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|prev=''[[Anders' Signal]]'' | |prev=''[[Anders' Signal]]'' | ||
|next=''[[Shield World (level)|Shield World]]'' | |next=''[[Shield World (level)|Shield World]]'' | ||
|name='''''The Flood''''' | |||
|image=[[File:HW-9 The Flood.jpg|300px]] | |||
|game=''[[Halo Wars]]'' | |game=''[[Halo Wars]]'' | ||
| | |player=[[Player_character#Real-Time_Strategy|UNSC ''Spirit of Fire'']] | ||
|date=[[2531|February 23, 2531]] | |date=[[2531|February 23, 2531]] | ||
|place=[[Trove]] | |place=[[Trove]] | ||
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*This is the only campaign level that includes the individual buildings build site, which is already occupied by supply pads. If the player recycles them, the site will be lost. These supply pads can be upgraded and enable the player to avoid having to build supply pads in their base unless they so choose. | *This is the only campaign level that includes the individual buildings build site, which is already occupied by supply pads. If the player recycles them, the site will be lost. These supply pads can be upgraded and enable the player to avoid having to build supply pads in their base unless they so choose. | ||
*The [[M312 Elephant|Elephants]] from the previous level remain present around the player's base. The player can use them to train infantry units in lieu of building a barracks in their base. | *The [[M312 Elephant|Elephants]] from the previous level remain present around the player's base. The player can use them to train infantry units in lieu of building a barracks in their base. | ||
*While a Marine cheers "Yay, all the creatures are dying!" when the Proto-Gravemind is killed, the subtitles report that he instead asks Serina what is going on. This was fixed in [[Halo Wars: Definitive Edition]]. | *While a Marine cheers "Yay, all the creatures are dying!" when the Proto-Gravemind is killed, the subtitles report that he instead asks Serina what is going on. This was fixed in the ''[[Halo Wars: Definitive Edition]]''. | ||
==Gallery== | ==Gallery== |