20,756
edits
Sith Venator (talk | contribs) m (→Gallery) |
No edit summary |
||
(90 intermediate revisions by 32 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Status|Canon}} | ||
{{ | {{Disambig header|the fuel rod gun introduced in ''[[Halo 2]]''|other variants of the fuel rod gun|Fuel rod gun}} | ||
{{Weapon infobox | |||
|image=[[File:H3-FuelRodGunSide.png|300px]] | |||
{{Weapon | |manufacturer=*[[Assembly Forges]] {{C|Covenant War}}<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 77''</ref> | ||
|image=[[File: | *[[Merchants of Qikost]] {{C|Post-war}}<ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/19/The-Halo-Bulletin-91912-.aspx '''Halo Waypoint''': ''The Halo Bulletin 9.19.12'']</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/fuel-rod-cannon '''Halo Waypoint''': ''Fuel Rod Cannon'']</ref> | ||
|manufacturer=*[[Assembly Forges]] | |series=Type-33 | ||
*[[Merchants of Qikost]] | |||
|series= | |||
|type=Light Anti-Armor Weapon | |type=Light Anti-Armor Weapon | ||
|cost= | |cost= | ||
Line 14: | Line 12: | ||
<br>[[Great Schism]] | <br>[[Great Schism]] | ||
<br>[[Post-Covenant War conflicts]] | <br>[[Post-Covenant War conflicts]] | ||
|weight=*Empty: {{Convert|20.8|kg|lb}}{{Ref/Reuse|bnetfuelrodgun}} | |||
*Loaded: {{Convert|23.3|kg|lb}}{{Ref/Reuse|bnetfuelrodgun}} | |||
|length=*o/a: {{Convert|130.8|cm|in}}{{Ref/Reuse|universe}} | |||
|weight=*Empty: {{Convert|20.8|kg|lb}} | *Barrel: {{Convert|73.66|cm|in}}{{Ref/Reuse|bnetfuelrodgun}} | ||
*Loaded: {{Convert|23.3|kg|lb}} | |||
|length=*o/a: {{Convert|130. | |||
*Barrel: {{Convert|73.66|cm|in}} | |||
|width={{Convert|18.5|cm|in}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 90''</ref> | |width={{Convert|18.5|cm|in}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 90''</ref> | ||
|height={{Convert|54.7|cm|in}} | |height={{Convert|54.7|cm|in}}{{Ref/Reuse|H4VG}} | ||
|ammotype= Class-2 38mm radioactive explosive [[fuel rod]]s | |ammotype= Class-2 38mm radioactive explosive [[fuel rod]]s | ||
|feed=5 rounds magazine | |capacity= | ||
|feed=5 rounds magazine{{Ref/Reuse|universe}} | |||
|operation=Recoil-operated | |operation=Recoil-operated | ||
|rate=2 rounds/second (semi-automatic) | |rate=2 rounds/second (semi-automatic) | ||
|velocity=72 m/s (236 ft/s) | |velocity=72 m/s (236 ft/s){{Ref/Reuse|bnetfuelrodgun}} | ||
|range={{Convert|165|m|ft}} | |optics= | ||
|range={{Convert|165|m|ft}}{{Ref/Reuse|bnetfuelrodgun}} | |||
}} | }} | ||
{{Quote|Those things are scary as hell. Ya hear that weird “whump” sound and even if ya see it comin' you're transfixed, these big green blobs flying at you throwin’ off sparks!|Anonymous Serviceman}} | {{Quote|Those things are scary as hell. Ya hear that weird “whump” sound and even if ya see it comin' you're transfixed, these big green blobs flying at you throwin’ off sparks!|Anonymous Serviceman}} | ||
The '''Type-33 Light Anti-Armor Weapon''' ('''T-33 LAAW''')<ref>'''[[Halo Encyclopedia]]''', ''page 325''</ref> | The '''Type-33 Light Anti-Armor Weapon''' ('''T-33 LAAW'''),<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 325''</ref> colloquially known as the '''fuel rod gun''', is a shoulder-fired mortar/radiation weapon, formerly used by the [[Covenant]] [[Covenant military|military]] and now in service with the [[Swords of Sanghelios]].{{Ref/Reuse|universe}} It is also sometimes called the '''flak cannon'''<ref>'''Halo: Reach''' Cortana [[Firefight]] dialogue</ref> or '''fuel rod cannon'''<ref>'''Halo 4''' in-game HUD text</ref> though the latter term is usually reserved for [[Fuel rod cannon|vehicle-mounted weapons]] based on the same technology. | ||
== | The weapon's energetic component has been the subject of nearly three decades of intense [[human]] study. The [[Merchants of Qikost]], the fuel rod gun's current manufacturer, are only able to replicate its manufacture using prehistoric [[Forerunner]] machinery that occasionally requires [[Huragok]] maintenance and has proved nearly impossible to study. Both [[Misriah Armory]] and [[Materials Group]] have acquired the aforementioned Forerunner machinery, but are reluctant to produce potentially dangerous feedstock isotopes.{{Ref/Reuse|universe}} | ||
==Overview== | |||
===Design details=== | ===Design details=== | ||
