The Oracle: Difference between revisions

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|prev=''[[The Arbiter]]''
|prev=''[[The Arbiter]]''
|next=''[[Delta Halo]]''
|next=''[[Delta Halo]]''
|game=''[[Halo 2]]'' (<small>''[[Halo 2: Anniversary|Anniversary]]''</small>)
|name='''''The Oracle'''''
|name='''''The Oracle'''''
|devname=<code>04b_floodlab</code>
|image=[[File:H2A TheOracle Loadscreen.png|300px]]
|image=[[File:H2A TheOracle Loadscreen.png|300px]]
|player=[[Thel 'Vadamee]]
|game=''[[Halo 2]]'' {{C|''[[Halo 2: Anniversary|Anniversary]]''}}
|devname=<code>04b_floodlab</code>{{Ref/File|Id=H2EK|H2EK|H2EK\tags\scenarios\solo\04b_floodlab\04b_floodlab.scenario}}
|player=[[Arbiter_(player_character)#Halo_2|Arbiter]]
|date=[[2552#October|October 20, 2552]]<ref>[https://twitter.com/Halo/status/789270384793128960 '''Twitter''' - ''Halo'']</ref>
|date=[[2552#October|October 20, 2552]]<ref>[https://twitter.com/Halo/status/789270384793128960 '''Twitter''' - ''Halo'']</ref>
|place=[[Threshold gas mine|Gas Mine]] inside [[Threshold]]'s atmosphere
|place=[[Threshold gas mine|Gas Mine]] inside [[Threshold]]'s atmosphere
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}}
}}


{{Article quote|Kill the [[Sesa 'Refumee|Heretic Leader]]. The Prophets' will be done.}}
{{Article quote|Kill the [[Sesa 'Refumee|Heretic Leader]]. The [[Prophets]]' will be done.}}


'''The Oracle''' is the seventh [[campaign]] level of ''[[Halo 2]]'', where the player plays as [[Thel 'Vadamee]]. Starting directly after Thel 'Vadamee lands the [[Banshee]] he was flying in the [[The Arbiter|previous level]], the opening cutscene has [[Rtas 'Vadumee]] comment on smelling a familiar [[Flood|stench]]. There are again [[Special Operations Sangheili]] and [[Special Operations Unggoy|Unggoy]] as allies and sometimes, an [[Unggoy Ultra]] is deployed to assist the player.
'''The Oracle''' is the seventh [[campaign]] level of ''[[Halo 2]]'', where the player plays as [[Thel 'Vadamee]]. Starting directly after Thel 'Vadamee lands the [[Banshee]] he was flying in the [[The Arbiter|previous level]], the opening cutscene has [[Rtas 'Vadumee]] comment on smelling a familiar [[Flood|stench]]. There are again [[Special Operations Sangheili]] and [[Special Operations Unggoy|Unggoy]] as allies and sometimes, an [[Unggoy Ultra]] is deployed to assist the player.
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[http://www.youtube.com/watch?v=kowrbyPd7mw '''{''Anniversary Cutscene''}''']
[http://www.youtube.com/watch?v=kowrbyPd7mw '''{''Anniversary Cutscene''}''']


[[File:H2A-Arbiter&Rtas-01.jpg|thumb|300px|right|Thel 'Vadamee and Rtas 'Vadumee enter the facility.]]
[[File:H2A-Arbiter&Rtas-01.jpg|thumb|300px|Thel 'Vadamee and Rtas 'Vadumee enter the facility.]]
''A door slides open. Two [[Special Operations Sangheili]] cover the entrance with {{Pattern|Okarda'phaa|plasma rifle}}s while [[Special Operations Unggoy]] file in. The [[Sangheili]] cautiously advance, followed by [[Rtas 'Vadum]]ee and [[Thel 'Vadam]]ee (who is armed with whatever weapon he had at the end of the previous level). Rtas 'Vadumee pauses and sniffs the air.''
''A door slides open. Two [[Special Operations Sangheili]] cover the entrance with {{Pattern|Okarda'phaa|plasma rifle}}s while [[Special Operations Unggoy]] file in. The [[Sangheili]] cautiously advance, followed by [[Rtas 'Vadum]]ee and [[Thel 'Vadam]]ee (who is armed with whatever weapon he had at the end of the previous level). Rtas 'Vadumee pauses and sniffs the air.''


