Gameplay

Pulse Carbine: Difference between revisions

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(This page is now dedicated to Pulse Carbine (gameplay). Sorry there is so little information currently, I will expand upon it later.)
Tags: Removed redirect Mobile edit Disambiguation links
(filling out universe/lore + gallery sections. also hidden a few sections until such a time as we have data to put in them (it's difficult to extract halo infinite stats, so might be a while))
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{{Infobox/Weapon/Gameplay
{{Infobox/Weapon/Gameplay
|name=Pulse Carbine
|name=Pulse Carbine
|image=
|image=[[File:HINF Pulse Carbine Crop.png|300px]]
|factions=[[Covenant]], [[Banished]]
|factions=[[Covenant]], [[Banished]]
|tier=
|tier=
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}}
}}


The '''Pulse Carbine''' is a [[Covenant]] [[Weapon class#Assault Rifle|assault rifle]] first introduced in ''[[Halo Infinite]]''. Only effective at close to medium ranges, it fires a burst of 3 projectiles which deal very little [[Damage types#Plasma|plasma]] damage, even if all of the projectiles land. However, the projectiles do have a homing ability, but this is very weak.
The '''Pulse Carbine''' is a [[Covenant]] [[Weapon class#Assault Rifle|assault rifle]] first introduced in ''[[Halo Infinite]]''. Only effective at close to medium ranges, it fires a burst of three projectiles which deal very little [[Damage types#Plasma|plasma]] damage, even if all of the projectiles land. However, the projectiles do have a homing ability, but this is very weak.


==Universe and lore==
==Universe and lore==
{{Main|Erudo'ma'keth-pattern pulse carbine}}
The {{Pattern|Erudo'ma'keth|pulse carbine}} is a weapon developed by the and used by the [[Covenant military|military forces]] of the [[Covenant]] empire. After the empire's fall, production of the weapon resumed by the [[Sangheili|Elite]] [[Lodam Armory]], and is now used by [[Covenant remnants|post-Covenant]] factions including the [[Banished]].


==Overview==
==Overview==
The Pulse Carbine is a weak weapon first introduced in ''[[Halo Infinite]]'' as a successor to the [[Plasma Rifle]], [[Plasma Repeater]], and [[Storm Rifle]]. It appears in both [[campaign]] and [[multiplayer]], and is relatively common in both due to it's low power. The Pulse Carbine is more powerful in close quarters, but is almost useless at longer ranges.
The Pulse Carbine is a weak weapon first introduced in ''[[Halo Infinite]]'' as a successor to the [[Plasma Rifle]], [[Plasma Repeater]], and [[Storm Rifle]]. It appears in both [[campaign]] and [[multiplayer]], and is relatively common in both due to its low power. The Pulse Carbine is more powerful in close quarters, but is almost useless at longer ranges.


===Unlock and acquisition requirements===
===Unlock and acquisition requirements===
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{{Main|Rapidfire Pulse Carbine}}
{{Main|Rapidfire Pulse Carbine}}
The Rapidfire Pulse Carbine is an improved version of the Pulse Carbine, featured in the ''Halo Infinite'' campaign and multiplayer.
The Rapidfire Pulse Carbine is an improved version of the Pulse Carbine, featured in the ''Halo Infinite'' campaign and multiplayer.
<gallery>
File:HINF RapidfirePulseCarbine 2.jpg|A Spartan wielding a Rapidfire Pulse Carbine.
File:HINF rapidfire pulse carbine firing.png|A first-person view of the Rapidfire Pulse Carbine.
</gallery>


===Counterparts===
===Counterparts===
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==Gameplay==
==Gameplay==
===Stats===
<!--===Stats===
{{Expand-section}}
{{Expand-section}}
The following table summarises the Pulse Carbine's stats in ''Halo Infinite'':
The following table summarises the Pulse Carbine's stats in ''Halo Infinite'':
{{/Stats/FPS}}
{{/Stats/FPS}}-->


===Advantages===
===Advantages===
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*Sometimes useful for defending zones in [[objective]] modes, as enemies are forced to come into the zone to capture it
*Sometimes useful for defending zones in [[objective]] modes, as enemies are forced to come into the zone to capture it


==Skins and cosmetics==
<!--==Medals==
{{Main|Weapon customization}}
 
==Medals==
The following medals are exclusive to the Pulse Carbine, or to the assault rifle weapon class in ''Halo Infinite''. Other, less specific medals, can also be earned with the Pulse Carbine, but the ones listed are only those that are unique to assault rifles or to the Pulse Carbine itself.
The following medals are exclusive to the Pulse Carbine, or to the assault rifle weapon class in ''Halo Infinite''. Other, less specific medals, can also be earned with the Pulse Carbine, but the ones listed are only those that are unique to assault rifles or to the Pulse Carbine itself.


