548
edits
No edit summary |
Postmortem (talk | contribs) (→Gallery: Added Knight translocation image) |
||
(34 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Status|Canon}} | ||
[[File:Teleportation Grid.JPG|thumb|250px|[[John-117]] translocating via [[Installation 04]]'s teleportation grid.]] | [[File:Teleportation Grid.JPG|thumb|250px|[[John-117]] translocating via [[Installation 04]]'s teleportation grid.]] | ||
'''Slipspace translocation''',<ref name="goo">'''[[Halo: Ghosts of Onyx]]''', ''pages 311-212''</ref> more commonly known as '''teleportation''', is a method of travel that allows the user to travel nearly instantaneously between locations. This is achieved through the use of [[slipspace]] as a travel medium, without the use of a conventional [[slipspace drive]]. The [[Forerunner]]s were the first known civilization to make extensive use of teleportation technology. Later on, this technology was reverse-engineered by the [[Covenant | '''Slipspace translocation''',<ref name="goo">'''[[Halo: Ghosts of Onyx]]''', ''pages 311-212''</ref> more commonly known as '''teleportation''', is a method of travel that allows the user to travel nearly instantaneously between locations. This is achieved through the use of [[Slipstream space|slipspace]] as a travel medium, without the use of a conventional [[slipspace drive]]. The [[Forerunner]]s were the first known civilization to make extensive use of teleportation technology. Later on, this technology was reverse-engineered by the [[Covenant]]. Following the [[Human-Covenant War]], the [[United Nations Space Command]] began to experiment with translocation as well.<ref name="h4evg">'''[[Halo 4: The Essential Visual Guide]]''', ''page 128''</ref> | ||
==Mechanics== | ==Mechanics== | ||
There are several known variations of slipspace translocation technology. In its most commonly encountered form, slipspace translocation does not actually [[Wikipedia:Teleportation|"teleport"]] its users by dematerializing them and re-building them in another location; rather, it encases them in a compressed slipstream field, transporting them from one position to another almost instantaneously. This happens much in the same way that a spaceship uses slipspace to travel between star systems - time passes for the individual, but due to the short distances involved it is negligible.{{Ref/Reuse|goo}} The uncertainty errors involved in translocation and the shift between dimensions can cause sensations of being put back together again "from a million pieces" after a transition.<ref>'''Halo: The Flood''', Chapter 9, ''page 237'' (2003 paperback); ''page 264'' (2010 paperback)</ref> In addition, the process typically causes feelings of nausea and disorientation on humans.<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref> | |||
In some cases of Forerunner translocation, the individual being teleported is indeed disassembled, transported and reassembled at a different location; a [[Requiem slipspace artifacts|Forerunner artifact]] recovered by the UNSC from Requiem was known to do this.<ref name="artifact">'''Spartan Ops''', [[S1/Artifact|S1E2 ''Artifact'']]</ref> | |||
==Applications== | ==Applications== | ||
One of the most basic forms of translocation system is the [[teleporter]], a device that allows transit between two fixed points. The Forerunners used several types of teleporters as a form of transport on their various installations, including the [[Halo Array]] and the [[shield world]]s.<ref>'''Halo Wars''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref> Many Forerunner facilities are also equipped with [[teleportation grid]]s, which enable transportation across the installation without the use of teleporters,<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[Two Betrayals]]''</ref> instead using a network of "telemetry clusters" placed throughout the installation to keep the grid operational.<ref>[https://halo.xbox.com/en-us/news/headline/the-halo-bulletin-11911-/290676 '''Halo Waypoint''': ''The Halo Bulletin: 11/9/11'']</ref> Forerunner warriors also employed teleportation systems when deploying to the battlefield.<ref>'''Halo Legends''', ''Origins Part I''</ref> [[Promethean Knight]]s are capable of translocating over short distances | [[File:H5G-Slipspacerupture.png|thumb|250px|left|The effect left behind from an individual's translocation]] | ||
One of the most basic forms of translocation system is the [[teleporter]], a device that allows transit between two fixed points. The Forerunners used several types of teleporters as a form of transport on their various installations, including the [[Halo Array]] and the [[shield world]]s.<ref>'''Halo Wars''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref> These teleportation devices vary widely in design; the shield world [[Requiem]] featured a static array of slipspace portals that would pop out of the ground upon activation, whereas some older Forerunner structures (such as a [[Temple of the Abiding Truth|stone building]] in Ontom, Sanghelios) included portals that were completely invisible until traveled through. | |||