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===Dead Or Alive...Actually, Just Dead===
===Dead Or Alive...Actually, Just Dead===
[[File:H2A - Spark, Thel, and Sesa.jpg|thumb|right|300px|The Arbiter meets 343 Guilty Spark, the alleged "Oracle" as he confronts 'Refumee.]]
[[File:H2A - Spark, Thel, and Sesa.jpg|thumb|300px|The Arbiter meets 343 Guilty Spark, the alleged "Oracle" as he confronts 'Refumee.]]


'''{''Gameplay''}'''
'''{''Gameplay''}'''
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*'''343 Guilty Spark''': "More questions? Splendid! I would be happy to assist you."
*'''343 Guilty Spark''': "More questions? Splendid! I would be happy to assist you."


[[File:H2A-RefumeeRises.jpg|right|thumb|300px|'Refumee takes aim at the Arbiter in his attempt to escape.]]
[[File:H2A-RefumeeRises.jpg|thumb|300px|'Refumee takes aim at the Arbiter in his attempt to escape.]]


''While 'Vadamee stares in surprise at the Monitor, any questions are cut off as the Heretic Leader suddenly reaches for his twin Plasma Rifles and opens fire on 'Vadamee (who returns fire in the ''Anniversary'' version.) 'Vadamee falls back, taking cover while his shield generator recharges. As he does so, the Heretic Leader floats back toward the Seraph and pulls out two [[holo-drone]]s.''
''While 'Vadamee stares in surprise at the Monitor, any questions are cut off as the Heretic Leader suddenly reaches for his twin Plasma Rifles and opens fire on 'Vadamee (who returns fire in the ''Anniversary'' version.) 'Vadamee falls back, taking cover while his shield generator recharges. As he does so, the Heretic Leader floats back toward the Seraph and pulls out two [[holo-drone]]s.''
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*'''343 Guilty Spark''': "Oracle? Great Journey? Why do you meddlers insist on using such inaccurate verbiage-ohhhhh myyyyy!!!!!"
*'''343 Guilty Spark''': "Oracle? Great Journey? Why do you meddlers insist on using such inaccurate verbiage-ohhhhh myyyyy!!!!!"


[[File:H2A - Tartarus and Spark.jpg|thumb|right|300px|Tartarus captures Guilty Spark before retrieving the Arbiter for departure.]]
[[File:H2A - Tartarus and Spark.jpg|thumb|300px|Tartarus captures Guilty Spark before retrieving the Arbiter for departure.]]


''343 Guilty Spark is snatched by an unseen force and pulled away. He is dragged through the air, directly to the top of the [[Fist of Rukt]], the gravity hammer of [[Tartarus]]. Tartarus, standing beneath a Phantom, pulls 343 Guilty Spark off the end of his hammer.''
''343 Guilty Spark is snatched by an unseen force and pulled away. He is dragged through the air, directly to the top of the [[Fist of Rukt]], the gravity hammer of [[Tartarus]]. Tartarus, standing beneath a Phantom, pulls 343 Guilty Spark off the end of his hammer.''
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''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on ''The Oracle'' across the [[Halo 2 (Windows Vista)|Windows Vista]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo 2: Anniversary''. The original [[Xbox]] release of ''Halo 2'' did not contain achievement unlocks.
{| class="wikitable"
|-
! scope="col" style="width:135px;text-align:center;" |'''''Halo 2'' (Windows Vista)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Xbox One, Xbox Series X|S)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:H2V Achievement Oracle.png|center|64px]]
|[[File:HTMCC H2A Achievement Oracle.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam The Oracle.jpg|center|64px]]
|<center>'''[[Oracle (achievement)|Oracle]]'''</center>
|Beat The Oracle on any difficulty.
|<center>[[Halo 2 (Windows Vista)|''Halo 2'' (Windows Vista)]]<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement ReedtheStrategy.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam ReedtheStrategy.jpg|center|64px]]
|<center>'''[[Reed the Strategy]]'''</center>
|Beat the par time on The Oracle.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement LeaveNoneAlive.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam LeaveNoneAlive.jpg|center|64px]]
|<center>'''[[Leave None Alive]]'''</center>
|Beat the par score on The Oracle.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement Fascinated.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam Fascinated.jpg|center|64px]]
|<center>'''[[Fascinated]]'''</center>
|Activate [[Terminal (Halo 2: Anniversary)|Terminal #5]] on The Oracle.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement SkulltakerFamine.png|center|114px]]
|[[File:HTMCC H2A Achievement Steam SkulltakerFamine.jpg|center|64px]]
|<center>'''[[Skulltaker Halo 2: Famine]]'''</center>
|Find and claim the [[Halo 2 skulls#Famine|Famine Skull]].
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement DirtyBird.png|center|114px]]
|[[File:HTMCC Achievement Dirty Bird Steam.jpg|center|64px]]
|<center>'''[[Dirty Bird]]'''</center>
|Fly the Heretic Banshee.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC H2A Achievement 10MinutesTooEarly.png|center|114px]]
|[[File:HTMCC Achievement 10 Minutes Too Early Steam.jpg|center|64px]]
|<center>'''[[10 Minutes Too Early]]'''</center>
|In The Oracle, find the holo-drone before the Heretic Leader activates it.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|}


