Derelict: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|name=Derelict
|name=Derelict
|image=[[File:Halo_CE_Derelict.jpg|300px]]
|image=[[File:Halo CE Derelict.jpg|300px]]
|game=''[[Halo: Combat Evolved]]''
|game=''[[Halo: Combat Evolved]]''
|devname=<code>carousel</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\carousel\carousel.scenario}}
|map=
|map=
|location=Soell system, near Threshold
|location=Soell system, near Threshold
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*[[Slayer]]
*[[Slayer]]
*[[Oddball]]
*[[Oddball]]
*[[Capture the Flag]]
|pagegamelabel=CE
}}
}}
{{Center|{{Article quote|Deep Space Anomaly #0198.}}}}
{{Center|{{Article quote|Deep Space Anomaly #0198.}}}}
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==Summary==
==Summary==
[[File:Derelict.jpg|left|200px||thumb|An overview of the map]]
[[File:Derelict.jpg|left|200px||thumb|An overview of the map]]
Derelict is a small, symmetrical map where battle is fast and furious. The four pillars near the center of the map support a cross-shaped system of catwalks. These catwalks are accessible only by teleporter. The catwalks make excellent sniping or grenade-throwing positions, though standing still at any place on this map means inviting a swift death.
Derelict is a small symmetrical map where battle is fast and furious. The four pillars near the center of the map support a cross-shaped system of catwalks. These catwalks are accessible only by teleporter. The catwalks make excellent sniping or grenade-throwing positions, though standing still at any place on this map means inviting a swift death.


In the center, on the upper level is an [[overshield]], on the lower level is a [[Health Pack]]. The [[active camouflage]] is on the upper level between two lights. The [[SRS99C-S2 AM sniper rifle|sniper rifle]] is on the area exactly opposite the Active camo before three lights.
In the center, on the upper level is an [[overshield]], on the lower level is a [[Health Pack]]. The [[active camouflage]] is on the upper level between two lights. The [[SRS99C-S2 AM sniper rifle|sniper rifle]] is on the area exactly opposite the Active camo before three lights.
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*In the game data this map is called "Carousel" possibly because of its circular shape and the physical appearance from the top resembles a carousel as the name suggests and could have been its original name.
*In the game data this map is called "Carousel" possibly because of its circular shape and the physical appearance from the top resembles a carousel as the name suggests and could have been its original name.
*The architecture of the level resembles the architecture of the containment facility in the ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]''.
*The architecture of the level resembles the architecture of the containment facility in the ''Halo: Combat Evolved'' level ''[[343 Guilty Spark (level)|343 Guilty Spark]]''.
*The map [[Assembly (level)|Assembly]] in ''[[Halo 3]]'' is very similar in layout to Derelict.
*The map [[Assembly]] in ''[[Halo 3]]'' is very similar in layout to Derelict.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC HCE Derelict Map.png|Derelict Map.
File:HMCC HCE Derelict Map.png|Derelict Map.
</gallery>
</gallery>
==Sources==
{{Ref/Sources}}


{{Levels|H1|mode=yes}}
{{Levels|H1|mode=yes}}