21,343
edits
BaconShelf (talk | contribs) |
No edit summary |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
==Human== | ==Human== | ||
===Flamethrower=== | ===Flamethrower=== | ||
{{Expand-section}}<!--info from the Digsite Deep Dive blog--> | |||
Also found in the ''Halo 2'' beta, the [[M7057 flamethrower]] first [[Cut Halo: Combat Evolved weapons|cut from]] ''[[Halo: Combat Evolved]]'' and later featured in ''[[Halo: Combat Evolved (PC port)|Halo PC]]'' was similarly cut from ''Halo 2''.{{Ref/Reuse|H2BWeapons}} The weapon was rebuilt by [[Robert McLees]] for ''Halo 2'' based on the original ''Combat Evolved'' model, and was remarked upon as the most difficult to model to rebuild, based on the most difficult model to build in the first game.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}} | Also found in the ''Halo 2'' beta, the [[M7057 flamethrower]] first [[Cut Halo: Combat Evolved weapons|cut from]] ''[[Halo: Combat Evolved]]'' and later featured in ''[[Halo: Combat Evolved (PC port)|Halo PC]]'' was similarly cut from ''Halo 2''.{{Ref/Reuse|H2BWeapons}} The weapon was rebuilt by [[Robert McLees]] for ''Halo 2'' based on the original ''Combat Evolved'' model, and was remarked upon as the most difficult to model to rebuild, based on the most difficult model to build in the first game.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}} | ||
The weapon was eventually realised in ''[[Halo 3]]''. | The weapon was eventually realised in ''[[Halo 3]]''. | ||
<gallery> | <gallery> | ||
File: | File:H2_Flamethrower Model.png|The Flamethrower on [[Lockout]]. | ||
File: | File:H2 Flamethrower Pickup.png|The pickup text for the Flamethrower has only placeholder text. | ||
File: | File:H2 Flamethrower FP 1.png|The flamethrower, as held in first-person. | ||
File: | File:H2 Flamethrower FP 2.png|The flamethrower, as held in first-person. | ||
File:H2 Flamethrower Screenshot.png|A Spartan holding the | File:H2 Flamethrower Firing FP.png|The flamethrower firing in first-person. | ||
File:H2 Flamethrower TP Behind.png|A Spartan holding the flamethrower, as viewed from behind. | |||
File:H2 Flamethrower TP Side.png|A Spartan holding the flamethrower, as viewed from the side. | |||
File:H2 Flamethrower Screenshot.png|A Spartan holding the flamethrower in the ''Cutting Room Floor'' behind-the-scenes documentary included in the ''Halo 2'' Collector's Edition. | |||
</gallery> | </gallery> | ||
Line 22: | Line 26: | ||
===General-purpose machine gun (GPMG)=== | ===General-purpose machine gun (GPMG)=== | ||
Although the [[M247 machine gun]] is featured in-game as a | Although the [[M247 general purpose machine gun]] is featured in-game as a fixed [[turret]], the general purpose machine gun (GPMG) was seemingly intended to also be available for use as a weapon in first-person. In the launch build of ''Halo 2'', strings in the game files referenced the GPMG such as picking up and switching to the weapon. The weapon was not seen physically until the release of ''Halo 2'' on PC as part of ''[[Halo: The Master Chief Collection]]'', when the GPMG was added to the game's shared directory, allowing it to be spawned in and used via modding.{{Ref/YouTube|Id=Zedd|KsAV1p_yXYo|Lord Zedd|Halo: MCC - Flying The Falcon in Halo 2 And More!}} | ||
The GPMG is complete with firing, reload and [[melee]] animations, sound effects and firing particle effects, and features an altered model including a removable magazine and a buttstock not found on the original machine gun model. | The GPMG is complete with firing, reload and [[melee]] animations, sound effects and firing particle effects, and features an altered model including a removable magazine and a buttstock not found on the original machine gun model. | ||