==Trivia==
==Trivia==
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*In co-op, playing until the Arbiter says he is going to cut the cable can, with the proper steps, lead to the [[Oracle elevator glitch]].
*In co-op, playing until the Arbiter says he is going to cut the cable can, with the proper steps, lead to the [[Oracle elevator glitch]].
*If the player presses the elevator button without standing on it and quickly goes around the switch and presses it again from underneath early enough, the descending elevator can launch the player up to the cable area. The player is then completely invulnerable for the rest of the mission. Additionally after cutting the cables if the player does not jump back into the elevator shaft a fake elevator platform appears which prevents the player from continuing the level. Once descended gravity will also not work properly until the player reaches the banshee cutscene, with the player floating in the air and only able to descend either by rapid crouching or by lunging at opponents below them using the energy sword.  
*If the player presses the elevator button without standing on it and quickly goes around the switch and presses it again from underneath early enough, the descending elevator can launch the player up to the cable area. The player is then completely invulnerable for the rest of the mission. Additionally after cutting the cables if the player does not jump back into the elevator shaft a fake elevator platform appears which prevents the player from continuing the level. Once descended gravity will also not work properly until the player reaches the banshee cutscene, with the player floating in the air and only able to descend either by rapid crouching or by lunging at opponents below them using the energy sword.  
*In the first room where the player fights the Flood, if the two Grunts survive, sometimes no Flood Combat Forms will spawn in the next room.
*In the first room where the player fights the Flood, if the two Grunts survive, sometimes no Flood combat forms will spawn in the next room.
*In the room were the Arbiter must cut the cables, there is a way to fly out of the level. When the Arbiter finishes cutting all of the cables, running to the elevator then jumping when the station starts to fall will glitch the Arbiter out of the level.
*In the room were the Arbiter must cut the cables, there is a way to fly out of the level. When the Arbiter finishes cutting all of the cables, running to the elevator then jumping when the station starts to fall will glitch the Arbiter out of the level.


====Mistakes====
====Mistakes====
*In the cutscene at the beginning of the boss fight, the Seraph faces the hangar door instead of the elevator.
*In the cutscene at the beginning of the boss fight, the Seraph faces the hangar door instead of the elevator.
*Throughout the level, all [[Flood Combat Form]]s seem to be Minor Elites, despite the fact the majority of the Elites in the station are heretics and only a handful of Covenant Elites are seen in the level. Even then, the Elites are SpecOps Elites and Elite Minors do not even show up in the level. However, it could be argued or speculated that Truth had ordered Covenant strike teams to take out the Heretics prior to this event, and after having lost all contact with them because they were taken out by the Flood, decided the Arbiter and a SpecOps team were a more appropriate solution. Another explanation for the numerous Minor Elites could simply be due to graphic limitations since all of the Elite Combat Forms in the game are of Elite Minors.
*Throughout the level, all [[Flood combat form]]s seem to be Minor Elites, despite the fact the majority of the Elites in the station are heretics and only a handful of Covenant Elites are seen in the level. Even then, the Elites are SpecOps Elites and Elite Minors do not even show up in the level. However, it could be argued or speculated that Truth had ordered Covenant strike teams to take out the Heretics prior to this event, and after having lost all contact with them because they were taken out by the Flood, decided the Arbiter and a SpecOps team were a more appropriate solution. Another explanation for the numerous Minor Elites could simply be due to graphic limitations since all of the Elite Combat Forms in the game are of Elite Minors.