[[File:ReachSchematic - FuelRodCannon.png|150px|thumb|left|A blueprint of the fuel rod gun in ''[[Halo: Reach]]''.]] | [[File:ReachSchematic - FuelRodCannon.png|150px|thumb|left|A blueprint of the fuel rod gun in ''[[Halo: Reach]]''.]] | ||
The fuel rod gun, which was first encountered by UNSC personnel in [[2531]], | The fuel rod gun, which was first encountered by UNSC personnel in [[2531]],{{Ref/Site|Id=bnetfuelrodgun|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3fuelrod|Site=Bungie.net|Page=Type-33 Light Anti-Armor Weapon|D=31|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Type-33 Light Anti-Armor Weapon}} is essentially a man-portable version of the [[fuel rod cannon]] that is mounted on Covenant vehicles - it is a support weapon that is commonly employed in both anti-personnel and anti-vehicle roles. It appears to be recoil-operated and fires 3.8 cm explosive ballistic incendiary gel projectiles, that travel to the target in a parabolic arc. | ||
The design of the Fuel Rod Gun is unique, more akin to large ornament than deadly weapon; the barrel of the weapon is long and black covered by thick gold plates that make up the body of the weapon; the ammunition is loaded on the top aft section of the fuel rod gun, and can hold up to 5 ballistic projectiles, which seem to be held together by straps, before needing to be reloaded. Because of the weapon’s visibility it is just as effective as a psychological weapon, it is often the case that soldiers will ignore closer, more obvious targets in order to eliminate a Type-33 and its operator. | The design of the Fuel Rod Gun is unique, more akin to large ornament than deadly weapon; the barrel of the weapon is long and black covered by thick gold plates that make up the body of the weapon; the ammunition is loaded on the top aft section of the fuel rod gun, and can hold up to 5 ballistic projectiles, which seem to be held together by straps, before needing to be reloaded. Because of the weapon’s visibility it is just as effective as a psychological weapon, it is often the case that soldiers will ignore closer, more obvious targets in order to eliminate a Type-33 and its operator. | ||
The fuel rod gun is unique in the way it operates, its ammunition is placed one on top of the other to form a clip and then is loaded into the weapon; it is unknown what exactly holds the rods together. When the large "trigger" is pulled the weapon ejects the projectile at high speeds. It can be assumed that the instant the projectile leaves the barrel of the weapon, the large flash associated with firing the fuel rod gun destroys the caps that are on each end of the fuel rod projectile. The rods are equipped with an activation delay that protects the wielder from explosions caused by carelessly firing fuel rods into nearby objects, however a fuel rod will detonate if fired into enemies at point-blank range. The fuel rod gun is used by most Covenant infantry; Grunts are commonly seen wielding fuel rod guns, and more rarely, higher ranking Elites and Brutes are seen wielding them. The fuel rod gun is extremely powerful, and as such the Covenant went to great lengths to ensure it does not fall into enemy hands - for much of the [[Human-Covenant War]], the prevalent model of the fuel rod gun was equipped with a fail-safe that activates under certain conditions, either by the user dropping the weapon without first engaging a safety, or if the weapon runs out of ammunition and is not reloaded after a certain amount of time.<ref>'''Halo: First Strike''', "Chapter 20", ''page 187''</ref> In late [[2552]], models without | The fuel rod gun is unique in the way it operates, its ammunition is placed one on top of the other to form a clip and then is loaded into the weapon; it is unknown what exactly holds the rods together. When the large "trigger" is pulled the weapon ejects the projectile at high speeds. It can be assumed that the instant the projectile leaves the barrel of the weapon, the large flash associated with firing the fuel rod gun destroys the caps that are on each end of the fuel rod projectile. The rods are equipped with an activation delay that protects the wielder from explosions caused by carelessly firing fuel rods