Halo: Helljumper Issue 2: Difference between revisions
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==Official summary== | ==Official summary== | ||
{{Article | {{Article quote|[[Orbital Drop Shock Trooper]]s from the [[105th Shock Troops Division|105th Division]]—more famously known as the "Helljumpers"—have arrived at a distressed science colony on the planet [[Ariel]]…only problem? The place is totally abandoned. As the Helljumpers investigate, trying to figure out what happened to the colonists, it becomes increasingly clear that the colony isn’t quite as empty as it seemed… the discovery of a large [[Covenant Empire|Covenant]] military presence raises more questions than it answers. Helljumpers "[[Taylor H. Miles|Dutch]]" and "[[Kojo Agu|Romeo]]" have penetrated farthest into the Covenant-held facility, and when all hell breaks loose, it will be the ultimate test of their fighting prowess—and their friendship.}} | ||
==Plot synopsis== | ==Plot synopsis== | ||
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Issue #2 begins with Dutch and Romeo in the colony's reactor complex, under fire from Covenant forces. The story then jumps back some time, back to the planet surface, where [[Master Sergeant|MSgt]] [[Frost]] orders the Marines to spread out and investigate the entire settlement. Dutch and Romeo head to the generator complex, where they find suspicious footprints. Deeper down to the subterranean complex, their communications link with the surface is disrupted. | Issue #2 begins with Dutch and Romeo in the colony's reactor complex, under fire from Covenant forces. The story then jumps back some time, back to the planet surface, where [[Master Sergeant|MSgt]] [[Frost]] orders the Marines to spread out and investigate the entire settlement. Dutch and Romeo head to the generator complex, where they find suspicious footprints. Deeper down to the subterranean complex, their communications link with the surface is disrupted. | ||
Moving further, they switch on [[Visual Intelligence System, Reconnaissance|VISR]] and witness multiple [[Unggoy]], guarded by [[Sangheili]], digging for something in the reactor room. On the surface, Frost notices that Dutch's and Romeo's signal is gone, and contacts the other teams, including [[Campbell (ODST)|Campbell]] and [[Higgins]] in the motor pool. However, as they proceed to leave, they are ambushed and killed by [[Kig-yar]]. Meanwhile, Dutch and Romeo, with their comms still down, decide to head back to the surface to inform Frost of the situation. As they head back, they are attacked by Covenant. Under fire from Grunts and Elites, Romeo shoots a walkway's supports, bringing it down on two Elites. However, [[plasma]] bolts from a dying Elite's | Moving further, they switch on [[Visual Intelligence System, Reconnaissance|VISR]] and witness multiple [[Unggoy]], guarded by [[Sangheili]], digging for something in the reactor room. On the surface, Frost notices that Dutch's and Romeo's signal is gone, and contacts the other teams, including [[Campbell (ODST)|Campbell]] and [[Higgins]] in the motor pool. However, as they proceed to leave, they are ambushed and killed by [[Kig-yar]]. Meanwhile, Dutch and Romeo, with their comms still down, decide to head back to the surface to inform Frost of the situation. As they head back, they are attacked by Covenant. Under fire from Grunts and Elites, Romeo shoots a walkway's supports, bringing it down on two Elites. However, [[plasma]] bolts from a dying Elite's {{Pattern|Okarda'phaa|plasma rifle}} hit the reactor, damaging it to the point of imminent meltdown. | ||
Dutch and Romeo escape, but encounter more Covenant forces in another room. With their communications back online, Romeo asks for backup, just as an Elite ambushes Dutch and easily overpowers him, knocking him down. Meanwhile, the generator explodes, setting off a chain reaction in the underground complex. The ODSTs on the surface detect this, and despite [[Michaels]]'s protests, Frost decides to leave Dutch and Romeo behind and get into safe distance of the explosion. | Dutch and Romeo escape, but encounter more Covenant forces in another room. With their communications back online, Romeo asks for backup, just as an Elite ambushes Dutch and easily overpowers him, knocking him down. Meanwhile, the generator explodes, setting off a chain reaction in the underground complex. The ODSTs on the surface detect this, and despite [[Michaels]]'s protests, Frost decides to leave Dutch and Romeo behind and get into safe distance of the explosion. | ||
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*''[[Halo: Helljumper Issue 4|Issue 4]]'' | *''[[Halo: Helljumper Issue 4|Issue 4]]'' | ||
*''[[Halo: Helljumper Issue 5|Issue 5]]'' | *''[[Halo: Helljumper Issue 5|Issue 5]]'' | ||
[[Category:Canon]] | [[Category:Canon]] | ||
[[Category:Halo: Helljumper]] |
Latest revision as of 16:59, July 16, 2024
Halo: Helljumper Issue 2 was released on August 26, 2009 and is the second of five in the Halo: Helljumper series of comics.[1]
Official summary[edit]
“ | Orbital Drop Shock Troopers from the 105th Division—more famously known as the "Helljumpers"—have arrived at a distressed science colony on the planet Ariel…only problem? The place is totally abandoned. As the Helljumpers investigate, trying to figure out what happened to the colonists, it becomes increasingly clear that the colony isn’t quite as empty as it seemed… the discovery of a large Covenant military presence raises more questions than it answers. Helljumpers "Dutch" and "Romeo" have penetrated farthest into the Covenant-held facility, and when all hell breaks loose, it will be the ultimate test of their fighting prowess—and their friendship. | ” |
Plot synopsis[edit]
After the ODSTs arrive on Ariel, they find the colony to be empty, with only one body to be found - one that appears to have died nonviolently. After investigating the main settlement complex and concluding that the method of operation is highly unusual for the Covenant, the Marines proceed further into an archaeological dig site.
Issue #2 begins with Dutch and Romeo in the colony's reactor complex, under fire from Covenant forces. The story then jumps back some time, back to the planet surface, where MSgt Frost orders the Marines to spread out and investigate the entire settlement. Dutch and Romeo head to the generator complex, where they find suspicious footprints. Deeper down to the subterranean complex, their communications link with the surface is disrupted.
Moving further, they switch on VISR and witness multiple Unggoy, guarded by Sangheili, digging for something in the reactor room. On the surface, Frost notices that Dutch's and Romeo's signal is gone, and contacts the other teams, including Campbell and Higgins in the motor pool. However, as they proceed to leave, they are ambushed and killed by Kig-yar. Meanwhile, Dutch and Romeo, with their comms still down, decide to head back to the surface to inform Frost of the situation. As they head back, they are attacked by Covenant. Under fire from Grunts and Elites, Romeo shoots a walkway's supports, bringing it down on two Elites. However, plasma bolts from a dying Elite's Okarda'phaa-pattern plasma rifle hit the reactor, damaging it to the point of imminent meltdown.
Dutch and Romeo escape, but encounter more Covenant forces in another room. With their communications back online, Romeo asks for backup, just as an Elite ambushes Dutch and easily overpowers him, knocking him down. Meanwhile, the generator explodes, setting off a chain reaction in the underground complex. The ODSTs on the surface detect this, and despite Michaels's protests, Frost decides to leave Dutch and Romeo behind and get into safe distance of the explosion.
Sources[edit]
Preceded by Issue 1 |
Halo: Helljumper comic series Issue 2 |
Succeeded by Issue 3 |
|