skull|Iron Skull]] can be found in the cryo bay, behind a stack of crates that are at the left of the targeting lights. | ||
*In ''Anniversary'', the [[Terminal (Halo: Combat Evolved Anniversary)#The Terminals|first terminal]] is one of the computer consoles located on the left side of the Autumn's bridge. All of the console's screens flash "INCOMING MESSAGE" in red, and a crewman is standing beside it instead of manning the console. | *In ''Anniversary'', the [[Terminal (Halo: Combat Evolved Anniversary)#The Terminals|first terminal]] is one of the computer consoles located on the left side of the Autumn's bridge. All of the console's screens flash "INCOMING MESSAGE" in red, and a crewman is standing beside it instead of manning the console. | ||
*The bulletin board located near the entrance to the bridge has many fliers that can be read, including the flier for the missing cat, [[Jonesy]]. | *The bulletin board located near the entrance to the bridge has many fliers that can be read, including the flier for the missing cat, [[Jonesy]]. | ||
**In the remastered version of the billboard on the ship's bridge, there is a movie poster titled ''Dark Planetoid Rising'' with an image of the [[Requiem|planet | **In the remastered version of the billboard on the ship's bridge, there is a movie poster titled ''Dark Planetoid Rising'' with an image of the [[Requiem|planet that appeared in the Legendary ending of ''Halo 3'']] - a reference to [http://web.archive.org/web/20160409095813/https://www.neogaf.com/forum/showpost.php?p=9274467&postcount=33832 a 2008 NeoGAF meme]. In addition, in the lower left corner there is an image of the "Troll Face" easter egg, which is a widely known internet meme. | ||
**Also, in the location of the ''missing cat'' ad in the remastered version, there is an ad for a missing goose that lays golden eggs. | **Also, in the location of the ''missing cat'' ad in the remastered version, there is an ad for a missing goose that lays golden eggs. | ||
*There is "The [[Megg]]" which is the letter "M" made from blood and bullets. | *There is "The [[Megg]]" which is the letter "M" made from blood and bullets. | ||
*In the remastered version of the monitors in the cryo chamber control room, | *In the remastered version of the monitors in the cryo chamber control room, it is shown in a schematic that [[Linda-058]] is present. | ||
===References=== | ===References=== | ||
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*If the player kills an ally from outside the bridge, they will be teleported to the bridge. This is a programmatic measure to prevent the player from escaping the horde of invincible Marines that try to kill them; it stops the player from rushing out of the bridge after killing an ally. However, the player could climb down a ladder near the pilots' chair and recover there. | *If the player kills an ally from outside the bridge, they will be teleported to the bridge. This is a programmatic measure to prevent the player from escaping the horde of invincible Marines that try to kill them; it stops the player from rushing out of the bridge after killing an ally. However, the player could climb down a ladder near the pilots' chair and recover there. | ||
*In the novel ''[[Halo: The Fall of Reach]]'' there is a command chair on the bridge, but there isn't one in this level. | *In the novel ''[[Halo: The Fall of Reach]]'' there is a command chair on the bridge, but there isn't one in this level. | ||
*Markings seen on the monitors at the front of the bridge and the tactical monitors at the center of the bridge bear strong resemblance to the [[reticule]] for the [[ | *Markings seen on the monitors at the front of the bridge and the tactical monitors at the center of the bridge bear strong resemblance to the [[reticule]] for the [[Vostu-pattern carbine|Covenant Carbine]] in ''Halo 2'' and ''Halo 3''. | ||
*Strangely enough, all the Covenant and Marines the player finds on his way to the bridge are invincible. This could be so that players cannot take weapons of fallen enemies or allies. | *Strangely enough, all the Covenant and Marines the player finds on his way to the bridge are invincible. This could be so that players cannot take weapons of fallen enemies or allies. | ||
*The Covenant encountered on the way to the bridge will mostly ignore the player. Sometimes they will shoot at you, but inflict very little damage. | *The Covenant encountered on the way to the bridge will mostly ignore the player. Sometimes they will shoot at you, but inflict very little damage. | ||
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**On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes. | **On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes. | ||
**On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start. | **On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start. | ||
**On Easy and Normal, when the player walks through a darkened hallway on way to the bridge, a [[Sangheili]] will appear to attack Chief only for a squad of marines to chase him off. | **On Easy and Normal, when the player walks through a darkened hallway on the way to the bridge, a [[Sangheili]] will appear to attack Chief only for a squad of marines to chase him off. | ||
**On Easy and Normal, there is a stuck door that the player must use a melee attack on to open, which Cortana will point out. | |||
**On Easy and Normal, there is an [[Unggoy]] with its back to the player that serves as a tutorial for the stealth melee attack mechanic. | |||
*The crewman who screams "Wait for me!" at the start of the level is voiced by [[Martin O'Donnell]].{{Ref/Twitter|Id=MT|MartyTheElder|1318351385738371073|Marty O'Donnell|Quote=I really appreciate Alan Tudyk's homage to my acting eight years later.|Y=2021|M=2|D=28}} | *The crewman who screams "Wait for me!" at the start of the level is voiced by [[Martin O'Donnell]].{{Ref/Twitter|Id=MT|MartyTheElder|1318351385738371073|Marty O'Donnell|Quote=I really appreciate Alan Tudyk's homage to my acting eight years later.|Y=2021|M=2|D=28}} | ||
