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Weapon attachment: Difference between revisions

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**''[[EVOS-D]]''
**''[[EVOS-D]]''
**''[[KFA-2 x2]]''
**''[[KFA-2 x2]]''
**''[[Oracle N-variant scope]]''
**''[[Oracle scope|Oracle N-variant scope]]''
**''[[VnSLS/V 6E]]''
**''[[VnSLS/V 6E]]''
*'''[[Laser aiming module]]'''
*'''[[Laser aiming module]]'''
*'''[[Flashlight]]'''
*'''[[Flashlight]]'''
*'''[[M301 grenade launcher]]'''<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BAGAssaultRifle '''Bungie.net''': ''MA5C Assault Rifle'']</ref>
*'''[[M301 grenade launcher]]'''{{Ref/Site|URL=http://www.bungie.net/News/content.aspx?type=topnews&link=BAGAssaultRifle|Site=Bungie.net|Page=MA5C Assault Rifle|D=16|M=12|Y=2007|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#MA5C Assault Rifle}}
*'''[[Underslung shotgun]]'''
*'''[[Underslung shotgun]]'''
*'''[[Muzzle brake]]'''
*'''[[Muzzle brake]]'''


Human loadout weapons featured in the [[Warzone]] simulation allow for a variety of common attachments that can be swapped between the different weapons including the [[MA5D assault rifle|assault rifle]], [[BR85 battle rifle|battle rifle]], [[M6H magnum|magnum]], [[M20 SMG|SMG]], and [[M395 DMR|DMR]].
Human loadout weapons featured in the [[Warzone]] simulation allow for a variety of common attachments that can be swapped between the different weapons including the [[MA5D assault rifle|assault rifle]], [[BR85 battle rifle|battle rifle]], [[M6H magnum|magnum]], [[M20 PDW|SMG]], and [[M395 DMR|DMR]].


These attachments and their functions are as follows:
These attachments and their functions are as follows:

Latest revision as of 03:30, July 19, 2024

Weapon attachments are devices that can be attached to a firearm, typically on a railing or barrel to increase its functional use.

Some of these attachments include:

Human loadout weapons featured in the Warzone simulation allow for a variety of common attachments that can be swapped between the different weapons including the assault rifle, battle rifle, magnum, SMG, and DMR.

These attachments and their functions are as follows:

  • Long Barrel - Increases effective range.
  • Laser Targeter - Increases weapon accuracy.
  • Silencer - Reduces visibility on enemy Motion Trackers when firing.
  • Sound Dampener - Increases effective range and reduces firing signature.
  • Stabilization Jets - Helps control recoil.
  • Kinetic Bolts - Augment knockback and damage against vehicles.
  • Energy Bayonet - Increases melee damage and range.
  • Knight Blade - Increases melee effectiveness, melee damage, and knockback against vehicles.
  • Extended Mags - Increases ready and reserve ammo capacity.
  • Threat Marker - Tracks targeted enemy personnel for a short time.
  • Sights
    • Projection Sight - Effective at short to medium range.
    • CQB Sight - Best suited for close-quarters combat while leveraging Smart-Link.
    • Recon Sight - Can excel at any engagement range.
    • Classic Sight - Rugged combat optics preferred by veteran Spartans.
    • Longshot Sight - Marksman configuration preferred by many Requiem veterans.
    • Sentinel Sight - Configuration with variable-zoom 4×/6× optics; optimized for long-range, pinpoint lethality.
    • Hybrid Sight - Covenant holographic sight.
    • Morph Sight - Forerunner holographic sight.
    • COG Sight - Security configuration issued to ONI's armed-response teams.

Gallery[edit]

Sources[edit]