Great Journey: Difference between revisions
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*'''[[Great Journey (medal)]]''' - The Halo Infinite multiplayer medal for stealing an enemy [[power seed]] and securing it without dropping it in [[Stockpile]]. | *'''[[Great Journey (medal)]]''' - The Halo Infinite multiplayer medal for stealing an enemy [[power seed]] and securing it without dropping it in [[Stockpile]]. | ||
*'''[[The Great Journey]]''' - The fifteenth and final [[campaign]] level in ''[[Halo 2]]'' which requires the player to stop [[Tartarus]] from activating [[Installation 05]] and enacting the "Great Journey". | *'''[[The Great Journey]]''' - The fifteenth and final [[campaign]] level in ''[[Halo 2]]'' which requires the player to stop [[Tartarus]] from activating [[Installation 05]] and enacting the "Great Journey". | ||
*'''[[Halo: The Great_Journey - The Art of Building Worlds|Halo: The Great Journey – The Art of Building Worlds]] - The hardcover art book that chronicles the artwork behind the Halo universe from 2001 to 2011. | *'''[[Halo: The Great_Journey - The Art of Building Worlds|Halo: The Great Journey – The Art of Building Worlds]]''' - The hardcover art book that chronicles the artwork behind the Halo universe from 2001 to 2011. | ||
*'''[[Great Journey (Operation)|Operation: Great Journey]] - a multiplayer [[event]] in ''[[Halo Infinite]]'' themed around the twentieth anniversary of ''[[Halo 2]]''. | *'''[[Great Journey (Operation)|Operation: Great Journey]]'''- a multiplayer [[event]] in ''[[Halo Infinite]]'' themed around the twentieth anniversary of ''[[Halo 2]]''. | ||
{{Disambig}} | {{Disambig}} |
Latest revision as of 14:12, November 4, 2024
Great Journey may refer to the following:
In-universe[edit]
- Great Journey (religion) - The central belief and ultimate goal of the Covenant to activate the Halo Array.
Real world[edit]
- Great Journey (medal) - The Halo Infinite multiplayer medal for stealing an enemy power seed and securing it without dropping it in Stockpile.
- The Great Journey - The fifteenth and final campaign level in Halo 2 which requires the player to stop Tartarus from activating Installation 05 and enacting the "Great Journey".
- Halo: The Great Journey – The Art of Building Worlds - The hardcover art book that chronicles the artwork behind the Halo universe from 2001 to 2011.
- Operation: Great Journey- a multiplayer event in Halo Infinite themed around the twentieth anniversary of Halo 2.
This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same or a similar title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.