into nearby objects, however a fuel rod will detonate if fired into enemies at point-blank range. The fuel rod gun is used by most Covenant infantry; Grunts are commonly seen wielding fuel rod guns, and more rarely, higher ranking Elites and Brutes are seen wielding them. The fuel rod gun is extremely powerful, and as such the Covenant went to great lengths to ensure it does not fall into enemy hands - for much of the [[Human-Covenant War]], the prevalent model of the fuel rod gun was equipped with a fail-safe that activates under certain conditions, either by the user dropping the weapon without first engaging a safety, or if the weapon runs out of ammunition and is not reloaded after a certain amount of time.<ref>'''Halo: First Strike''', "Chapter 20", ''page 187''</ref> In late [[2552]], models without the failsafe became more commonplace, preventing the weapon from being self-destroyed.{{Ref/Reuse|bnetfuelrodgun}} | ||
===Ammunition=== | ===Ammunition=== | ||
Line 53: | Line 51: | ||
===Disadvantages=== | ===Disadvantages=== | ||
Rods from the fuel rod gun have a smaller explosive radius than the [[M41 rocket launcher]]. In addition, the fuel rods will arc once in flight and lose their accuracy over long distances. The large size of the weapon obscures the wielder's peripheral vision, and it reduces the speed of weaker infantry holding it, because of its significant weight, unless it is a Spartan carrying the weapon, due to their superior strength. The bright color of the weapon makes the wielder easy to spot, even when the weapon is backpacked; the green flash that occurs when the weapon is fired, can also give away the users position. The fuel rods are also extremely slow in flight. As a result, Fuel Rods are particularly weak against most reconnaissance vehicles (Ghosts, Warthogs, Banshees, Brute Choppers, Mongooses) at long range. This is because the intended target will easily dodge the fuel rod. It also lacks the lock-on and destructive capabilities of the ''Halo 2'' rocket launcher or ''Halo 3'' [[missile pod]]. Also, in ''Halo 3'', the fuel rods usually bounce off the ground, missing their intended targets, unless it is a direct hit or you are directly facing the surface, such as walls and even the Scarab's exterior, although very rarely would it ricochet off vehicles and infantry. | Rods from the fuel rod gun have a smaller explosive radius than the [[M41 rocket launcher]]. In addition, the fuel rods will arc once in flight and lose their accuracy over long distances. The large size of the weapon obscures the wielder's peripheral vision, and it reduces the speed of weaker infantry holding it, because of its significant weight, unless it is a Spartan carrying the weapon, due to their superior strength. The bright color of the weapon makes the wielder easy to spot, even when the weapon is backpacked; the green flash that occurs when the weapon is fired, can also give away the users position. The fuel rods are also extremely slow in flight. As a result, Fuel Rods are particularly weak against most reconnaissance vehicles (Ghosts, Warthogs, Banshees, Brute Choppers, Mongooses) at long range. This is because the intended target will easily dodge the fuel rod. It also lacks the lock-on and destructive capabilities of the ''Halo 2'' rocket launcher or ''Halo 3'' [[missile pod]]. Also, in ''Halo 3'', the fuel rods usually bounce off the ground, missing their intended targets, unless it is a direct hit or you are directly facing the surface, such as walls and even the Scarab's exterior, although very rarely would it ricochet off vehicles and infantry. | ||
==Changes== | ==Changes== | ||
===Changes from the unidentified fuel rod in ''Halo: Combat Evolved'' to ''Halo 2''=== | |||
===Changes from ''Halo: Combat Evolved'' to ''Halo 2''=== | |||
*The Fuel Rod Gun has been redesigned and now has a golden exterior, instead of a purple. | *The Fuel Rod Gun has been redesigned and now has a golden exterior, instead of a purple. | ||
*The Fuel Rod Gun now fires five rounds from a magazine, rather than a battery. | *The Fuel Rod Gun now fires five rounds from a magazine, rather than a battery. | ||
*The projectiles arc much less, making the weapon function less like a mortar. | *The projectiles arc much less, making the weapon function less like a mortar. | ||
