Halo 3: ODST Original Soundtrack: Difference between revisions

→‎Trivia: Corrected "flare" to "flair" in the final trivia entry. The former relates to light and didn't make sense in the context it was used in, whereas the latter relates to style and does make sense in said context.
(→‎Trivia: Corrected "flare" to "flair" in the final trivia entry. The former relates to light and didn't make sense in the context it was used in, whereas the latter relates to style and does make sense in said context.)
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{{era|H3R|RW}}
{{Title|''Halo 3: ODST Original Soundtrack''}}
{{Ratings}}
{{Status|RealWorld}}
[[File:Halo_3_odst.jpg|thumb|Halo 3: ODST Original Soundtrack]]
{{references}}
{{quote|Overall I think this score is a bit more intimate and personal. We're telling a human story, not a cyborg story. This isn't a space opera but a story that takes place on earth in one city. Although the player get's to inhabit the shoes of several characters, they still primarily should feel like one person discovering the mystery that lies behind the ruins of New Mombasa|Martin O'Donnell to Music 4 Games.}}
{{Soundtrack infobox
The [[Halo 3: ODST|''Halo 3: ODST'']] Original Soundtrack consists of music tracks composed by [[Martin_O'Donnell|Martin O'Donnell]] and [[Michael Salvatori]], is a two-disc set similar to the [[Halo 2: Original Soundtrack]] and [[Halo 3: Original Soundtrack]].<ref name="The Marty Army News post 8/8/2009">[http://www.bungie.net/fanclub/fanclub1/News/Archive.aspx?mode=news#cid488545 The Marty Army News post]</ref><ref name="Amazon.com Listing">http://www.amazon.com/Original-Soundtrack-Martin-Michael-Salvatori/dp/B002LBGBOK/ref=sr_1_1?ie=UTF8&s=music&qid=1253308360&sr=1-1</ref>
|image=[[File:Halo 3 odst.jpg|300px|Halo 3: ODST Original Soundtrack]]
__TOC__
|release=
{{clear}}
|label=Sumthing Else Musicworks
==Track Listing==
|producer=[[Martin O'Donnell]] and [[Michael Salvatori]]
{{Soundtrack List
|composer=Martin O'Donnell, Michael Salvatori, Stan LePard and C. Paul Johnson
|name= Halo 3: ODST Original Soundtrack
|performance=
|1= [[Bits and Pieces (Song)|Bits and Pieces]]
|length= 114:59
|t1= 7:01
|2= [[Overture (Song)|Overture]]
|t2= 5:37
|3= [[Skyline (Song)|Skyline]]
|t3= 6:58
|4= [[The Rookie (Song)|The Rookie]]
|t4= 7:27
|5= [[More Than His Share (Song)|More Than His Share]]
|t5= 5:46
|6= [[No Stone Unturned (Song)|No Stone Unturned]]
|t6= 3:21
|7= [[Deference for Darkness (Song)|Deference for Darkness]]
|t7= 6:35
|8= [[One Way Ride (Song)|One Way Ride]]
|t8= 6:48
|9= [[The Light at the End (Song)|The Light at the End]]
|t9= 7:49
|10= [[The Menagerie (Song)|The Menagerie]]
|t10= 6:10
|11= [[Asphalt and Ablution(Song)|Asphalt and Ablution]]
|t11= 6:04
|12= [[Data Hive (Song)|Data Hive]]
|t12= 6:01
|13= [[Special Delivery (Song)|Special Delivery]]
|t13= 10:21
|14= [[Traffic Jam (Song)|Traffic Jam]]
|t14= 5:50
|15= [[Finale (Song)|Finale]]
|t15= 8:10
|16= [[Neon Night (Song)|Neon Night]]
|t16= 5:35
|17= [[The Office of Naval Intelligence (Song)|The Office of Naval Intelligence]]
|t17= 8:48
|total= 114:59
}}
}}
* Original composition:
{{Quote|Overall I think this score is a bit more intimate and personal. We're telling a human story, not a cyborg story. This isn't a space opera but a story that takes place on [[Earth]] in one city. Although the player gets to inhabit the shoes of several characters, they still primarily should feel like one person discovering the mystery that lies behind the ruins of [[New Mombasa]].|Martin O'Donnell to Music 4 Games}}
* Sound design:
 
