Phoenix Logs/UNSC Units/Commander Jerome: Difference between revisions

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[[File:HW2 PhoenixLog Commander Jerome.png|center|x150px]]
UNSC Expeditionary Force Commander


:UNSC Expeditionary Force Commander
Commander Jerome has proven himself to be an inspirational and highly capable leader, though some aspects of his Spartan conditioning conflict with his strategic instincts. Among these is a preference for direct action. On the battlefield. Commander Jerome can Inspire nearby troops and take the fight to the enemy with a custom Hydra missile launcher, shrugging off attacks with his energy shield.


:Commander Jerome has proven himself to be an inspirational and highly capable
Commander Jerome cannot hijack vehicles, but he can deploy his personal Command Mantis onto the battlefield from the Spirit of Fire. Upgrades include increasing the radius of his Inspire ability and add a suppressing orbital barrage to the Command Mantis.
:leader, though some aspects of his Spartan conditioning conflict with his
[[Category:UNSC Units]]
:strategic instincts. Among these is a preference for direct action. On the
:battlefield. Commander Jerome can Inspire nearby troops and take the fight to
:the enemy with a custom Hydra missile launcher, shrugging off attacks with his
:energy shield.
 
:Commander Jerome cannot hijack vehicles, but he can deploy his personal
:Command Mantis onto the battlefield from the Spirit of Fire. Upgrades include
:increasing the radius of his Inspire ability and add a suppressing orbital barrage
:to the Command Mantis.
<noinclude>
[[Category:Phoenix Logs]]
</noinclude>

Latest revision as of 22:18, July 19, 2024

Phoenix log artwork

UNSC Expeditionary Force Commander

Commander Jerome has proven himself to be an inspirational and highly capable leader, though some aspects of his Spartan conditioning conflict with his strategic instincts. Among these is a preference for direct action. On the battlefield. Commander Jerome can Inspire nearby troops and take the fight to the enemy with a custom Hydra missile launcher, shrugging off attacks with his energy shield.

Commander Jerome cannot hijack vehicles, but he can deploy his personal Command Mantis onto the battlefield from the Spirit of Fire. Upgrades include increasing the radius of his Inspire ability and add a suppressing orbital barrage to the Command Mantis.