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Space fighter: Difference between revisions

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These ships are unable to enter [[slipspace]] by themselves, and need to be launched from [[planet]]ary bases, orbiting [[space station]]s, or [[capital ship]]s to conduct ''strike''-operations against enemy [[warship]]s, intercept fighters, and provide escort for warships and [[dropship]]s.<ref>''[[Halo Encyclopedia (2009 edition)]]'', p. 266</ref>{{Ref/Novel|[[Halo: First Strike]]|Page=6}} Their size varies from a few meters to well over 50 meters. Most known space fighters are [[Wikipedia:Spaceplane|spaceplanes]], capable of operating in both atmospheric/exoatmospheric (A/X){{Ref/Site|URL=https://www.halowaypoint.com/news/the-new-halo-encyclopedia-is-out-today|Site=Halo Waypoint|Page=The New Halo Encyclopedia is Out Today|D=11|M=03|Y=2023}} and suborbital/orbital (S/O) environments. The [[Forerunner]] [[Warrior-Servant]]s often used space fighters in combat. Some space fighters, called [[weapon-ship]]s, could be remotely-controlled at a ratio of up to a million ships per warrior.{{Ref/Novel|[[Halo: Cryptum]]|Page=174}}
These ships are unable to enter [[slipspace]] by themselves, and need to be launched from [[planet]]ary bases, orbiting [[space station]]s, or [[capital ship]]s to conduct ''strike''-operations against enemy [[warship]]s, intercept fighters, and provide escort for warships and [[dropship]]s.<ref>''[[Halo Encyclopedia (2009 edition)]]'', p. 266</ref>{{Ref/Novel|[[Halo: First Strike]]|Page=6}} Their size varies from a few meters to well over 50 meters. Most known space fighters are [[Wikipedia:Spaceplane|spaceplanes]], capable of operating in both atmospheric/exoatmospheric (A/X){{Ref/Site|URL=https://www.halowaypoint.com/news/the-new-halo-encyclopedia-is-out-today|Site=Halo Waypoint|Page=The New Halo Encyclopedia is Out Today|D=11|M=03|Y=2023}} and suborbital/orbital (S/O) environments. The [[Forerunner]] [[Warrior-Servant]]s often used space fighters in combat. Some space fighters, called [[weapon-ship]]s, could be remotely-controlled at a ratio of up to a million ships per warrior.{{Ref/Novel|[[Halo: Cryptum]]|Page=174}}


[[Warship]]s primarily designed to transport and maintain fighter-squadrons are commonly known as [[carrier]]s.<ref>''Halo Encyclopedia: The Definitive Guide to the Halo Universe'', p. 259</ref> In the [[UNSC Navy]], starfighters were deployed from all warships larger than a [[UNSC corvette|corvette]], as corvettes were too small to carry anything larger than a shuttle.{{Ref/Novel|[[Halo: Contact Harvest]]|Page=64}} {{Class|Marathon|heavy cruiser}}s are capable of reconfiguring themselves as light carriers by sacrificing weapons installations and cargo bays for increased fighter capacity.{{Ref/Book|Id=fb125|[[Halo: Fleet Battles]]|Section=Core Rulebook|Page=125}} UNSC doctrine typically dictates the launching of a fighter assault against an enemy fleet employing wolf-pack tactics before it can swarm a [[capital ship]].{{Ref/Novel|Id=SS17|[[Halo: Silent Storm]]|Chapter=17}}  
[[Warship]]s primarily designed to transport and maintain fighter-squadrons are commonly known as [[carrier]]s.<ref>''Halo Encyclopedia: The Definitive Guide to the Halo Universe'', p. 259</ref> In the [[UNSC Navy]], starfighters were deployed from all warships larger than a [[UNSC corvette|corvette]], as corvettes were too small to carry anything larger than a shuttle.{{Ref/Novel|[[Halo: Contact Harvest]]|Page=64}} {{Class|Marathon|heavy cruiser}}s are capable of reconfiguring themselves as light carriers by sacrificing weapons installations and cargo bays for increased fighter capacity.{{Ref/Book|Id=fb125|Halo: Fleet Battles core rulebook|Page=125}} UNSC doctrine typically dictates the launching of a fighter assault against an enemy fleet employing wolf-pack tactics before it can swarm a [[capital ship]].{{Ref/Novel|Id=SS17|[[Halo: Silent Storm]]|Chapter=17}}  


During the [[Battle of Biko]], [[Nizat 'Kvarosee]] deployed his fighters in a tight "shell" around their motherships, ensuring that any attempt to [[Naval boarding|board]] his vessels would be met with failure, considered an unusual deployment tactic by the UNSC.{{Ref/Reuse|SS17}} This differed from usual Covenant deployment tactics, which would see fighters deploy straight to attack the enemy, leaving their capital ships relatively undefended.{{Ref/Novel|Id=SS21|Halo: Silent Storm|Chapter=21}}
During the [[Battle of Biko]], [[Nizat 'Kvarosee]] deployed his fighters in a tight "shell" around their motherships, ensuring that any attempt to [[Naval boarding|board]] his vessels would be met with failure, considered an unusual deployment tactic by the UNSC.{{Ref/Reuse|SS17}} This differed from usual Covenant deployment tactics, which would see fighters deploy straight to attack the enemy, leaving their capital ships relatively undefended.{{Ref/Novel|Id=SS21|Halo: Silent Storm|Chapter=21}}

Revision as of 16:13, August 8, 2024

This article is about starfighters employed within the Halo universe. For the 343 Industries internal game pitch, see Halo: Starfighter.
F-41 Broadswords engaging Elsedda-pattern Banshees in front of the UNSC Infinity.