Line 61: | Line 65: | ||
===Brute Grenade=== | ===Brute Grenade=== | ||
The Brute Grenades were a grenade type intended for use by [[Jiralhanae]] troops during the game. | The Brute Grenades were a grenade type intended for use by [[Jiralhanae]] troops during the game. Based on a potential design for [[Orgudam Workshop firebomb|incendiary grenades]],{{Ref/Book|AoH|Page=115}} they were modelled to some degree during the game's development, though ultimately cut. They would later return in ''Halo 3'' as the [[Jovokada Workshop spike grenade|spike grenade]]. This weapon is one of many recovered and restored to functionality by the Digsite project.{{Ref/Reuse|Discoveries}} | ||
<gallery> | <gallery> | ||
File:AoH BruteGrenade.png|Concept art for an incendiary grenade; the first design was adapted to include spikes. | |||
File:H2_Digsite SpikeGrenade 2.png|The grenade on the floor. | File:H2_Digsite SpikeGrenade 2.png|The grenade on the floor. | ||
File:H2 Digsite SpikeGrenade.jpg|Master Chief throwing the grenade. | File:H2 Digsite SpikeGrenade.jpg|Master Chief throwing the grenade. | ||
Line 68: | Line 73: | ||
===Disintegrator=== | ===Disintegrator=== | ||
{{Expand-section}}<!--info from the Digsite Deep Dive blog--> | |||
A [[Covenant]] counterpart to the UNSC Flamethrower, the Disintegrator is featured in the ''[[Halo 2 Beta]]'' and can be spawned via [[modding]]. The weapons is untextured and fires flame-like particle effects - though in third-person the effects are more akin to a kind of red [[plasma]]. The weapon appears to have a cooldown bar of some kind around the reticule, though this is nonfunctional in the beta.{{Ref/Twitter|Id=H2BWeapons|vengeful_vadam|1262137145399091201|The Vengeful 'Vadam|Quote=In the Halo 2 Beta, there were two cut weapons: -The Flamethrower, which would be repurposed to become the Halo 3 Flamethrower -The Disintegrator, a Covenant counterpart to the Flamethrower.|D=08|M=9|Y=2021}} | A [[Covenant]] counterpart to the UNSC Flamethrower, the Disintegrator is featured in the ''[[Halo 2 Beta]]'' and can be spawned via [[modding]]. The weapons is untextured and fires flame-like particle effects - though in third-person the effects are more akin to a kind of red [[plasma]]. The weapon appears to have a cooldown bar of some kind around the reticule, though this is nonfunctional in the beta.{{Ref/Twitter|Id=H2BWeapons|vengeful_vadam|1262137145399091201|The Vengeful 'Vadam|Quote=In the Halo 2 Beta, there were two cut weapons: -The Flamethrower, which would be repurposed to become the Halo 3 Flamethrower -The Disintegrator, a Covenant counterpart to the Flamethrower.|D=08|M=9|Y=2021}} | ||
Sound effects for the Disintegrator can be found in the retail build of [[Halo 2 (Windows Vista)|the Windows Vista port]] of ''Halo 2''. Located in the <code>sound\weapons\hunter_cannon\hunter_cannon_loop\z_disintegrator_fire\</code> path, they seem to indicate the Disintegrator was intended to be used by a [[Cut Halo 2 enemies#Disintegrator Hunters|similarly-cut]] variant of the [[Mgalekgolo|Hunter]] enemy type.{{Ref/YouTube|HVhAu44WoBc|Pearled Spaghetti|Cut Flame Hunter Variation Found Halo 2}} The weapon was included in Max Hoberman's ''Halo 2'' multiplayer design documentation.{{Ref/Reuse|H2:A}} | Sound effects for the Disintegrator can be found in the retail build of [[Halo 2 (Windows Vista)|the Windows Vista port]] of ''Halo 2''. Located in the <code>sound\weapons\hunter_cannon\hunter_cannon_loop\z_disintegrator_fire\</code> path, they seem to indicate the Disintegrator was intended to be used by a [[Cut Halo 2 enemies#Disintegrator Hunters|similarly-cut]] variant of the [[Mgalekgolo|Hunter]] enemy type.{{Ref/YouTube|HVhAu44WoBc|Pearled Spaghetti|Cut Flame Hunter Variation Found Halo 2}} The weapon was included in Max Hoberman's ''Halo 2'' multiplayer design documentation.{{Ref/Reuse|H2:A}} | ||
