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{{ | {{Title|Hacksaw}} | ||
{{ | {{Status|Gameplay}} | ||
{{Level | {{Level infobox | ||
|prev = ''[[ | |pagelabel=Spartan Ops level | ||
| | |pagegamelabel=H4 | ||
| | |prev=''[[Artifact (Spartan Ops)/For Science|For Science]]'' | ||
|name = '''''Hacksaw''''' | |concurrent=''[[Artifact (Spartan Ops)|Artifact]]'' | ||
|image = [[File:SO-EP1-CH3.png|300px]] | |next=''[[Artifact (Spartan Ops)/Pelican Down|Pelican Down]]'' | ||
|player = [[Fireteam Crimson]] | |name='''''Hacksaw''''' | ||
|date = [[2558]] | |image=[[File:SO-EP1-CH3.png|300px]] | ||
|place = [[Requiem]] | |game=''[[Halo 4]]'' | ||
|objective = Rescue [[UNSC Marines]] from [[Covenant | |devname=<code>e2_m3_forts_defend</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\multiplayer\spartan ops\e2_m3_forts_defend.gameenginefirefightvarianttag}} | ||
|player=[[Spartan_(multiplayer)#Spartan_Ops|Spartan]] ([[Fireteam Crimson]]) | |||
|date=[[2558]] | |||
|place="[[Fortress (location)|Fortress]]", [[Requiem]] | |||
|objective=Rescue [[UNSC Marines]] from [[Jul 'Mdama's Covenant|Covenant]] forces. | |||
}} | }} | ||
{{Article | {{Article quote|Marine squad Hacksaw is pinned down and requests Spartan assistance.}} | ||
'''''Hacksaw''''' is the third chapter of ''[[Spartan Ops]]''<nowiki>'</nowiki> second episode, ''[[ | '''''Hacksaw''''' is the third chapter of ''[[Spartan Ops]]''<nowiki>'</nowiki> second episode, ''[[Artifact (Spartan Ops)|Artifact]]''.<ref>[http://www.halowaypoint.com/en-us/intel/spartanops#episodeId=2 '''Halo Waypoint''' - '''''Spartan Ops'' menu.''']</ref> | ||
==Summary== | ==Summary== | ||
[[UNSC Marine|Marine]] squad [[Hacksaw | [[UNSC Marine|Marine]] squad [[Hacksaw Squad|Hacksaw]] request immediate [[SPARTAN-IV Program|Spartan]] assistance after coming under heavy fire from [[Jul 'Mdama's Covenant|Covenant]] forces. [[Sarah Palmer|Commander Sarah Palmer]] acknowledges and sends in [[Fireteam Crimson]] to reinforce the embattled marines. Shortly after arriving, Spartan [[Jared Miller]] points to three different locations Hacksaw units are holding up. After Crimson rescues the first group of marines, the bulk of Hacksaw is temporarily re-assigned under [[Spartan]] command to support Crimson in their rescue operation. After rescuing the other groups of Hacksaw, Spartan [[Robert Dalton]] request the area to be cleared of Covenant reinforcements in order to send a [[D79-TC Pelican|Pelican]] dropship for extraction. After clearing the area, Crimson and the rest of the surviving marines are directed to the top of a [[Forerunner]] structure for retrieval. Before the Pelican arrives however, a pair of [[Ru'swum-pattern Phantom|Phantom]] gunships arrive, one of which is carrying a small contingent of [[Sangheili Storm|Sangheili]] warriors. Crimson eliminates the group of Elites as well as the Phantoms before Dalton's Pelican arrives for extraction. | ||
==Transcript== | ==Transcript== | ||
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''A [[Sangheili Storm]] orders a [[Kig-Yar Sniper]] around. The Fortress is crawling with Covenant. Scene switches to two marines in cover.'' | ''A [[Sangheili Storm]] orders a [[Kig-Yar Sniper]] around. The Fortress is crawling with Covenant. Scene switches to two marines in cover.'' | ||
*'''Marine''': "Infinity! This is Hacksaw. We're getting hit hard on all sides! We need reinforcements, ordnance... hell, I'd settle for a straight-up evac right now!" | *'''Marine''': "''Infinity''! This is Hacksaw. We're getting hit hard on all sides! We need reinforcements, ordnance... hell, I'd settle for a straight-up evac right now!" | ||
*'''Palmer''': "Man up, Hacksaw. Reinforcements inbound." | *'''Palmer (COM)''': "Man up, Hacksaw. Reinforcements inbound." | ||
'''{Gameplay}''' | '''{Gameplay}''' | ||