A space fighter,[1] strike fighter,[2][3] or simply fighter,[2][3][4] known by the Covenant as Strikecraft[5][6] and to the UNSC as an interceptor,[7][3] are small, versatile, and maneuverable spacecraft, primarily used for exoatmospheric interception, interdiction, or space-supremacy operations.

Overview

These ships are unable to enter slipspace by themselves, and need to be launched from planetary bases, orbiting space stations, or capital ships to conduct strike-operations against enemy warships, intercept fighters, and provide escort for warships and dropships.[8][9] Their size varies from a few meters to well over 50 meters. Most known space fighters are spaceplanes, capable of operating in both atmospheric/exoatmospheric (A/X)[10] and suborbital/orbital (S/O) environments. The Forerunner Warrior-Servants often used space fighters in combat. Some space fighters, called weapon-ships, could be remotely-controlled at a ratio of up to a million ships per warrior.[11]

Warships primarily designed to transport and maintain fighter-squadrons are commonly known as carriers.[12] In the UNSC Navy, starfighters were deployed from all warships larger than a corvette, as corvettes were too small to carry anything larger than a shuttle.[13] Marathon-class heavy cruisers are capable of reconfiguring themselves as light carriers by sacrificing weapons installations and cargo bays for increased fighter capacity.[14] UNSC doctrine typically dictates the launching of a fighter assault against an enemy fleet employing wolf-pack tactics before it can swarm a capital ship.[15]

During the Battle of Biko, Nizat 'Kvarosee deployed his fighters in a tight "shell" around their motherships, ensuring that any attempt to board his vessels would be met with failure, considered an unusual deployment tactic by the UNSC.[15] This differed from usual Covenant deployment tactics, which would see fighters deploy straight to attack the enemy, leaving their capital ships relatively undefended.[16]

Types

Covenant

Human

Forerunner

Gameplay

Halo: Reach

During the level Long Night of Solace, the player has the opportunity to fly the YSS-1000 Sabre over Reach. Through the Pilotable Seraph glitch, players are able to fly the Morsam-pattern Seraph as well. For the "Thorage" update in Halo: The Master Chief Collection, the Sabre and Seraph were added to the Forge inventories of Forge World and Tempest - marking the first time a Seraph has been flyable without glitches or exploits.

Halo 4

In the final level Midnight, the player is given the opportunity to fly the F-41E Broadsword through the Forerunner ship Mantle's Approach. For the "Thorage" update which saw Halo 4 brought to PC platforms, the Master Chief Collection version of Halo 4 was updated to make the Broadsword useable in multiplayer. The Broadsword can be spawned in Forge on the maps Impact, Ravine, Erosion and Forge Island.

Production notes

During the development of Halo 2, the UNSC were intended to have a dedicated space fighter during the Battle of Earth. The fighter was nicknamed the "strike fighter", though was cut from the game.

Prior to mid-2018, an internal prototype was worked on at 343 Industries known as the "Halo: Starfighter". The prototype was designed to expand upon the fighter combat ideas seen in the Halo: Reach level Long Night of Solace and explore its use in a full game.[28]

Sources

  1. ^ a b Halo: Warfleet - Frigates, page 38
  2. ^ a b Halo 4: The Essential Visual Guide, p. 114
  3. ^ a b c d Halo: Warfleet - Fighters, page 28-29
  4. ^ a b Halo Wars 2, Phoenix Logs, Forerunner ship
  5. ^ Halo: Warfleet - Glossary, page 92
  6. ^ Halo: Warfleet - Strikecraft, page 58-59
  7. ^ a b Halo: Warfleet - Carriers, page 40
  8. ^ Halo Encyclopedia (2009 edition), p. 266
  9. ^ Halo: First Strike, page 6
  10. ^ Halo Waypoint, The New Halo Encyclopedia is Out Today (Retrieved on Mar 11, 2023) [archive]
  11. ^ Halo: Cryptum, page 174
  12. ^ Halo Encyclopedia: The Definitive Guide to the Halo Universe, p. 259
  13. ^ Halo: Contact Harvest, page 64
  14. ^ Halo: Fleet Battles core rulebook, page 125
  15. ^ a b Halo: Silent Storm, chapter 17
  16. ^ Halo: Silent Storm, chapter 21
  17. ^ a b Halo: Reach, campaign level Long Night of Solace
  18. ^ Halo: Reach, game stats
  19. ^ Halo: The Essential Visual Guide, page 169
  20. ^ a b Halo 3 - Appearance - Armor - Armor Classification: Elite - Head - Flight description
  21. ^ Halo: Oblivion, chapter 21
  22. ^ Halo: Shadows of Reach, chapter 16
  23. ^ Halo Encyclopedia (2009 edition), p. 261
  24. ^ Halo: Oblivion, chapter 12
  25. ^ Halo: Silent Storm, chapter 19
  26. ^ Halo: Retribution, chapter 1
  27. ^ Halo Waypoint, Canon Fodder - Digsite Dissection (Retrieved on Jul 28, 2023) [archive]
  28. ^ ArtStation, 343 Industries Team Pitch: Last Star Fighter (Retrieved on Jan 17, 2021) [archive]