Gameplay

All According to Plan...: Difference between revisions

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{{Title|All According to Plan...}}
{{Title|All According to Plan...}}
{{Era|RW}}
{{Status|Gameplay}}
{{achievement infobox
{{achievement infobox
|name = All According to Plan...
|name = All According to Plan...
|img  = [[File:HR Achievement All According to Plan.png]]
|img  = [[File:HCEA Achievement All According to Plan.png]]
[[File:HTMCC Achievement AllAccordingToPlan Steam.jpg]]
|gs  = 25
[[File:HTMCC HCE Achievement AllAccordingToPlan.jpg|140px]]
|gs  = 25/10
|game = Halo: Combat Evolved Anniversary
|game = Halo: Combat Evolved Anniversary
}}
{{achievement infobox
|name = All According to Plan...
|img  = [[File:HTMCC Achievement AllAccordingToPlan Steam.jpg]]
[[File:HTMCC HCEA Achievement AllAccordingtoPlan.png|140px]]
|gs  = 10
|game = Halo: The Master Chief Collection
}}
}}


'''All According to Plan...''' is an [[achievement]] in ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo: The Master Chief Collection]]''. It is awarded for killing all the enemies in the first encounter in the level [[The Truth and Reconciliation]] without being detected. <ref>[http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109 '''Halo Waypoint''': ''Halo: Combat Evolved Anniversary Achievements'']</ref> In the original game is represented by a target reticule surrounded by a light purple star, which in turn is surrounded by a purple octagon; in ''The Master Chief Collection'' it is represented by a screenshot of [[Battle Creek]].
'''All According to Plan...''' is an [[achievement]] in ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo: The Master Chief Collection]]''. It is awarded for killing all the enemies in the first encounter in the level [[The Truth and Reconciliation]] without being detected.<ref>[http://halo.xbox.com/en-us/news/headline/halo-combat-evolved-anniversary-achievements/285109 '''Halo Waypoint''': ''Halo: Combat Evolved Anniversary Achievements'']</ref> In the original game is represented by a target reticule surrounded by a light purple star, which in turn is surrounded by a purple octagon; in ''The Master Chief Collection'' it is represented by a screenshot of [[Battle Creek]].


The achievement is worth 25 [[Gamerscore]] in the original game; in ''The Master Chief Collection'' it is only worth 10 points.
The achievement is worth 25 [[Gamerscore]] in the original game; in ''The Master Chief Collection'' it is only worth 10 points.


== Tips ==
== Tips ==
* In the first encounter there is a total of '''10''' enemy units: 7 Grunts, 2 Jackal, and 1 Elite.
* In the first encounter there is a total of '''10''' enemy units: 7 [[Unggoy|Grunt]]s, 2 [[Kig-Yar|Jackal]], and 1 [[Sangheili|Elite]].
* In the beginning area, when hiding behind the rock formation with the opening, do not "lean" against the rock as enemies are almost guaranteed to notice you after firing a shot. Instead, try to stand several feet back away from the formation in order to avoid being detected by enemy AI.
* In the beginning area, when hiding behind the rock formation with the opening, do not "lean" against the rock as enemies are almost guaranteed to notice you after firing a shot. Instead, try to stand several feet back away from the formation in order to avoid being detected by enemy AI.
*To get this achievenment, it's a good idea to snipe from behind the rocks patiently, taking cover whenever enemies start to run blindly towards the player. When no more enemies can be seen, walking along the ledge will usually reveal a sleeping Grunt that may be on the lower level.
*To get this achievement, it's a good idea to snipe from behind the rocks patiently, taking cover whenever enemies start to run blindly towards the player. When no more enemies can be seen, walking along the ledge will usually reveal a sleeping Grunt that may be on the lower level.
* This achievement can be unlocked on [[Easy]] which can be used to the advantage of the player(s) as all of the enemies will die with single sniper shots.
* This achievement can be unlocked on [[Easy]] which can be used to the advantage of the player(s) as all of the enemies will die with single sniper shots.
* To get a clearer view of all enemies in the first encounter, it is recommended to use "Classic" mode which will reveal hidden solid surfaces and remove foliage that may obscure enemies.
* To get a clearer view of all enemies in the first encounter, it is recommended to use "Classic" mode which will reveal hidden solid surfaces and remove foliage that may obscure enemies.
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{{Ref/Sources}}
{{Ref/Sources}}


[[Category:Achievements]]
{{Halo: Combat Evolved Anniversary Achievements}}
{{Halo: Combat Evolved Anniversary Achievements}}
{{Master Chief Collection Achievements|HCEA}}
{{Master Chief Collection Achievements|HCEA}}

Latest revision as of 01:34, October 5, 2024

All According to Plan...
All According to Plan...

All According to Plan... is an achievement in Halo: Combat Evolved Anniversary and Halo: The Master Chief Collection. It is awarded for killing all the enemies in the first encounter in the level The Truth and Reconciliation without being detected.[1] In the original game is represented by a target reticule surrounded by a light purple star, which in turn is surrounded by a purple octagon; in The Master Chief Collection it is represented by a screenshot of Battle Creek.

The achievement is worth 25 Gamerscore in the original game; in The Master Chief Collection it is only worth 10 points.

Tips[edit]

  • In the first encounter there is a total of 10 enemy units: 7 Grunts, 2 Jackal, and 1 Elite.
  • In the beginning area, when hiding behind the rock formation with the opening, do not "lean" against the rock as enemies are almost guaranteed to notice you after firing a shot. Instead, try to stand several feet back away from the formation in order to avoid being detected by enemy AI.
  • To get this achievement, it's a good idea to snipe from behind the rocks patiently, taking cover whenever enemies start to run blindly towards the player. When no more enemies can be seen, walking along the ledge will usually reveal a sleeping Grunt that may be on the lower level.
  • This achievement can be unlocked on Easy which can be used to the advantage of the player(s) as all of the enemies will die with single sniper shots.
  • To get a clearer view of all enemies in the first encounter, it is recommended to use "Classic" mode which will reveal hidden solid surfaces and remove foliage that may obscure enemies.

Sources[edit]