====[[Easter eggs]]====
====[[Easter eggs]]====
*The [[Halo 2 skulls#Famine|Famine Skull]] is found on this level.
*The [[Halo 2 skulls#Famine|Famine Skull]] is found on this level.
* The fifth terminal is a Forerunner terminal in the large room after exiting the large lift, behind the wall opposite to the exit door.


===References===
===References===
{{Ref/Sources}}
*When the player reaches the LZ that they took a Banshee from near the end of the previous level, the cut-scene will show the Arbiter crashing the Banshee into the wall below the LZ, before he climbs up and walks to the door. This is strikingly similar to what the [[John-117|Master Chief]] did at the beginning of ''[[The Maw]]''.
*When the player reaches the LZ that they took a Banshee from near the end of the previous level, the cut-scene will show the Arbiter crashing the Banshee into the wall below the LZ, before he climbs up and walks to the door. This is strikingly similar to what the [[John-117|Master Chief]] did at the beginning of ''[[The Maw]]''.
*When the SpecOps troops are about to encounter the Flood for the first time, an Unggoy soldier can be heard saying "Me have bad feeling about this..." This is similar to [[Private]] [[Manuel Mendoza]]'s words in ''[[Halo: Combat Evolved]]'', when the player first encounters the Flood. Likewise, the other Grunt's response "You always have bad feeling" mirrors Sergeant Johnson's response to Mendoza.
*When the SpecOps troops are about to encounter the Flood for the first time, an Unggoy soldier can be heard saying "Me have bad feeling about this..." This is similar to [[Private]] [[Manuel Mendoza]]'s words in ''[[Halo: Combat Evolved]]'', when the player first encounters the Flood. Likewise, the other Grunt's response "You always have bad feeling" mirrors Sergeant Johnson's response to Mendoza.
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===Miscellaneous===
===Miscellaneous===
*The level was known in development as "Flood Lab".<ref>'''EDGE''' magazine, October 2004, page 51</ref>
*The level was known in development as "Flood Lab".<ref>'''EDGE''' magazine, October 2004, page 51</ref>
*In the first room the player encounters the Pod infectors, if the entire raiding party is killed rather than the Flood, the Flood can be allowed to cover Sesa's hologram. They will float up into the air with him and move into a pipe jutting from the wall. This will not stop Sesa from appearing in any cutscenes.
*When the Arbiter cuts the cables, the [[Flood]] will stop what they are doing and look up. The [[Sentinels]] will do the same.
*When the Arbiter cuts the cables, the [[Flood]] will stop what they are doing and look up. The [[Sentinels]] will do the same.
*Additionally, if the player quickly makes it back to the elevator after cutting the cables, the 'Hold X to activate elevator' text will not appear until the station is in free-fall. The player will fly up, caused by the station suddenly breaking loose from the cable; this effect will happen to all AI and the player regardless of location, but if done at the elevator while [[Oracle Super Jump|jumping]], the player will continue to fly upwards, eventually exiting the station.
*Additionally, if the player quickly makes it back to the elevator after cutting the cables, the 'Hold X to activate elevator' text will not appear until the station is in free-fall. The player will fly up, caused by the station suddenly breaking loose from the cable; this effect will happen to all AI and the player regardless of location, but if done at the elevator while [[Oracle Super Jump|jumping]], the player will continue to fly upwards, eventually exiting the station.
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===Halo 2: Anniversary===
===Halo 2: Anniversary===
<gallery>
<gallery>
File:H2A FloodLab LiftRoom Concept.jpg|Concept art for the lift room.
File:H2AMLGSpecopsElite&Friend.png|Two SpecOps Sangheili enter the Flood research facility.
File:H2AMLGSpecopsElite&Friend.png|Two SpecOps Sangheili enter the Flood research facility.
File:HTMCC-H2A Refumee Hologram.jpg|Sesa 'Refumee speaking through his holo-drone to the Covenant forces.
File:HTMCC-H2A Refumee Hologram.jpg|Sesa 'Refumee speaking through his holo-drone to the Covenant forces.