Many Forerunner facilities are also equipped with [[teleportation grid]]s, which enable transportation across the installation without the use of teleporters,<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[Two Betrayals]]''</ref> instead using a network of "telemetry clusters" placed throughout the installation to keep the grid operational.<ref>[https://halo.xbox.com/en-us/news/headline/the-halo-bulletin-11911-/290676 '''Halo Waypoint''': ''The Halo Bulletin: 11/9/11'']</ref> Forerunner warriors also employed teleportation systems when deploying to the battlefield.<ref>'''Halo Legends''', ''Origins Part I''</ref> [[Promethean Knight]]s are capable of translocating over short distances.<ref>'''[[Halo 4 E3 2012 Stage Demo]]'''</ref> | |||
The Forerunners also built [[slipspace portal]]s, a large-scale application of translocation technology. Portals allow transporting enormous amounts of mass—ranging from spacecraft to megastructures, such as the [[Halo Array|Halos]]—between two fixed points, across interstellar distances.<ref>'''Halo: Cryptum''', ''page 200''</ref> | |||
A Forerunner artifact recovered from Requiem was capable of translocating individuals who interacted with it; Dr. [[Henry Glassman]] of the {{UNSCShip|Infinity}} was teleported from the ''Infinity'' to the inside of Requiem after touching the device.{{Ref/Reuse|artifact}} Some time later, [[SPARTAN-IV program|SPARTAN-IV]] [[Gabriel Thorne]] was also translocated by the artifact, being teleported to [[The Cauldron]].<ref name="mementomori">'''Spartan Ops''', [[S1/Memento Mori|S1E5 ''Memento Mori'']]</ref> | |||
The | The Covenant also managed to reverse-engineer Forerunner translocation technology to a limited degree, using it in their [[Deployment spire|spire]] battlefield installations, which contain a teleportation system linked to a nearby [[capital ship]], used to transport dropships or other vehicles to the ground.<ref>'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref> The [[anti-gravity chair]]s used by the [[Hierarchs]] are known to possess short-range teleportation devices as a form of defensive measure.<ref>'''[[Halo 2]]''', campaign level, ''[[Regret (Halo 2 level)|Regret]]''</ref> | ||
The | The UNSC has begun experimenting with its own slipspace translocation technology, based on reverse-engineering Forerunner technology by [[Office of Naval Intelligence|ONI]], with the [[MX-1050 Quantum Plane Translocation Marker-Local/Hybrid]] deployed to transport assets immediately from hostile environments to a receiver node elsewhere. Currently, using the device on organic matter is forbidden due to safety concerns.{{Ref/Reuse|h4evg}} By [[2560]], the UNSC began the development of slipspace translocation technology compatible with organic matter, ending with the creation of the [[Quantum Translocator]]. | ||
==Trivia== | ==Trivia== | ||
In most of the ''Halo'' games, the effects associated with teleportation involve an intense yellow-orange glow and similarly colored rings that surround the object being teleported. In ''Halo: Reach'', the glow is more subdued and blue-purple in color | {{Linkbox|gallery=yes}} | ||
In most of the ''Halo'' games, the effects associated with teleportation involve an intense yellow-orange glow and similarly colored rings that surround the object being teleported. In ''Halo: Reach'', the glow is more subdued and blue-purple in color and closely follows the shape of the teleported object. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo2Vistateleporter.png|A typical teleporter node. | File:Halo2Vistateleporter.png|A typical teleporter node in ''[[Halo 2]]''. | ||
File:Phantom Teleport.jpg|A [[ | File:Phantom Teleport.jpg|A {{Pattern|Ru'swum|Phantom}} teleporting through a Covenant spire in ''[[Halo: Reach]]''. | ||
File:Promethean translocate.gif|A [[Promethean Knight]] translocating in ''[[Halo 4]]''. | |||
File:H4-PrometheanTranslocate.png|A Promethean Knight's translocation stance, surrounded by what may be a quantum field. | |||
File:H4 SO Thorne translocated.jpg|Gabriel Thorne being teleported in ''[[Spartan Ops]]''. | |||
File:H5G-Soldiersteleporting.png|Promethean Soldiers teleporting in ''[[Halo 5: Guardians]]''. | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo: Combat Evolved]]'' {{1st}} | *''[[Halo: Combat Evolved]]'' {{1st}} | ||
*''[[Halo: The Flood]]'' | |||
*''[[Halo 2]]'' | *''[[Halo 2]]'' | ||
*''[[Halo: Ghosts of Onyx]]'' | |||
*''[[Halo 3]]'' | *''[[Halo 3]]'' | ||
*''[[Halo Wars]]'' | *''[[Halo Wars]]'' | ||
*''[[Halo Legends]]'' | *''[[Halo Legends]]'' | ||
**''[[Origins]]'' | **''[[Origins]]'' | ||
*''[[Halo: Reach]]'' | |||
*''[[Halo: Combat Evolved Anniversary]]'' | |||
*''[[Halo: The Thursday War]]'' | |||
*''[[Halo 4]]'' | |||
**''[[Spartan Ops]]'' | |||
*''[[Halo: Spartan Assault]]'' | |||
*''[[Halo: Escalation]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo: Spartan Strike]]'' | |||
*''[[Halo: Hunters in the Dark]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Wars 2]]'' | |||
*''[[Halo: Renegades]]'' | |||
*''[[Halo Infinite]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Forerunner|technology}} | |||
[[Category:Transportation]] | [[Category:Transportation]] |
edits