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{{Level infobox | {{Level infobox | ||
|pagegamelabel=HR | |pagegamelabel=HR | ||
|prev=[[Halo | |prev=''[[Halo 3: ODST credits]]'' {{C|''[[Halo 3: ODST]]''}} | ||
|next=''[[Winter Contingency]]'' | |next=''[[Winter Contingency]]'' | ||
|name='''''Noble Actual''''' | |name='''''Noble Actual''''' | ||
|image=[[File:HR NobleActual Loadscreen.png|300px]] | |image=[[File:HR NobleActual Loadscreen.png|300px]] | ||
|player=[[ | |game=''[[Halo: Reach]]'' | ||
|devname=<code>m05</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\solo\m05\m05.scenario}} | |||
|player=[[Spartan_(multiplayer)#Campaign_and_Firefight|Noble Six]]{{Ref/Note|Id=Customization|Despite the mission being cinematic only with no player control, spartan customization options will still display during play.}} | |||
|date=[[2552#July|July 24, 2552]]<ref>[http://gamersyde.com/stream_halo_reach_gc_presentation_part_1-16673_en.html '''Gamersyde''': ''Halo Reach - GC: Presentation part 1'']</ref> | |date=[[2552#July|July 24, 2552]]<ref>[http://gamersyde.com/stream_halo_reach_gc_presentation_part_1-16673_en.html '''Gamersyde''': ''Halo Reach - GC: Presentation part 1'']</ref> | ||
|place=[[Reach]], [[Epsilon Eridani System]] | |place=[[Reach]], [[Epsilon Eridani System]] | ||
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[http://youtu.be/QKEAhtPec4o '''{''Cutscene''}'''] | [http://youtu.be/QKEAhtPec4o '''{''Cutscene''}'''] | ||
''Several views of a [[Glassing|glassed]] [[Reach]] are shown, first the entire planet, then closer shots from low orbit and finally, from near the ground, facing a towering mountain. Its tip has been divided in two by the glassing. A crashed [[UNSC | ''Several views of a [[Glassing|glassed]] [[Reach]] are shown, first the entire planet, then closer shots from low orbit and finally, from near the ground, facing a towering mountain. Its tip has been divided in two by the glassing. A crashed [[UNSC frigate]] can be seen on a hill to the right. The camera moves down to reveal a severely damaged MJOLNIR helmet lying on the smoking ground.'' | ||
''The screen fades to white.'' | ''The screen fades to white.'' | ||
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*During the part when [[Noble Six]] pulls on his/her helmet, the interior of the helmet is always the same, no matter what helmet the player equips, with the exception of the Haunted Helmet, which obstructs the inside with the base of a human skull.<ref>[http://www.youtube.com/watch?v=nWPou6zcAk8 '''Youtube:''' ''All Halo reach helmets in the first cutscene'']</ref> This is especially noticeable with helmets that have big visors, such as the EVA and JFO helmets. | *During the part when [[Noble Six]] pulls on his/her helmet, the interior of the helmet is always the same, no matter what helmet the player equips, with the exception of the Haunted Helmet, which obstructs the inside with the base of a human skull.<ref>[http://www.youtube.com/watch?v=nWPou6zcAk8 '''Youtube:''' ''All Halo reach helmets in the first cutscene'']</ref> This is especially noticeable with helmets that have big visors, such as the EVA and JFO helmets. | ||
*This level is one of the only four levels in the entire ''Halo'' series in which there is no gameplay; the others being ''[[The Heretic]]'' in ''[[Halo 2]]'', and the ''[[Prologue]]'' and ''[[Epilogue (Halo 4 level)|Epilogue]]'' in ''[[Halo 4]]''. | *This level is one of the only four levels in the entire ''Halo'' series in which there is no gameplay; the others being ''[[The Heretic]]'' in ''[[Halo 2]]'', and the ''[[Prologue]]'' and ''[[Epilogue (Halo 4 level)|Epilogue]]'' in ''[[Halo 4]]''. | ||
==Notes== | |||
{{Ref/Notes}} | |||
==Sources== | ==Sources== |