*There is a new sound effect for the Fuel Rod Gun - | *There is a new sound effect for the Fuel Rod Gun - more of a 'thumping' effect. | ||
*The player is now able to wield the Fuel Rod Gun in campaign, but it is not available in multiplayer | *The player is now able to wield the Fuel Rod Gun in campaign, but it is not available in multiplayer. | ||
*The melee attack animation was changed. | *The melee attack animation was changed. | ||
[[File:Fuelrodcannon.jpg|thumb|A Fuel Rod Gun in ''Halo 3''.]] | [[File:Fuelrodcannon.jpg|thumb|A Fuel Rod Gun in ''Halo 3''.]] | ||
===Changes from ''Halo 2'' to ''Halo 3''=== | ===Changes from ''Halo 2'' to ''Halo 3''=== | ||
*The textures of the Fuel Rod Gun have been updated, while keeping the ''Halo 2'' design. | *The textures of the Fuel Rod Gun have been updated, while keeping the ''Halo 2'' design. | ||
*The blasts have been weakened to 65% of their previous strength, to compensate for the cannon's large number of rounds per magazine. | *The blasts have been weakened to 65% of their previous strength, to compensate for the cannon's large number of rounds per magazine. | ||
*The color of the shots | *The color of the shots has changed to darker green. | ||
*Projectiles are affected by gravity | *Projectiles are affected by gravity to a higher degree. | ||
*The sound effects have once again been updated to give the Fuel Rod Gun a deeper sound. | *The sound effects have once again been updated to give the Fuel Rod Gun a deeper sound. | ||
===Changes from ''Halo 3'' to ''Halo: Reach''=== | ===Changes from ''Halo 3'' to ''Halo: Reach''=== | ||
* The weapon's shape has been redesigned, sporting a smoother, more rounded appearance. Its coloration remains the same. It bears a slight resemblance to the Covenant [[ | * The weapon's shape has been redesigned, sporting a smoother, more rounded appearance. Its coloration remains the same. It bears a slight resemblance to the Covenant [[Kopasa'mada-pattern plasma launcher|plasma launcher]]. | ||
* The explosion from its rounds is more detailed, and with higher contrast to surroundings. | * The explosion from its rounds is more detailed, and with higher contrast to surroundings. | ||
* It now has a small thermal sight attached to the body, similar to some other weapons like the Spartan Laser and the Focus Rifle. | * It now has a small thermal sight attached to the body, similar to some other weapons like the Spartan Laser and the Focus Rifle. | ||
===Changes from ''Halo: Reach'' to ''Halo 4''=== | ===Changes from ''Halo: Reach'' to ''Halo 4''=== | ||
*The IR screen has become a lot wider and detailed. | |||
*The firing sound is deeper. | *The firing sound is deeper. | ||
*The aiming reticule has been changed to a circular shape. | *The aiming reticule has been changed to a circular shape. | ||
*The projectiles are more solid and move faster. | *The projectiles are more solid and move faster. | ||
===Changes from ''Halo 4'' to ''Halo 2: Anniversary''=== | |||
*Unlike the original ''Halo 2'' version the ''Halo 2: Anniversary'' fuel rod gun is available for use in multiplayer. | |||
===Changes for ''Halo Wars 2''=== | |||
*Fuel Rod Gun does extremely less damage. | |||
*The Fuel Rod Gun can [[Electromagnetic pulse|EMP]] vehicles and aircraft. | |||
==UNSC remarks== | ==UNSC remarks== | ||
Line 102: | Line 97: | ||
==Trivia== | ==Trivia== | ||
{{Linkbox|gameplay=yes|gallery=yes | {{Linkbox|gameplay=yes|gallery=yes}} | ||
*The fuel rod gun's design in ''Halo 2'' is very similar to the ones shown in [[Pre-Xbox Halo]]. | *The fuel rod gun's design in ''Halo 2'' is very similar to the ones shown in [[Pre-Xbox Halo]]. | ||
*The fuel rod gun is the only weapon in the trilogy which has a separate animation and timer when throwing a grenade; there is approximately a 0.5 second longer delay before you throw the grenade. | *The fuel rod gun is the only weapon in the trilogy which has a separate animation and timer when throwing a grenade; there is approximately a 0.5 second longer delay before you throw the grenade. | ||