*'''Palmer''': "Crimson, it's a straightforward rescue op. If it's UNSC, save its ass. If it's a Covie, blast it to hell." | *'''Palmer (COM)''': "Crimson, it's a straightforward rescue op. If it's UNSC, save its ass. If it's a Covie, blast it to hell." | ||
*'''Miller''': "Commander Palmer, I'm painting the locs of Marines calling for assistance." | *'''Miller (COM)''': "Commander Palmer, I'm painting the locs of Marines calling for assistance." | ||
''When the player approaches the near-left squad.'' | ''When the player approaches the near-left squad.'' | ||
*''' | *'''Private First Class Forrest''': "Hey! It's Spartans!" | ||
*''' | *'''Private Ted Brown''': "Oh, hell yeah!" | ||
''When the player approaches the near-right squad.'' | ''When the player approaches the near-right squad.'' | ||
*''' | *'''Sergeant Virgil Bernardin''': "There's our ride home, Marines!" | ||
*''' | *'''Private Gordon Cooper''': "Hell yes!" | ||
''When the player approaches the far squad.'' | ''When the player approaches the far squad.'' | ||
*''' | *'''Private Fred Gordon''': "Look! Spartans! We're saved!" | ||
''After the player dispatches the Covenant attacking the first squad:'' | |||
''After the player dispatches the Covenant attacking the first squad | |||
*'''Miller''': "Heads up, drop pod incoming!" | *'''Miller (COM)''': "Heads up, drop pod incoming!" | ||
''After the player kills the reinforcements.'' | ''After the player kills the reinforcements.'' | ||
*'''Palmer''': "Nice work, Crimson. Hacksaw Team, you're under Spartan command for the duration. Fall in with Crimson and offer fire support." | *'''Palmer (COM)''': "Nice work, Crimson. Hacksaw Team, you're under Spartan command for the duration. Fall in with Crimson and offer fire support." | ||
*''' | *'''Forrest''': "You got it, Commander!" | ||
''After the player kills the second group of attackers.'' | ''After the player kills the second group of attackers.'' | ||
*'''Miller''': "Drop pod incoming!" | *'''Miller (COM)''': "Drop pod incoming!" | ||
''After the player kills those reinforcements.'' | ''After the player kills those reinforcements.'' | ||
*'''Miller''': "Hacksaw Group Two is clear, Commander." | *'''Miller (COM)''': "Hacksaw Group Two is clear, Commander." | ||
*'''Palmer''': "Looking pretty good down there, Crimson. Keep it up." | *'''Palmer (COM)''': "Looking pretty good down there, Crimson. Keep it up." | ||
*'''Palmer''': "Dalton, you there?" | *'''Palmer (COM)''': "Dalton, you there?" | ||
*'''Dalton''': "Online, Commander." | *'''Dalton (COM)''': "Online, Commander." | ||
*'''Palmer''': "Line up a ride for Crimson and friends." | *'''Palmer (COM)''': "Line up a ride for Crimson and friends." | ||
*'''Dalton''': "Pelican will be inbound inside of ten, Commander." | *'''Dalton (COM)''': "Pelican will be inbound inside of ten, Commander." | ||
''After the player kills the Covenant attacking the third squad.'' | ''After the player kills the Covenant attacking the third squad.'' | ||
*'''Miller''': "Drop pods inbound, Commander." | *'''Miller (COM)''': "Drop pods inbound, Commander." | ||
''After the player rescues the third squad.'' | ''After the player rescues the third squad.'' | ||
*'''Miller''': "Covenant drop pods inbound!" | *'''Miller (COM)''': "Covenant drop pods inbound!" | ||
''After the player eliminates the last reinforcements.'' | ''After the player eliminates the last reinforcements.'' | ||
*'''Palmer''': "Excellent work." | *'''Palmer (COM)''': "Excellent work." | ||
*'''Miller (COM)''': "Watch out! Hostiles inbound! Phantom's transporting a Wraith, Commander." | |||
*''' | *'''Palmer (COM)''': "Dalton, sitrep on that extraction team?" | ||
*''' | *'''Dalton (COM)''': "Just need a place to land, Commander. But there is a lot of activity down there." | ||
*''' | *'''Palmer (COM)''': "Crimson, clear the tower of any Covenant and give Dalton's people somewhere to park." | ||
*''' | *'''Dalton (COM)''': "Look out, there's a Phantom headed your way!" | ||