<gallery> | <gallery> | ||
File: | File:H2 Disintegrator.png|The Disintegrator. | ||
File: | File:H2_Disintegrator_FP.png|The Disintegrator in first-person. | ||
File: | File:H2_Disintegrator_Firing.png|The Disintegrator firing in third-person. | ||
File:H2 Disintegrator Pickup.png|Like the flamethrower, the Disintegrator only has placeholder pickup text. | |||
File:H2 Disintegrator TP.png|A Spartan holding the Disintegrator. | |||
File:H2 Disintegrator HUD Icon.png|The HUD icon for the Disintegrator, still remaining in the files of ''Halo 2''. | File:H2 Disintegrator HUD Icon.png|The HUD icon for the Disintegrator, still remaining in the files of ''Halo 2''. | ||
</gallery> | |||
===Plasma mortar=== | |||
This weapon is a [[plasma mortar]] seemingly based on the [[Japan]]ese [[Wikipedia:Type 89 grenade discharger|Type-89 "knee mortar"]] from [[World War II]]. The model itself was recovered and released in a mostly-unfinished state by Digsite, with the model itself based on the older ''Combat Evolved'' [[gravity wrench]] design.{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-deep-dive|Site=Halo Waypoint|Page=Digsite Deep-Dive|D=21|M=06|Y=2024}} | |||
<gallery> | |||
File:H2 PlasmaMortar Model.jpg|The model for the plasma mortar. | |||
</gallery> | </gallery> | ||
Line 113: | Line 127: | ||
The "gravity rifle" is a weapon referenced in ''Halo 2'' design documentation. Little is known of its function or affiliation.{{Ref/Reuse|H2:A}} Presumably, it was to be based on a weapon of the [[Cut Halo: Combat Evolved weapons#Gravity rifle|same name]] cut from the original ''Combat Evolved''. | The "gravity rifle" is a weapon referenced in ''Halo 2'' design documentation. Little is known of its function or affiliation.{{Ref/Reuse|H2:A}} Presumably, it was to be based on a weapon of the [[Cut Halo: Combat Evolved weapons#Gravity rifle|same name]] cut from the original ''Combat Evolved''. | ||
=== | ===Explosive charges and mines=== | ||
{{Expand-section}}<!--info from the Digsite Deep Dive blog--> | |||
[[Satchel charge]]s are mentioned in ''Halo 2'' design documentation. Little is known of their intended function.{{Ref/Reuse|H2:A}} They were later included in an art piece done by [[Lorraine McLees]] for the gallery section of the ''[[Halo Graphic Novel]]'' (featured below), featuring [[John-117]] surrounded by a menagerie of weapons from ''Halo: Combat Evolved'' and ''Halo 2''. | [[Satchel charge]]s are mentioned in ''Halo 2'' design documentation. Little is known of their intended function.{{Ref/Reuse|H2:A}} They were later included in an art piece done by [[Lorraine McLees]] for the gallery section of the ''[[Halo Graphic Novel]]'' (featured below), featuring [[John-117]] surrounded by a menagerie of weapons from ''Halo: Combat Evolved'' and ''Halo 2''. | ||
Satchel charges are referenced in the final game's level [[Outskirts]], during a section in which [[Avery Johnson|Sergeant Johnson]] orders a [[UNSC Marine Corps|Marine]] to "''get a satchel on the gate!''" However, before this can be done, two [[Mgalekgolo|Hunters]] instead break through the gate. | |||
<gallery> | <gallery> | ||
File:HGN - Lorraine.png|The satchel charges can be seen in this image, underneath the barrel of the machine gun on the left. | File:HGN - Lorraine.png|The satchel charges can be seen in this image, underneath the barrel of the machine gun on the left. |