*When the player gives a fuel rod gun to a marine, their animation is the same as if they were holding a rocket launcher; their left hand is at an angle, just like when they hold a rocket launcher. | *When the player gives a fuel rod gun to a marine, their animation is the same as if they were holding a rocket launcher; their left hand is at an angle, just like when they hold a rocket launcher. | ||
* | *When an NPC is holding the weapon since ''[[Halo 2]]'' and ''[[Halo 3]]'' the projectiles will have a rather strong homing towards the objective, however when the player uses it, it will lack said feature.<ref>https://amp.reddit.com/r/halo/comments/bwbxzs/fun_fact_in_halo_3_when_the_ai_use_a_fuel_rod_it/&ved=2ahUKEwi4jPDj46fsAhV5ILcAHaOqCx8QFjANegQICxAB&usg=AOvVaw01v4hZIyHf2fb4BFTthkeE&cshid=1602255825381</ref> | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:H2-FuelRodGunSide.png|An in-game profile view of the fuel rod gun from ''Halo 2''. | ||
File:H2-T33FRGHUD.jpg|First-person view of the fuel rod gun in ''Halo 2''. | File:H2-T33FRGHUD.jpg|First-person view of the fuel rod gun in ''Halo 2''. | ||
File:H2-T33FRGzoom.png|The | File:H2-T33FRGzoom.png|The 2× zoom of the fuel rod gun in ''Halo 2''. | ||
File:H2-FuelRodGunSide.png|An in-game profile view of the Fuel Rod Gun from ''Halo | File:H2-EliteUltra.png|A [[Sangheili Ultra]] takes cover while holding a fuel rod gun in ''Halo 2''. | ||
File:Fuel Rod Gun Render.gif|A render of a fuel rod gun in ''Halo 3'' from Bungie.net. | |||
File:H3-FuelRodGunSide.png|An in-game profile view of the Fuel Rod Gun from ''Halo 3''. | |||
File:H3 Orange Elite with fuel rod gun.png|A Sangheili with a fuel rod gun. | |||
File:Halo-3-20070923110008904.jpg|First-person view of the fuel rod gun in ''Halo 3''. | File:Halo-3-20070923110008904.jpg|First-person view of the fuel rod gun in ''Halo 3''. | ||
File:H3-T33FRGzoom.png|The | File:H3-T33FRGzoom.png|The 2× zoom of the fuel rod gun in ''Halo 3''. | ||
File:EliteFRG-large.jpg|A Sangheili firing a | File:HTMCC-H3 FRGClownCar.png|Marines carrying fuel rod guns on an [[M831 Troop Transport Warthog]] in ''Halo 3''. | ||
File:EliteFRG-large.jpg|A Sangheili firing a fuel rod guns at Yanme'e during the [[Battle of Installation 00]]. | |||
File:1217473684 Fuel Rod--Pre-activity.jpg|A fuel rod that has not yet been activated. | File:1217473684 Fuel Rod--Pre-activity.jpg|A fuel rod that has not yet been activated. | ||
File:Fuel Rod Gun Ammo.jpg|Another close up of a non-activated fuel rod. | File:Fuel Rod Gun Ammo.jpg|Another close up of a non-activated fuel rod. | ||
File:1211317365 Fuel Rod.jpg|A fuel rod in mid-flight. | File:1211317365 Fuel Rod.jpg|A fuel rod in mid-flight. | ||
File: | File:HTMCC-H3ODST FuelRodWatchtower.png|Three Unggoy armed with fuel rod guns in ''Halo 3: ODST''. | ||
File:Homecoming FuelRod Concept.png|Concept art for the fuel rod gun in ''Halo Legends: Homecoming''. | |||
File:Prototype FuelRodCannon Concept.png|Concept art for the fuel rod gun in ''Halo Legends: Prototype''. | |||
File: | |||
File: | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
{{Col-begin}} | |||
{{Col-2}} | |||
*''[[Halo: First Strike]]'' | *''[[Halo: First Strike]]'' {{1st}} | ||
*''[[Halo 2]]'' | *''[[Halo 2]]'' | ||
*''[[Halo: Ghosts of Onyx]]'' | *''[[Halo: Ghosts of Onyx]]'' | ||
*''[[Halo: Uprising]]'' | *''[[Halo: Uprising]]'' | ||
*''[[Halo 3]]'' | *''[[Halo 3]]'' | ||
Line 166: | Line 137: | ||
**''[[Homecoming]]'' | **''[[Homecoming]]'' | ||
**''[[Prototype]]'' | **''[[Prototype]]'' | ||
{{Col-2}} | |||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | ||
*''[[Halo: Blood Line]]'' | *''[[Halo: Blood Line]]'' | ||
Line 172: | Line 144: | ||
*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
**''[[Spartan Ops]]'' | **''[[Spartan Ops]]'' | ||
*''[[Halo 2 Anniversary]]'' | *''[[Halo 2: Anniversary]]'' | ||
**''[[Terminal | **''[[Terminal (Halo 2: Anniversary)|Terminals]]'' | ||
*''[[Halo: New Blood]]'' | *''[[Halo: New Blood]]'' | ||
*''[[Halo: Ground Command]]'' | |||
*''[[Halo Wars 2]]'' | |||
*''[[Halo: Rise of Atriox]]'' | |||
*''[[Halo: Collateral Damage]]'' | |||
{{Col-end}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Covenant | {{Covenant ordnance}} | ||
[[Category:Covenant infantry weapons]] | [[Category:Covenant infantry weapons]] | ||
[[Category:Rocket launchers]] | [[Category:Rocket launchers]] |