''Phantom deploys the Wraith.'' | |||
''After the Wraith is destroyed:'' | |||
*'''Miller''': " | *'''Miller (COM)''': "Hostiles inbound, Crimson!" | ||
*'''Miller''': " | *'''Miller (COM)''': "Phantom incoming!" | ||
*'''Palmer''': "Keep sharp, Crimson." | ''Enemy Phantom unloads more troops. Crimson kills most of them.'' | ||
*'''Miller (COM)''': "Don't relax yet. You've got more hostiles heading your way." | |||
*'''Palmer (COM)''': "Keep sharp, Crimson." | |||
''After the player nearly clears the area.'' | ''After the player nearly clears the area.'' | ||
*'''Miller''': "Just a few Covenant remaining. Marking them for you." | *'''Miller (COM)''': "Just a few Covenant remaining. Marking them for you." | ||
''After the player kills them all.'' | ''After the player kills them all.'' | ||
*'''Miller''': "All right Crimson. Your ride's inbound. Fall back to the LZ." | *'''Miller (COM)''': "All right Crimson. Your ride's inbound. Fall back to the LZ." | ||
''When the player reaches the top of the tower.'' | ''When the player reaches the top of the tower.'' | ||
*'''Miller''': "Oh this is bad." | *'''Miller (COM)''': "Oh this is bad." | ||
*'''Palmer''': "Spit it out, Miller." | *'''Palmer (COM)''': "Spit it out, Miller." | ||
*'''Miller''': "Phantoms. Multiple inbound on Crimson's position." | *'''Miller (COM)''': "[[Ru'swum-pattern Phantom|Phantoms]]. Multiple inbound on Crimson's position." | ||
*'''Dalton''': "Multiple?" | *'''Dalton (COM)''': "Multiple?" | ||
*'''Palmer''': "Well that's hardly fair. They'll need way more than that if they're going to beat Crimson." | *'''Palmer (COM)''': "Well that's hardly fair. They'll need way more than that if they're going to beat Crimson." | ||
*'''Palmer''': "Ammo crates?" | *'''Palmer (COM)''': "Ammo crates?" | ||
*'''Dalton''': " | *'''Dalton (COM)''': "Leftover from earlier, Commander. Should be pretty well-stocked." | ||
*'''Palmer''': "Ammo up, Crimson." | *'''Palmer (COM)''': "Ammo up, Crimson." | ||
''After the player destroys the last Phantom.'' | ''After the player destroys the last Phantom.'' | ||
*'''Miller''': "That's all of the Phantoms, Commander!" | *'''Miller (COM)''': "That's all of the Phantoms, Commander!" | ||
*'''Palmer''': "Told ya it wasn't a fair fight." | *'''Palmer (COM)''': "Told ya it wasn't a fair fight." | ||
''Or, if there are any enemy troops remaining:'' | |||
*'''Palmer (COM)''': "Crimson, clear out the last few stragglers down there. Dalton, get your bird on the ground pronto." | |||
---- | |||
''If the player saves two or more marines:'' | ''If the player saves two or more marines:'' | ||
*'''Palmer''': "Textbook example of kicking ass. Well done, Crimson." | *'''Palmer (COM)''': "Textbook example of kicking ass. Well done, Crimson." | ||
''Or, if the player saves only one marine:'' | ''Or, if the player saves only one marine:'' | ||
*'''Palmer''': "Well, Crimson, at least you got one marine out." | *'''Palmer (COM)''': "Well, Crimson, at least you got one marine out." | ||
''Or, if the player fails to save any marines:'' | ''Or, if the player fails to save any marines:'' | ||
*'''Palmer''': "Crimson, this was a search-and-rescue mission. I think you forgot the rescue bit." | *'''Palmer (COM)''': "Crimson, this was a search-and-rescue mission. I think you forgot the rescue bit." | ||
---- | |||
*'''Miller (COM)''': "That's everyone. Crimson, you can head to the evac point." | |||
''A Pelican lands atop the tower.'' | |||
*''' | *'''Dalton (COM)''': "Pelican is on point and waiting, Commander." | ||
'' | *'''Palmer (COM)''': "Understood, Dalton. Job's done, Crimson. Come on home." | ||
'''CHAPTER COMPLETE''' | |||
''Level ends.'' | |||
==Trivia== | |||
Completing the level with at least one surviving Marine on Heroic or harder will unlock the [[No One Left Behind]] achievement. | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | |||
{{Spartanops}} |