* Arrangement:
The '''''[[Halo 3: ODST]] Original Soundtrack''''' consists of music tracks composed by [[Martin O'Donnell]], [[Michael Salvatori]], [[Stan LePard]] and [[C. Paul Johnson]] is a two-disc set similar to the [[Halo 2: Original Soundtrack]] and [[Halo 3: Original Soundtrack]].<ref name="The Marty Army News post 8/8/2009">[http://halo.bungie.net/fanclub/fanclub1/News/Archive.aspx?mode=news#cid488545 '''bungie.net''': ''The Marty Army News post'']</ref><ref name="Amazon.com Listing">[http://www.amazon.com/Original-Soundtrack-Martin-Michael-Salvatori/dp/B002LBGBOK/ref=sr_1_1?ie=UTF8&s=music&qid=1253308360&sr=1-1 '''Amazon''': ''Halo 3: ODST Soundtrack'']</ref>
* Label:
 
* Performance:
==Overview==
{{Sectstub}}
As with the previous soundtracks, each music is made up of suites, and the suites are ordered to correspond with their in-game appearance. It was composed and produced by Marty O' Donnell and Michael Salvatori, and includes a complete 68 track listing inside. There are 17 songs on two discs.
 
==Track listing==
{{col-begin}}
{{col-2}}
===Disc 1===
#[[Overture (Halo 3: ODST)|Overture]] – 5:38
#[[The Rookie (music)|The Rookie]] – 7:29
#[[More Than His Share]] – 5:48
#[[Deference for Darkness]] – 6:38
#[[The Menagerie]] – 6:09
#[[Asphalt and Ablution]] – 6:03
#[[Traffic Jam]] – 5:52
#[[Neon Night]] – 5:37
#[[The Office of Naval Intelligence (music)|The Office of Naval Intelligence]] – 8:49
{{col-2}}
===Disc 2===
#[[Bits and Pieces]] – 7:01
#[[Skyline]] – 7:01
#[[No Stone Unturned]] – 3:22
#[[One Way Ride]] – 6:50
#[[The Light at the End]] – 7:52
#[[Data Hive (music)|Data Hive]] – 6:03
#[[Special Delivery]] – 10:22
#[[Finale (Halo 3: ODST)|Finale]] – 8:12
{{col-end}}


== Trivia ==
== Trivia ==
*The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to [[7|seven]] and possibly the eponymous [[Monitor]] [[343 Guilty Spark]]. Additionally "Prepare to Drop," named after the game's tagline, has a runtime of 1:17, a reference to [[John-117|Master Chief]].
*The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to [[Seven|7]] and possibly the eponymous [[Monitor]] [[343 Guilty Spark]]. Additionally "[[Prepare To Drop (music)|Prepare to Drop]]," named after the game's tagline, has a runtime of 1:17, a reference to [[John-117|Master Chief]].
*It seems that Marty O'Donnell was going for more of a jazz perspective. In Deference for Darkness, there is a short saxophone section. More brass appear to pop up more in this soundtrack than the others. However in tracks like [[Skyline (Song)|Skyline]], it has the same variety of electric guitar, string, percussion, and other instruments; it is this combination and mixing that makes the Halo soundtracks so renowned and recognizable.
*Marty O'Donnell was trying to evoke the feeling of jazz, while not literally creating jazz music. Throughout the soundtrack there are several songs that contain solo saxophone sections that create a lonely, urban atmosphere. In the tracks "Skyline" and "Traffic Jam" however, an electric guitar along with heavier sounding percussion are used in the more cinematic moments in the game.
*The soundtrack won several awards; the Best Original Score at the 2009 Spike Video Game Awards<ref>[http://en.wikipedia.org/wiki/Spike_Video_Game_Awards#2009_Awards '''Wikipedia''': ''2009 Spike Video Game Awards'']</ref> and Best Original Score and Sounds in the Czech Gaming Awards "Invaze 2009".{{citation needed}}
*Most of the tracks that play during [[Mombasa Streets]] have a [http://en.wikipedia.org/wiki/Film_noir film noir] flair, due to the jazz perspective used in the soundtrack. This seems fitting, since most film noir movies are about detectives, and [[The Rookie]] is, in a sense, a detective.


==Sources==
==Sources==
{{Reflist}}
{{Ref/Sources}}
{{Halo Music}}


[[Category:Halo Music]]
{{Soundtrack}}
[[Category:Music]]
[[Category:Halo 3: ODST OST| ]]
[[Category:The Real World]]
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