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|-
|-
|}
|}
 
-->
==Production notes==
==Production notes==


==Gallery==
==Gallery==
===Concept art===
===Concept art===
<gallery>
File:HINF Concept EarlyPulseCarbine.jpg|Early concept art exploration for ''[[Halo Infinite]]'' of a "Covenant rifle" that would eventually become the pulse carbine.
File:HINF Concept EarlyPulseCarbine2.jpg|More early concept exploration of the pulse carbine.
File:HINF Concept PulseCarbineExploration1.jpg|More early concept exploration of the pulse carbine.
File:HINF Concept PulseCarbineExploration2.jpg|More early concept exploration of the pulse carbine.
File:HINF Concept PulseCarbineExploration3.jpg|More early concept exploration of the pulse carbine.
File:HINF Concept PulseCarbines.jpg|Concept art approaching the final design.
File:HINF Concept FinalizedPulseCarbine.jpg|Finalized concept art of the pulse carbine.
</gallery>


===HUD icons===
===HUD icons===
<gallery>
File:HInf_HUD_Pulse_carbine.png|''Halo Infinite'' HUD icon for the weapon.
</gallery>


===Screenshots===
===Screenshots===
<gallery>
File:HI Screenshot Gameplay-PulseCarbine1.png|A [[Sangheili]] [[Sangheili Mercenary|Mercenary]] wielding a pulse carbine in a pre-release build of ''Halo Infinite''.
File:HINF XGS 2020 Pulse Carbine Heads Up Display.png|First person view of the pulse carbine in ''Halo Infinite''.
File:HINF New Generation Pulse Carbine.png|A Spartan holding a pulse carbine in the [[A New Generation]] trailer.
File:HINF-Oiyougotapermitforthat.jpg|Three Covenant Jiralhanae, including a [[Jiralhanae Chieftain|Chieftain]], wielding pulse carbines during the [[Battle for Earth]].
File:HINF - Technical Preview - Pulse carbine and wall mount.png|A Spartan wielding a pulse carbine, next to its wall mount.
File:HINF - Technical Preview - Pulse carbine close to overheat.png|A pulse carbine being fired, close to an overheat.
File:HINF - Technical Preview - Pulse carbine idle after firing.png|A pulse carbine cooling down on its own.
File:HINF - Technical Preview - Pulse carbine venting.png|A pulse carbine venting.
File:HINF-ThirdPersonPulseCarbine.jpg|A Spartan holding the pulse carbine on [[Live Fire]].
File:HINF-PulseCarbineVentThirdPerson.jpg|The pulse carbine venting.
File:HINF Jiralhanae Warrior Pulse Carbine.png|A Jiralhanae warrior fires a pulse carbine.
</gallery>


==List of appearances==
==List of appearances==

Revision as of 11:09, October 20, 2024

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
Pulse Carbine
Cutout of the Pulse Carbine.
Gameplay role

Weapon class (?):

Assault Rifle

Effective range:

Mid

Counterparts:

Human (UNSC):

Covenant:

Weapon stats

Damage:

Low

Damage type (?):

Plasma

Projectile speed:

Low

Rate of fire:

Mid

Accuracy:

Low

Variants and attachments

Halo Infinite variant(s):

Rapidfire Pulse Carbine

 

The Pulse Carbine is a Covenant assault rifle first introduced in Halo Infinite. Only effective at close to medium ranges, it fires a burst of three projectiles which deal very little plasma damage, even if all of the projectiles land. However, the projectiles do have a homing ability, but this is very weak.

Universe and lore

Main article: Erudo'ma'keth-pattern pulse carbine

The Erudo'ma'keth-pattern pulse carbine is a weapon developed by the and used by the military forces of the Covenant empire. After the empire's fall, production of the weapon resumed by the Elite Lodam Armory, and is now used by post-Covenant factions including the Banished.

Overview

The Pulse Carbine is a weak weapon first introduced in Halo Infinite as a successor to the Plasma Rifle, Plasma Repeater, and Storm Rifle. It appears in both campaign and multiplayer, and is relatively common in both due to its low power. The Pulse Carbine is more powerful in close quarters, but is almost useless at longer ranges.

Unlock and acquisition requirements

In multiplayer, the Pulse Carbine is a pickup weapon that can be found in certain weapon pads. Whether or not the Pulse Carbine spawns is up to chance, as its weapon pads may offer an Assault Rifle instead, depending on the random weapon pad configuration generated at the start of the match.

Variants

Rapidfire Pulse Carbine

Main article: Rapidfire Pulse Carbine

The Rapidfire Pulse Carbine is an improved version of the Pulse Carbine, featured in the Halo Infinite campaign and multiplayer.

Counterparts

Throughout the Halo franchise, there have been several weapons similar in role to the Pulse Carbine.

Gameplay

Advantages

  • Homing ability
  • Has built in heat dissipation meaning that the user doesn't need to vent as often as some other plasma based weapons

Disadvantages

  • Useless at long ranges due to low accuracy
  • Fairly slow rate of fire; time between shots is relatively long

Tactics and strategies

  • Effective in tight, close-quarter environments
  • Can be combined with a melee to kill enemies quicker
  • Almost useless when fired from longer ranges; close the distance first, or use a different weapon
  • Sometimes useful for defending zones in objective modes, as enemies are forced to come into the zone to capture it

Production notes

Gallery

Concept art

HUD icons

Screenshots

List of appearances

Sources