==Gallery== | ==Gallery== | ||
===Halo: Combat Evolved=== | ===''Halo: Combat Evolved''=== | ||
<gallery> | <gallery> | ||
File:HCE PillarOfAutumn Bridge Concept.jpg|''Halo: Combat Evolved'' concept art of the bridge. | File:HCE PillarOfAutumn Bridge Concept.jpg|''Halo: Combat Evolved'' concept art of the bridge. | ||
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File:HCE_PillarOfAutumn_Storyboard.jpg|A storyboard for the level. | File:HCE_PillarOfAutumn_Storyboard.jpg|A storyboard for the level. | ||
File:HCE Menu 01 The Pillar of Autumn.png|Preview of the level in ''Halo: Combat Evolved'' menu. | File:HCE Menu 01 The Pillar of Autumn.png|Preview of the level in ''Halo: Combat Evolved'' menu. | ||
File:The Pillar of Autumn.jpg|The UNSC ''Pillar of Autumn'' escorted by Longswords. | |||
File:Longsword Fighter.jpg|C709 Longswords in space. | |||
File:HCE Fireteam Charlie 2.jpg|Sergeant Johnson rouses his men. | File:HCE Fireteam Charlie 2.jpg|Sergeant Johnson rouses his men. | ||
File:HCE Coop Cryo.jpg|Two Spartans exiting cryo tubes on cooperative play. | |||
File:HCE ShieldTest.jpg|The crewmen charge up MJOLNIR's energy shielding. | File:HCE ShieldTest.jpg|The crewmen charge up MJOLNIR's energy shielding. | ||
File:HCE TPOA Sam killed.png|Sam Marcus is shot and killed by a Sangheili. | File:HCE TPOA Sam killed.png|Sam Marcus is shot and killed by a Sangheili. | ||
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File:Wounded Marine.png|A Marine wounded by the Covenant. | File:Wounded Marine.png|A Marine wounded by the Covenant. | ||
File:Cortana on Autumn.jpg|Cortana on a holotank in the bridge. | File:Cortana on Autumn.jpg|Cortana on a holotank in the bridge. | ||
File:HCE Bumblebee Launch.jpg|A Bumblebee launching from the ''Autumn''. | |||
File:Siege.jpg|Marines repelling Covenant boarders. | File:Siege.jpg|Marines repelling Covenant boarders. | ||
File:HaloCE-PoA-Damaged.jpg|The ''Autumn'' | File:HTMCC-HCE BumblebeeMarines.png|Marines onboard a Bumblebee. | ||
File:HaloCE-PoA-Damaged.jpg|The ''Autumn'' taking heavy fire in battle. | |||
File:HTMCC-HCE BumblebeeAtmosphere.png|The Bumblebee enters Installation 04's atmosphere. | |||
</gallery> | </gallery> | ||
===Halo: Combat Evolved Anniversary=== | ===''Halo: Combat Evolved Anniversary''=== | ||
<gallery> | <gallery> | ||
File:HCEA - Shield Test Station.jpg|Concept art of the energy shield test station in ''Anniversary''. | File:HCEA - Shield Test Station.jpg|Concept art of the energy shield test station in ''Anniversary''. | ||
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File:HCEA AutumnInterior Concept 1.jpg|Concept art of the ship's interior. | File:HCEA AutumnInterior Concept 1.jpg|Concept art of the ship's interior. | ||
File:HCEA AutumnInterior Concept 2.jpg|Concept art of the ship's interior. | File:HCEA AutumnInterior Concept 2.jpg|Concept art of the ship's interior. | ||
File:AnniversaryCoop.png| | File:HCEA Menu 01 PoA.png|Preview of the level in ''Halo: Combat Evolved Anniversary'' menu. | ||
File:AnniversaryCoop.png|Two Spartans exiting cryo tubes on cooperative play. | |||
File:HCEA-EnergyShieldTestStation-Screen.jpg|The crewmen charge up MJOLNIR's energy shielding. | File:HCEA-EnergyShieldTestStation-Screen.jpg|The crewmen charge up MJOLNIR's energy shielding. | ||
File:CEA BridgeChat1.png|The Master Chief, Cortana, and Captain Keyes meeting on the bridge. | |||
File:HCEA MarinesVsCoviesCafeteria.png|Marines fighting the Covenant in the mess hall. | |||
File:HCEA CoviesAttackingCrewmen.png|Covenant boarders attacking crewmen. | |||
File:2817467-gallery.jpg|The Master Chief charging through the ''Autumn''{{'}}s corridors. | File:2817467-gallery.jpg|The Master Chief charging through the ''Autumn''{{'}}s corridors. | ||
File:2817470-gallery.jpg|Two Unggoy near a set of blast doors. | File:2817470-gallery.jpg|Two Unggoy near a set of blast doors. | ||
File:2817466-gallery.jpg|The Chief and a Marine engaging Sangheili Minors in ''Anniversary''. | File:2817466-gallery.jpg|The Chief and a Marine engaging Sangheili Minors in ''Anniversary''. | ||
File:HCEA PillarOfAutumn Bumblebee Destroyed.png|A Bumblebee | File:HCEA CoviesBoardingAutumn.png|Covenant troops exiting their boarding craft. | ||
File:HTMCC-HCEA BumblebeeEjecting.png|A Bumblebee launching from the ''Autumn''. | |||
File:HCEA PillarOfAutumn Bumblebee Destroyed.png|A Bumblebee destroyed mid-flight by the Covenant. | |||
</gallery> | </gallery> | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{succession box | before = ''[[Lone Wolf]] <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''The Pillar of Autumn''''' |after = ''[[Halo (Halo: Combat Evolved Level)|Halo]]''}} | {{succession box | before = ''[[Lone Wolf]] {{C|''[[Halo: The Master Chief Collection|MCC]]''}} <br />| title = [[Halo: Combat Evolved#Campaign|''Halo CE'' Campaign Missions]] | years = '''''The Pillar of Autumn''''' |after = ''[[Halo (Halo: Combat Evolved Level)|Halo]]''}} | ||
{{Levels|H1}} | {{Levels|H1}} |